Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, April 13, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=31097)

Strike 04-13-2012 01:33 PM

Quote:

Originally Posted by luthier (Post 408536)
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.

Thank you for the answer!

So basically, no more patches for those who don't own the sequel, I totally understand that, but the sequel will act as an expansion to the original (cliffs of dover) and will now be a combined product, which you will continue to support.

That is good news :) As long as you are doing like you did with the previous series of IL-2 sturmovik I believe you are working in the correct direction :)

Good luck with the closed beta, it sounds very promising :)

VO101_Tom 04-13-2012 01:34 PM

Quote:

Originally Posted by luthier (Post 408496)
German flyables were in a much better state than the British ones, so we can't report anything dramatic. You will probably notice some changes in the 109 if you fly it a lot, but the others will be even less perseptible, just seen on the graphs that we decided not to make public.

Thak you the answers.
What I miss in the current 109 FM, is the "notleistung" system (WEP, afterburner, whatever). We see on graphs, that the "notleistung" increase the engine performance about 15-20%, but the in-game top speed increase only a fraction of this value (+10 km/h ~ +2%). Is there a chance that it will be fixed in the future?

bw_wolverine 04-13-2012 01:37 PM

Quote:

Originally Posted by recoilfx (Post 408544)
Oh I know the ATAG blue bombers would love to join in on the formations!

They can't currently because of launcher crashes when flying close. Also, there is a new rotating mission on ATAG with armada of AI bombers, and shooting them down actually contributes to team score!

Yep, it's a great addition to the mission roster! Still too much emphasis in that one on RED making ground attacks in France, though, and on fighter/fighter points.

Like I said. Hopefully the patch will resolve some of the issues we have in putting up historical missions. I'm all for making a simulator simulate reality because that's fun to recreate stuff. But if you're not recreating history, you're just sending people up to shoot at each other in the air and any game like that is no fun for one side if it's not balanced. If you create realistic flight models, we need realistic situations to employ them.

VO101_MMaister 04-13-2012 01:39 PM

Absolutely stunning news!:) Thank you guys!

David198502 04-13-2012 01:39 PM

Luthier, you said there are some minor changes to the 109FM...could you tell us what exactly they are?

garengarch 04-13-2012 01:40 PM

thanks blacksix and team

moilami 04-13-2012 01:40 PM

Quote:

Originally Posted by bw_wolverine (Post 408550)
Yep, it's a great addition to the mission roster! Still too much emphasis in that one on RED making ground attacks in France, though, and on fighter/fighter points.

Like I said. Hopefully the patch will resolve some of the issues we have in putting up historical missions. I'm all for making a simulator simulate reality because that's fun to recreate stuff. But if you're not recreating history, you're just sending people up to shoot at each other in the air and any game like that is no fun for one side if it's not balanced. If you create realistic flight models, we need realistic situations to employ them.

Very well spoken.

JG5_emil 04-13-2012 01:41 PM

A quality update

:)

Taff in Exile 04-13-2012 01:45 PM

What a great way to end the week.

Great news B6 and Team.

Widow17 04-13-2012 01:46 PM

Maybe i should start working on my broken quad core PC soon. Didnt care about it for one year now, but this sounds as if the time might have come....


All times are GMT. The time now is 03:56 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.