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FC99 01-31-2010 11:27 PM

Quote:

Originally Posted by Kwiatek (Post 140704)
Ad to P-11
As i know changes was made in Gmax ( i mean new hitbox etc) - so it it would be a problem to implement them into game?

Ad to P-11 FM - we have P-11 manual with all data and performacne. Also we have idea how to fix these stock fixed prop issue if DT is interested in ?

I suppose he have it in 3ds format if it is done in Gmax, he can send it to daidalos.team@gmail.com for evaluation. I tried P11 in game and it has worst DM of all planes I know, if done properly this one have good chances for inclusion.

We know about problems with fixed pitch propellers. I was not working on it so I can't tell you what is done.

Quote:

Originally Posted by SG2_Wasy (Post 140739)
Possible make more parameters for external view?
It very important thing for DF servers. Because then this view enabled you my find enemy aircraft by view on enemy. It's gives many problems for bombers and surprise attacks.
How about add more view configuration in game parameter like:

- view on all
- view only on allied planes
- view only on self

Possible, maybe not for 4.10 but almost certain for 4.11

Quote:

Originally Posted by Sonko (Post 140748)
Please make smokes visible at greater distances.
The smoke from crashed aircraft is only visible from about two kilometers, other smokes from about 3,5 km. It would be great if those values could be set to something more realistic, like 25km.

Please increase the quality of the smoke and please try to decrease the workload on the computer, so the game will stop stuttering on older PCs when there are more than 10 smoke sources. I mean the ground dust from planes that are taking off, too.

Please increase the quality of the shadows of the older planes, like the Yak series and the BF109 series.

It's impossible to do all you want :grin: That would require some serious magic, improved quality and decreased workload don't go hand in hand. Honestly, this is an old game, going deep into game engine is not really worth it. We are not focused that much on graphics enhancements, SOW is around the corner and ,IMO, only thing that can make Il2 interesting in future is hardcore FM.

FC

SG2_Wasy 02-01-2010 07:09 AM

Quote:

Originally Posted by FC99 (Post 140785)
Possible, maybe not for 4.10 but almost certain for 4.11

Good news, thanks.

Flanker35M 02-01-2010 08:26 AM

S!

Even IL-2 is not getting any graphical enhancements, would it be possible to at least take a look so newer graphics cards would be better supported? It is quite harsh to blame ATI for bad drivers if ATi is not talked with. It is a 2-way road of communication. Both ATI and nVidia have very powerfull cards these days so maybe a small check IF something could be done? IL-2 is maybe not graphically eye candy these days, but does it's job admirably still.

About new features. Seems some nice items are coming in, like revised FM's etc. How about DM of bombs? Now, for example, a 500kg bomb landing within 5m of a tank merely makes a nice explosion effect and the tank..well..merrily drives on. It would trip it over and/or incapacitate, even kill the crew. Just an example.

Keep up the good work..

Eldur 02-01-2010 02:06 PM

Quote:

Originally Posted by FC99 (Post 140785)
I suppose he have it in 3ds format if it is done in Gmax, he can send it to daidalos.team@gmail.com for evaluation. I tried P11 in game and it has worst DM of all planes I know, if done properly this one have good chances for inclusion.

We know about problems with fixed pitch propellers. I was not working on it so I can't tell you what is done.

Possible, maybe not for 4.10 but almost certain for 4.11

It's impossible to do all you want :grin: That would require some serious magic, improved quality and decreased workload don't go hand in hand. Honestly, this is an old game, going deep into game engine is not really worth it. We are not focused that much on graphics enhancements, SOW is around the corner and ,IMO, only thing that can make Il2 interesting in future is hardcore FM.

FC

You should at least put some work into higher visibility ranges, especially for the bombing sight. You don't need to make better smokes or anything that's too much work.
We have 72km Perfect, but can't see a smoke trail at 3km, or targets in the bomb sight while flying at 3000m+ (at least not early enough to get a steady course).

76.IAP-Blackbird 02-02-2010 12:43 AM

As I was looking trough your future updates, I saw the nightfighter feautures for the 110. Do you have any plans for the 262 nightfighter? We have the body already and now we need a second seat, a bit enthusiaism and luck :cool:

Erkki 02-03-2010 09:48 AM

This most probably cannot be implemented with the 4.10 anymore, but for 4.11... I know, that the Yak series are not too popular amongst most onliners(even most higher realism servers are strictly west front), but could it be possible with reasonable workload to fix the cockpits and gauges at least in Jak1, Jak1B, Jak7s and Jak9s? I mean, more detailed cockpit and fuel gauges! :grin:

Something here: http://vvs.hobbyvista.com/Research/Y...uges/index.php

The Jak series is extremely common in online wars... People flying it have to be good at Maths because sorties almost never last less than 40min if you happen to not get shot down and flight distances are usually more than 40km at least, relying on the warning light in the 9 series is not enough. :)

Jak-1B has a 3d model bug in the cockpit too, look at the armour glass and canopy frames behind the seat...
Edit/Delete Message

Viikate 02-03-2010 11:46 AM

Dear Eki. :grin:

Your link seems to be broken.

Tempest123 02-03-2010 02:22 PM

There is a fuel gauge in the Yak-9/3 series, it is the upper right hand gauge that is graduated from 0 to 300 (L?).

Erkki 02-03-2010 03:00 PM

Tempest, only Jak-3, Jak-3P and Jak9U and UT have the fuel gauge. The rest(11 or 12 versions) which are way more used dont...

Viikate, here:

http://vvs.hobbyvista.com/Research/Y...uges/index.php

Tempest123 02-03-2010 03:24 PM

Aaa, k , I don't fly the yak very much. I am wondering what is the designation of the aircraft called "P-47D", we have the D-10/-22/-27 and then one just called the "D", is it a D-30?


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