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-   FMB, Mission & Campaign builder Discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=203)
-   -   Dynamic Campaign Released (http://forum.fulqrumpublishing.com/showthread.php?t=25362)

41Sqn_Banks 10-22-2011 08:36 AM

Left box is selected and right box is deselected ;)

Raggz 10-22-2011 06:31 PM

Quote:

Originally Posted by 41Sqn_Banks (Post 352669)
Left box is selected and right box is deselected ;)

That's what i tried to tell him. All planes are selected by default!

Rowddy 10-22-2011 06:43 PM

oops i'm gonna stand in that corner overhere now:roll:

sorry guys

SchrimpMatzo 11-12-2011 12:43 PM

hey guys!

just downloaded the DC but i have a problem:

no matter wich options i choose i allways get the same error:

"mission: regiment not found"

after clicking ok the game stays in the creating mission loading screen, i have to kill it with the task manager.

does anybody know what to do?

Greetz, Matzo

NedLynch 11-13-2011 02:04 PM

After downloading did you unblock all the parts of the download by right clicking on them and going to properties?

Also I assume you did follow the instructions and installed the files and folders in the correct spots.

Octocat 12-05-2011 02:02 PM

Thank you for great job!

As I understand, the current implementation does not support copying spline road from the mission template. Do you plan to add this feature?

Also, in addition to your east and west campaigns, I made another one, with small, 35x35 km battle zone, only 4 airfields, two for each side. Not historical, but convenient for those who do not like long flights. If you do not mind, and someone is interested, I can post it here.

David198502 12-10-2011 12:13 PM

i just flew the first mission.nice done as far as i can tell....anyway...i would like to know how dynamic this campaign really is?i mean how much influence has the player on the campaign?if one destroys aaa for example, will it stay destroyed in the next mission?
is there a certain amount of planes on each side, and if one destroy planes, will the absolute number of available planes of the enemy side be decreased?i would really like to know that....or is the campaign only an ongoing process of randomly chosen missions?

Edit:its a bit annoying that the custom loadout will not be recognized.i dont know about convergence, but my custom loadout is definitely not used when i play the campaign.how can i change it, that the campaign use my custom loadouts and convergence?

TheEnlightenedFlorist 12-11-2011 01:49 AM

Quote:

Originally Posted by Octocat (Post 367430)
Thank you for great job!

As I understand, the current implementation does not support copying spline road from the mission template. Do you plan to add this feature?

Also, in addition to your east and west campaigns, I made another one, with small, 35x35 km battle zone, only 4 airfields, two for each side. Not historical, but convenient for those who do not like long flights. If you do not mind, and someone is interested, I can post it here.

Hi Octocat, if by "mission template" you mean base.mis, it should copy pretty much everything from that file. If it doesn't, let me know and I'll look into over winter break. You need to be careful editing that file with IL-2's mission editor. There are a couple extra elements of data that I have added to the "Main" section. The FMB will delete these when you save the file.

Also, feel free to post your campaign. I have absolutely no problem with anybody making modifications to the campaign.

Sorry I took so long to respond. I have been very busy with school and I forgot the password to my forum account. :rolleyes:

TheVino3 11-29-2012 03:34 AM

I assume this no longer works due to later patches, yes?

Shame.

SadoMarxist 12-04-2012 08:26 PM

I resent that !
 
1 Attachment(s)
Actually, the dynamic campaign works just fine after the final patch, and here's a little something for those who would like to fly 100 octane Spitties and Hurries in an endless dynamic offline campaign:

This is a rather smallish update to the dynamic campaign engine for IL-2 cliffs of Dover kindly provided for the community by TheEnlightenedflorist. What this will do is add Spitfire Ia 100oct and Hurricane 100oct aircraft to be selected and flown by the user during a campaign. It was done by a notepad edit of the

Steam\steamapps\common\il-2 sturmovik cliffs of dover\Parts\TEFCampaign\campaign\east\Files\player Aircraft.SECTION
Steam\steamapps\common\il-2 sturmovik cliffs of dover\Parts\TEFCampaign\campaign\west\Files\player Aircraft.SECTION

files, so don't expect it to be a revolutionary update :).

Install it by extracting the archive to Your Steam\steamapps\common\il-2 sturmovik cliffs of dover\ folder over an already existing TEFCampaign installation, or by copying files from the archive to the apropriate locations (listed above) manually.


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