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-   -   Bugs Thread (http://forum.fulqrumpublishing.com/showthread.php?t=35325)

Nirual 12-09-2012 07:02 AM

Quote:

Originally Posted by BenSt88 (Post 486161)
Maybe this is a plot device, but I can't destroy the 5th level artifact "Necklace of Yodur"--even when I have a 2nd one. I have the 3rd tier of Artifactor.

You needed the necklace on the first island, so its a quest item. Not really a bug in and of itself, but its kinda silly that you can get more than one. I've also had dragon teeth being sold here and there (if you get 5 of those, you get the Necklace) which also makes little sense.

Fatt_Shade 12-09-2012 10:09 AM

@ckdamascus
Quote:

New bug.

I have a pandemonic mask (+10 rage), and if I fight the keepers it turns into a (+15 rage / -1 initiative) enemy mask.
OR, I can pay 10K and get the upgrade for free.
Turns out, if you fight with the mask on enough times, it automatically "upgrades", except in my case it downgraded it back to the +10 rage item.
I dont think this is bug. Pandemonic mask have moral, and lose it over time like any other moral item. After enough fights it drop to 0 and you have to suppress to gain control over it again.
Code:

pandemonik_face {
  category=o
  image=heroitem_artefact_pandemonikface.png
  hint_config=object_item
  label=itm_pandemonik_face_name
  hint=itm_pandemonik_face_hint
  information_label=itm_pandemonik_face_info
  maphint=
  mapinfo=
  atoms {
    1 {
      atom=
      lu=template_item_mb
      label=
    }
  }
  price=60000
  maxcount=0
  level=5
  race=demon
  use {
    moral=90
  }

Now what exactly cause it to lose moral, i have no idea but fact is it loses moral over time.

dainbramage 12-09-2012 11:16 AM

Quote:

Originally Posted by ckdamascus (Post 486166)
New bug.

I have a pandemonic mask (+10 rage), and if I fight the keepers it turns into a (+15 rage / -1 initiative) enemy mask.

OR, I can pay 10K and get the upgrade for free.

Turns out, if you fight with the mask on enough times, it automatically "upgrades", except in my case it downgraded it back to the +10 rage item. :(

That's working as intended, and has worked the same way since it was introduced in TL. Read the item description.

Quote:

Originally Posted by ckdamascus (Post 486164)
Paladin's (the unit) "True Believer" skill gives +3 to morale when there is undead (to counter the -3 morale due to undead).

However, Persuasion level 2 reduces this penalty and the game forgets to lower the +3 morale counter bonus to +2 morale.

This only occurs with Persuasion level 2 skill. When I use Persuasion level 3, the paladin only shows "neutral, no morale bonuses" when I mouse over him.

So, of note, if I dropped my demons, I end up with +1 morale bonus on my paladin unit with undead. I had no idea they were as happy as me to see a Bone Dragon stack. :)

Screen shot attached.

So it looks like the demons are irrelevant to this, it's just an issue with true believer not checking if persuasion reduces (but not nullifies) the morale penalty. Does it work similarly with inquisitors, priests, werewolves etc?

ckdamascus 12-09-2012 11:52 AM

Huh? Pandemonic mask isn't working the way it did in Armored Princess. If you run out of morale, it goes "out of control" and you have to supress it. You get ZERO bonuses.

That isn't what is happening here.

By the way, my morale was at 98, almost 100. It 'upgraded' itself at 100 by DOWNGRADING itself.

In my case, it REVERTED BACK to the original item, after a dialogue box opened up and said "HEY GUYS, YOU GOT A FREE UPGRADE" (but I already UPGRADED IT by paying money for it).

After the "HEY GUYS, YOU GOT A FREE UPGRADE" dialogue, my former upgraded item REVERTED back to the original item. It DOWNGRADED. The description sure sounded like the opposite to me since it was ALREADY UPGRADED.

I've supressed many items in Armored Princess / Crossworlds (Never played the Legend). No item has ever REVERTED back to the original item. Out of control is NOT the same as reverting/retro reverting back. It was NOT out of control.

I've been reading the description, nothing says it will go BACKWARDS. If anything, when you talk to the mask, you can upgrade it via "blood" or "money". I opted for money... but then it magically "DOWNGRADED" itself after I killed enough humans.

I already "fought" the keeper battle this time and won. Hopefully it will stay that way.

Anyways, I never played the Legend before. So, I better not make sure the mask has 100 morale or else it will DOWNGRADE itself?


Regarding morale, yes, inquisitors are affected as well. It isn't really a demon thing. Just a Persuasion level 2 + True Believer skill thing.

Nirual 12-09-2012 02:30 PM

Quote:

Originally Posted by ckdamascus (Post 486195)
I've supressed many items in Armored Princess / Crossworlds (Never played the Legend). No item has ever REVERTED back to the original item. Out of control is NOT the same as reverting/retro reverting back. It was NOT out of control.

Well, there are a couple of items that do that actually. Sword of Equilibrium and Silver Rapier come to mind. But the functionality of that mask seems odd to say the least. 3 different ways to upgrade it? And if its supposed to revert, it should do so when the morale reaches 0, not 100.

ckdamascus 12-09-2012 02:35 PM

Quote:

Originally Posted by Nirual (Post 486213)
Well, there are a couple of items that do that actually. Sword of Equilibrium and Silver Rapier come to mind. But the functionality of that mask seems odd to say the least. 3 different ways to upgrade it? And if its supposed to revert, it should do so when the morale reaches 0, not 100.

Ah right, I never used those swords but I have read about them.

Yes, three ways to upgrade.

a) pay 10K via talking to item dialogue.
b) fight keepers item context menu.
c) equip it and use it long enough (ideally I think raise morale to 100 as it loves it when you win battles against eating elves/humans etc).

I never played the Legend though, so I'm not sure if that is how it worked back then.

Personally, I think it is a bug but asking for clarification here. And again, this is NOT an out of control item. NOT.

Nirual 12-09-2012 03:04 PM

Quote:

Originally Posted by ckdamascus (Post 486216)
I never played the Legend though, so I'm not sure if that is how it worked back then.

Personally, I think it is a bug but asking for clarification here. And again, this is NOT an out of control item. NOT.

I did a search and it looks like the basic features of the mask were the same in the Legend. Dont think it actually matters which way the morale goes since it starts at 50. But it is confusing that it would go up as an indicator of using up the items power.

ckdamascus 12-09-2012 03:07 PM

Fought my first double fight since 6246 patch. :(

Should I bother attaching the saved game before it? Occured in Arlania (after guilford).

ckdamascus 12-09-2012 03:09 PM

Quote:

Originally Posted by Nirual (Post 486221)
I did a search and it looks like the basic features of the mask were the same in the Legend. Dont think it actually matters which way the morale goes since it starts at 50. But it is confusing that it would go up as an indicator of using up the items power.

Oh, then dainbamage was right. Sorry read the "info' description (not the mouse over) and it says he will sleep again once he has "sated" his hunger.

So, yeah, it seems like if anything I don't want it to hit morale 100. :)

Not sure why this never happened to me in Armored Princess. Maybe it did and I forgot? Maybe I could never get it up to morale 100? Maybe it acts differently?

camelotcrusade 12-10-2012 04:05 PM

Added unlisted shops on Hades, Chain of Chance error text, True believer not accounting for persuasion, and reinstated kamikaze hangup bug (sigh... was hoping that was fixed). Also updated double fight bug to note it's still occurring in 6250.

@BenSt88 - I've never run into that King's Tear bug (or never noticed it). Are you saying the quest was never supposed to give a reward, so the "bug" is text on the quest saying "Reward:" with nothing listed by it? Just trying to make sure I understand it before I nix it.

@Adjutant heir to the throne was one of those savegame only fixes. Have you been running with the same savegame since the beginning, or did you start a new game for example after Patch 3? If you didn't, we don't know for sure whether that quest is fixed in 6250.


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