Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Nvidia Beta drivers 301.24, FXAA works in CloD (http://forum.fulqrumpublishing.com/showthread.php?t=31053)

Baron 04-13-2012 10:04 AM

I checked mine again today and the Launcher.exe and profile is still there.

Have you tried doing a clean install of the beta driver?

mazex 04-13-2012 10:23 AM

Quote:

Originally Posted by klem (Post 408389)
Unfortunately the NV control panel never retains Launcher.exe in the profiles list and even if I Add it, it disappears again when I look next time. This makes me wonder if the NV CP even recognises Launcher.exe when CoD fires up.

Does anyone else have this problem with the disappearing launcher.exe profile?

Have you looked for WRC 2010? That's NC:s code name for CloD ;)

fruitbat 04-13-2012 10:38 AM

is there any reason why you can't use both forms of AA, other than performance issues?

i just tried for kicks putting the injector back in i had been using.

Here is a screen shot with just the injector applied, (for some reason the dxgi.dll seems to put an injectored screenshot into the game folder)

http://i7.photobucket.com/albums/y29...enshot7300.jpg

and here is with i think both, (done with printscreen and into paint)

http://i7.photobucket.com/albums/y29...itbat1/109.jpg

Buchon 04-13-2012 10:49 AM

Quote:

Originally Posted by fruitbat (Post 408407)
is there any reason why you can't use both forms of AA, other than performance issues?

I don't think there any aside of the performance hit, but why ? if you want more AA just up the AA level.

dxgi.dll put a screenshot there because the injectors have a key to take screenshots, probably is the Print key by default.

SlipBall 04-13-2012 10:55 AM

Quote:

Originally Posted by fruitbat (Post 408407)
is there any reason why you can't use both forms of AA, other than performance issues?

i just tried for kicks putting the injector back in i had been using.

Here is a screen shot with just the injector applied, (for some reason the dxgi.dll seems to put an injectored screenshot into the game folder)

and here is with i think both, (done with printscreen and into paint)


The wire does look much better in #2

fruitbat 04-13-2012 10:55 AM

Quote:

Originally Posted by Buchon (Post 408410)
I don't think there any aside of the performance hit, but why ? if you want more AA just up the AA level.

dxgi.dll put a screenshot there because the injectors have a key to take screenshots, probably is the Print key by default.

Because i don't know how to up the aa level with the injector version of aa, i'm just using ones that are found on this site.

would like to know though.....

Buchon 04-13-2012 10:57 AM

Quote:

Originally Posted by fruitbat (Post 408412)
Because i don't know how to up the aa level with the injector version of aa, i'm just using ones that are found on this site.

would like to know though.....

What injector is ?

Edit:

But you can set up the level of FXAA in Nvidia control panel, I think that wired is done by the driver FXAA more than by the injector.

fruitbat 04-13-2012 11:00 AM

Thats the 'injectFXAA by some dude v9.0 for DX-10' version, but i have all the versions collected by ace in the jsgme package found on this site.

I have the aa setup in the control panel at 16xQ Csaa and 8x supersmpling.

Buchon 04-13-2012 11:32 AM

Here is how set the FXAA level in Some dude v9.0 for DX-10 :

-Open the file Fxaa3_11.h with Notepad.

-Look for the line #define FXAA_QUALITY__PRESET 12 and change the number, the valid values are :

10 to 15 - default medium dither (10=fastest, 15=highest quality)
20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
39

-Save the file and that´s it.

Quote:

Originally Posted by SlipBall (Post 408411)
The wire does look much better in #2

The wire looks better but the plane textures and panel lines are more blurred in the second shot.

Setting up the level have performance hit but also mean more aggressive search, which can be bad for textures and geometries.

TRIK 04-13-2012 11:51 AM

Is this actually worth doing?


All times are GMT. The time now is 06:07 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.