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-   -   Been a while.... (http://forum.fulqrumpublishing.com/showthread.php?t=5793)

Bearcat 01-01-2009 01:38 PM

Quote:

Originally Posted by Wolf_Rider (Post 63856)
Yet you can't justify pushing the developer to one side... still ;)

Man.... hush up... You don't know what you are talking about.

What makes you think that because I use mods I have pushed the developer aside? I bought several copies of 46 in 2008 alone... How many did you buy? Developer support is more than just lip service. If you have given more than that then good on you, but you are in absolutely no position whatsoever to pass judgment on anything I have done in this sim as far as supporting 1C.

You don't know what you are talking about.

I have supported this sim and it's development team from day one and will continue to do so as long as they are putting out products of this quality.

LEXX 01-01-2009 02:25 PM

Yough Bear, I was not referring to the "official" Simhq stance, but the "in the street" community stance, as Simhq members didn't buckle under from the anti-mod bullying which was allowed to happen by the Simhq moderators. I think for two reasons....(1) the "street" Simhq community has a higher proportion of Offline players, and (2) is a higher form of life in general -- lacking a better term -- and they generally found refuge there from the Romper Room at ubi.com.

Failure to moderate snotty behavior forced Oleg out of ubi.com, even if that behavior was not related to modding. The ubi.com forum was left unmoderated since the start, at least back as far as the Trim Wars and RBJhttp://i35.photobucket.com/albums/d1...mileys/RBJ.gif and all the snotty insults against customers asking Oleg for functional trim controls. You remember...these customers were accused of; take a guess...

...wanting to cheat online.

That basic snotty behavior in general is why Oleg found a new home in the somewhat more polite, and more Offline oriented, and more hack-mod friendly, Simhq community. Strange but true. Life works that way sometimes.

Bearcat 01-01-2009 03:09 PM

Quote:

Originally Posted by LEXX (Post 63866)
Yough Bear, I was not referring to the "official" Simhq stance, but the "in the street" community stance, as Simhq members didn't buckle under from the anti-mod bullying which was allowed to happen by the Simhq moderators. I think for two reasons....(1) the "street" Simhq community has a higher proportion of Offline players, and (2) is a higher form of life in general -- lacking a better term -- and they generally found refuge there from the Romper Room at ubi.com.

Failure to moderate snotty behavior forced Oleg out of ubi.com, even if that behavior was not related to modding. The ubi.com forum was left unmoderated since the start, at least back as far as the Trim Wars and RBJhttp://i35.photobucket.com/albums/d1...mileys/RBJ.gif and all the snotty insults against customers asking Oleg for functional trim controls. You remember...these customers were accused of; take a guess...

...wanting to cheat online.

That basic snotty behavior in general is why Oleg found a new home in the somewhat more polite, and more Offline oriented, and more hack-mod friendly, Simhq community. Strange but true. Life works that way sometimes.


and Oleg told you this no doubt..

If you recall Oleg began to get scarce shortly after the whole PF debacle...

LEXX 01-01-2009 03:24 PM

He finally left for good in what, 2007? And he went to the more mod friendly Simhq for his English language forum until he founded the Yellow Wallpaper Site.

I'll try again: The snotty behavior is not restricted to "mod" issues. I'm sure there was much ubi.com snot dripping after PF, after everything actually, and about things other than modding.

flyingbullseye 01-01-2009 03:28 PM

Didn't Oleg not really care much for the PF addon? Heard that he didn't really want to do it as his interest was more for the eastern front but was kind of pushed in way as it was seen more of a business move?

Flyingbullseye

LEXX 01-01-2009 03:34 PM

Seems so. Its a shame too cos Pacific is kinda a semi-forgotten war, and when you sit on carrier deck, you can see the sim engine is *great* for Pacific ops. Many have noted the strange similarities between Pearl Harbour and Barbarossa -- both surprises or...were they?

Bearcat 01-01-2009 04:10 PM

Remember the legal issues with PF.. why we couldn't get an official Avenger... ?

I think that Oleg's departure from UBI had more to do with business than the folks at UBI even if that may have played some role, but I dont think he was "run off" . The man has a life.. don't forget he had a kid.. who should be what.. @ 4 or 5 now? Then there were the accidents... I think Oleg has pretty thick skin... most guys who can do what he did with this sim do. You don't come up with a product like this being a thin skinned wuss.. He took on M.S. and smacked them like Tyson in his prime on a 5 ft golddigger... and at the time... MS was more like Tyson and he was more like the golddigger as fart as size goes... LOL... .

LEXX 01-01-2009 04:19 PM

Bearcat::
Quote:

I think that Oleg's departure from UBI had more to do with business than the folks at UBI even if that may have played some role, but I dont think he was "run off."
uh...I'll go with that from now on. That makes *alot* of sense.

I remember those doubled up accidents. I always thought of that when I read this...

Quote:

The aircraft stalled immediately and crashed from 20 m, injurying the pilot K.K. Artseulov.
:
:
IL-2 [NOT the Il-2 we know, lexx] flew on July 1924, the pilot being again K.K. Artseulov, who had recovered from the previous injuries.

~ http://mig3.sovietwarplanes.com/i-1/i1.html
That was a neat plane. What developer will be the first?

SaQSoN 01-01-2009 08:28 PM

Quote:

Originally Posted by FC99 (Post 63757)
Lame? Are you sure? It's not that everything in Il2 is perfect ;) Few quick examples:
GAME

What do you think about this? Lame? Is game going to be lamer if these errors are corrected?

Where did I say, IL-2 by itself is perfect? It's full of small, sometimes almost unnoticeable, yet really lame errors. And there are a few even large and quite noticeable lame errors too. ;)

And some mods do contain interesting ideas, or steps into the right direction. Yet, none of them is complete in the technical way, or even worse - fixes few errors and ads a lots of new ones. While most of them, like most map retexturing, or frankedick planes aren't even worth mentioning. That is why all mods, so far, are lame - that's how I see it. And I don't see a reason of not saying about it.

May be, we are still to see something really nice, like, say, Fokker D.XXI model, or the Checkh planes, which, BTW, were made with help from MG by people, who were trained by MG or affiliates. We'll see.

Quote:

Originally Posted by FC99 (Post 63757)
Wearing sunglasses all the time is not too smart either.

So, take your glasses off, what's the problem? ;)

Quote:

Originally Posted by FC99 (Post 63757)
BTW Happy New Year to You ,Oleg and the rest of the team, good luck with SOW.

Thanks. :cool: ;)

Quote:

Originally Posted by Urufu_Shinjiro (Post 63749)
SaQSoN, as someone contracted by Oleg you should really refrain from slandering Olegs customer, it's unprofessional.

You'll make me a great favor, if you point me to where did I do that. Thanks. ;)

LEXX 01-01-2009 09:47 PM

I use some Frankenplane methods in StrikeFighters, but generally for myself only. SF and FB/PF are *very* lite sims in air warfare simulation, so I'm not worried about techie 3D model details that these games' air warfare programming and features fail to match.


SaQSoN::
Quote:

And some mods do contain interesting ideas, or steps into the right direction.
That's the idea, and how it works on the street. They don't have official support, so hold back the gamer insults and share your knowledge. http://i35.photobucket.com/albums/d1...eys/thumbs.gif


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