fuzzychickens |
09-16-2009 05:48 PM |
Quote:
Originally Posted by PedroTheGoat
(Post 101794)
Many of the earlier planes in the war used caurberators. When these planes are in a negative G environment then they would lose all fuel pressure. (I think)
So anytime you dive your engine may stall.
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Which also means if you happen to find yourself slow with an I-16 on your arse, do a hard bunt, then roll over and do a half loop in the other direction.
I-16 player will HAVE to roll first and do a loop. You make things very difficult for I-16 pilot and will buy you some time to build speed and get separation.
If this were a Microsoft combat sim, none of these finer details would have made it in, and most of the flight models would be BS. IL2 series only has a few questionable flight models - so I'm happy a developer is so dedicated to historical accuracy and detail.
Seems like most everything about the pc flight models is left intact on consoles - minus the weird adjustments for control surface sensitivity.
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