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-   -   Oleg leaving game development (CoD)? (http://forum.fulqrumpublishing.com/showthread.php?t=19350)

Oldschool61 03-22-2011 08:43 PM

Quote:

Originally Posted by Hecke (Post 237447)
Oleg, I find your post somewhat confusing.
Will you stay and work on the future of this sim or will you leave.

A simple answer would stop all the rumours which are not really good marketing btw.

Didnt he say a while back he planned on working on the next theatre for CoD??

kendo65 03-22-2011 09:11 PM

Quote:

Originally Posted by kalimba (Post 237459)
That would be COD's description...So can we speculate that Oleg is going on with top notch sim engine/technology developpement that could benefit to COD and its successors ,without beeing chief of staff and programmation maybe ? And not having to deal with publishing and deadlines issues anymore ? :rolleyes:

Lets hope so !

Salute !

I think (?) that's what he's saying.

Taking a step away from the front-line management (and the stress)

kalimba 03-22-2011 09:23 PM

Quote:

Originally Posted by kendo65 (Post 237478)
I think (?) that's what he's saying.

Taking a step away from the front-line management (and the stress)

Thanks Kendo...I am still trying to dicepher his message...:rolleyes:
And hope that all is ok for him ans his team...And for the sim fanboys that we are, also hoping for a long and prosper future...!

Salute !

Osprey 03-22-2011 09:49 PM

BTW, consoles are dead hardware walking. The last generation is here now. Future gaming of that type will be via web to TV / PC.

NVidia are opening up the CUDA engine with some developer tooling so that will change over the next few years and open up the power of the GPU

http://www.theregister.co.uk/2011/02...uda_4_toolkit/

Sven 03-22-2011 10:07 PM

Oh god...:rolleyes: I see Tree has dropped his leafs here as well, you should know better guys;)

nearmiss 03-22-2011 10:23 PM

I usually send PM message, but to be honest I'm sick an tired of it.

It's time some of you got the message to your embarrassment...

Osprey delete you profanity statements about tree, that is worthy of ban.

Personal attacks, laced with profanity call for it.

The rest of you better learn to forget how to spell tree, because I've read the postings and most of the problem is what you conjure up.

There is an orange horizontal bar at the top of the screen on the left most side it says UserCP. Click on UserCP and scroll down the left most column and you will see a column that says "Edit Ignore List". There you can put tree on your ignore list. You will not be able to read any of his postings unless you choose after you put him on the list. He can read you postings and say anything he likes, but you will not read anything he publishes.

Mauloch 03-22-2011 10:45 PM

The fact is, where sales come the quickest is where the large gaming companies want to focus their support. It's what they consider smart business. So, as long as people are laying down their money for quicker produced consol games, that's where their focus will remain.

Oleg said he's working on the ability to reach a wider market in the computer world, the Mac and consol if the consols are improved to run a high end program like Il2 COD some day. Hopefully Oleg will/has made enough to fund his own future in the computer market so he can produce the quality of product he wants (including us) in the years to come.

zapatista 03-23-2011 02:34 AM

Quote:

Originally Posted by Oleg Maddox (Post 237406)
The true is that I'm still involved in a game industry. Still with sims.

However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies..

Hi Oleg,

thanks for the clarification, and good to hear you are continuing to manage the long term future of BoB/SoW, as long term ww2 simmers we are all depending on you :) you are our only hope for a quality product, just ignore the whiners and focus on the good parts and your grateful supporters

1) have you read this interesting article ? http://www.bit-tech.net/hardware/gra...l-to-directx/1
it discusses how future pc gaming can get significantly improved performance by directly programming to access the hardware functions themselves, rather then only work by interfacing with the operating system. this also should mean your new product would work on mac's which in the last years have started using exactly the same hardware as pc's (in cpu, gfx cards, ram etc)

2) can you please make a comment why BoB/SoW is again distributed by ubi ? is this a new arrangement you choose to do with them now for il2/CoD only, or is there still an old contract from the original il2 series that limits you into using them as long as the il2 series continues ?
Eagle Dynamics (ED) have published black shark themselves, is it maybe possible for you to link up with their distribution network ? they seem to describe similar frustrations as you have with marketing

from a recent interview with ED at simhq:
Q: Why did you publishing Black Shark yourselves??
A: The entertainment PC-based Flight Simulation market is very specialized and very different from the console market that the major publishers focus on. Through our experience of self-publishing Flaming Cliffs, we have developed the knowledge and expertise to sell and market directly to the Flight Simulation market through both on-line and retail channels.

i suspect ubi invested development funds into SoW/BoB in the last few years and that is why they have the distribution rights, hopefully this is only for the first CoD product and later releases can be either direct download online or via a similar company like ED

mazex 03-23-2011 05:00 AM

Quote:

Originally Posted by zapatista (Post 237545)
Hi Oleg,

thanks for the clarification, and good to hear you are continuing to manage the long term future of BoB/SoW, as long term ww2 simmers we are all depending on you :) you are our only hope for a quality product, just ignore the whiners and focus on the good parts and your grateful supporters

Well, I don't read him saying that he is still in his old role managing the development of CoD... Over at SimHQ Jason who is in the industry confirmed that the "tired of all whining comment on YouTube" was from Oleg and:

Quote:

Originally Posted by 777 Studios - Jason at SimHQ
Yes that's Oleg. It's been covered up for a while now.

Jason

Read it in context here:

http://simhq.com/forum/ubbthreads.ph...developme.html

So the sad fact I can deduct from this is that Oleg has moved on since quite long time, but probably has some "senior advisor" role at MG, especially as it would hurt marketing if it was known that he was left the managing role at MG. Maybe he was burnt out by all the stress trying to finish this title with the high quality standards he is famous for after years with negative feedback from all corners? I am not putting the blame on the community as I think that is the small part - but it sure has not helped reading the BS spread by some members here or over at SimHQ that destroys every constructive thread.

If my speculation above is really true, it is the most sad thing that has happened to the sim community ever... Or at least since Falcon 4 "ate" the team a Spectrum Holobyte that scared the living daylights out of any manager thinking of starting a really complex flight sim project after that... Now It seems CoD has "eaten" Oleg and his team too for flying to close to the sun?

I really hope I'm wrong!

He111 03-23-2011 05:11 AM

Quote:

Originally Posted by Oleg Maddox (Post 237406)
The true is that I'm still involved in a game industry. Still with sims.

However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.

Oleg, how about a total change of pace, get your feet back on the ground and do a historc war game like Rome 2 Total war (proper wargame not gimiky SEGA crap) , where each player is a senator of Rome / Carthage, king of a Greek state and they fight each other in real time. A huge MMO / RPG / RTS / FPS etc I've noticed IC has done some good medieval totalwar-like stuff already.

.. OR ...

Just go on a long holiday, around the world, and come back refreshed and do - IL2 - 2 !!


He 111.


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