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-   -   Could 4.10 Update lock the SFS files again and reunite the online community? (http://forum.fulqrumpublishing.com/showthread.php?t=17394)

csThor 11-23-2010 07:58 AM

Selective reading, Mastiff. He was also not thrilled that the previously relative security online is no longer. It was not only positive ...

Krt_Bong 11-23-2010 01:57 PM

Whatever the Mods did for giving the sim new legs the division within the community the red vs blue mentality has put asunder. It can be put as simply as Mustangs vs 109's. Don't get me wrong having later marks or even earlier ones gave plenty to the mission builders and the maps were sorely needed, a lot of talent out there. But, they couldn't agree on anything, they had to put their own opinions into the mix and that doesn't work. I believe that the Original Mustang isn't correct but I have never flown one so it's only my opinion and nothing more. I like having a 4 engine Bomber even with a B-25 cockpit but that isn't what Oleg intended to do with his sim. If he had we'd have a lot of stuff with just plain wrong data and incorrect models. Yes the sim is old and he is making a new one to replace it and the fact that TD is carrying the torch now doesn't mean we should expect them to change the house rules about what is allowed. I will have two installs when the 4.10 comes out; one vanilla, and one Modded because I like the extra content. I'm sure that there will be servers for both, unfortunately some servers will be so specialized as to be impossible to match unless you already know what they are running. Will I be angry about it? Will I register my protest that it should all be locked back to vanilla? No, and why should I care what one squad does with their game or even a dozen squads in a myriad of possible add-ons? look at Red Baron, European Air War they are still hanging in there and getting new content from people who like to play those old sims as dated as they are. One day IL-2 will be like them and people will be on a forum like this begging for SOW to be locked again while some third party is making content for it. It seems rather pointless to argue about it from that perspective. The Mods aren't going to dissappear, they will only grow and grow complaining or begging for a lockout isn't going to do any good it's because of them that we even have new content to look forward to, embrace the now.

Hawker17 11-23-2010 06:49 PM

I totally agree with you. There are offliners and onliners. Can't satisfy them all. And i don't think SOW is gonna be the solution for this matter. If people like SOW, it will be modded too. So the problems will arise again.

We've got IL2 stock and a lot of mod packs for IL2. To be honest i don't like the "uber" players on many servers and i don't like people who say they got the best FM. We can never "feel" the aircraft, so it's an endless discussion.

I still enjoy my best sim every minute. When SOW is released i will see if it's better. Maybe i don't like the gameplay, who knows. Besides that, for 2010 standards, i'm not that impressed with screenshots and movies.

For now, i certainly got better things to do than all these speculations.

Please be satisfied with what we've got right now and show some respect for Team Daidalos.

KG26_Alpha 11-23-2010 08:12 PM

Quote:

Originally Posted by MicroWave (Post 199993)
As far as I know Il2 series included officially a significant amount of 3rd party projects (3D objects, maps) long before the modding started. Even a plethora of 3rd party programs was welcomed (HL, DCG, MAT manager...). How is that fighting people that create content for the game? DT hasn't changed that policy.

I never saw any official welcome. And I'm sure no financial support either.

1. HL (Hyperlobby), was there before IL2 Stumo v1.0 and was picked up by IL2 users because the UBI servers were useless and ended up dysfunctional almost from day 1 of IL2.

2. Lowengrin's DCG from CFS series was before IL2 v1.0 and developed for IL2. After Starshoy stopped supporting and developing IL2's Ngen and Dgen, Lowengrin filled a gap desperately needed from stock unsupported DCG.

3. Mat Manager was initially a useful program to make the default aircraftmarking look reasonable and enable the Swastika/Hakenkreuz.
it later developed into a bigger program for tweaking the games settings.

So none of these are included as content that required the SFS to be altered just programs that filled the slow failings of IL2 as it evolved and become full of bugs and out of date unsupported code.


I like to see new DT content added, but fixing some of the old stuff first would be nice too :)
.

T}{OR 11-23-2010 08:30 PM

Quote:

Originally Posted by Hawker17 (Post 200402)
I totally agree with you. There are offliners and onliners. Can't satisfy them all. And i don't think SOW is gonna be the solution for this matter. If people like SOW, it will be modded too. So the problems will arise again.

We've got IL2 stock and a lot of mod packs for IL2. To be honest i don't like the "uber" players on many servers and i don't like people who say they got the best FM. We can never "feel" the aircraft, so it's an endless discussion.

I still enjoy my best sim every minute. When SOW is released i will see if it's better. Maybe i don't like the gameplay, who knows. Besides that, for 2010 standards, i'm not that impressed with screenshots and movies.

IL2 was on the marked for 10 years before it got modded (SFS files cracked). Unless SoW's code gets cracked soon after release I doubt we will see any mods for it, especially with every add-on that will follow. Not until it stops getting official updates, like IL2.

Seeing your comment on '2010 standards' speaks for itself, and would be a waste of typing to comment on.

Untamo 11-24-2010 05:58 AM

S!

I personally don't see any division and don't understand what the big fuzz is about. I have UP and whenever I need to go to a stock server (very often actually), I just enable the "stockyness" from JSGME.


-Untamo

Hawker17 11-24-2010 07:44 AM

Just what i do, no problem at all. I can't really wish for more with all the different IL2 packs we've got right now. Well ehm... triggers... cough... ;)

@ THOR : About SOW graphics is my opinion, i see better these days. SOW will be modded too, it will only take some time (maybe years).

Oktoberfest 11-24-2010 08:20 AM

Sarcastic and bad faith mode on : If the planes had decent sounds and the FW190 had no bar in front of its gunsight, people wouldn't have cracked the code...

Sarcastical mode off : Honestly, mods brought a lot, even if I don't use them all. I enjoyed being able to fly at last french aircrafts, even if it was with an italian cockpit and if their FM is not totally accurate. It's just good to be able to do it.

Antoninus 11-24-2010 08:31 AM

Unlike Il-2, SOW is designed to be modable. It surely won't take years. At max a few months until Oleg releases the third party tools.

T}{OR 11-24-2010 09:13 AM

Quote:

Originally Posted by Hawker17 (Post 200480)
@ THOR : About SOW graphics is my opinion, i see better these days. SOW will be modded too, it will only take some time (maybe years).

Thank God Oleg isn't bothered by that. I couldn't care less if the graphics look 3 years old - as long as the gameplay is right on the money. If you do not like it stick to the IL2, I know I wont.

Quote:

Originally Posted by Antoninus (Post 200486)
Unlike Il-2, SOW is designed to be modable. It surely won't take years. At max a few months until Oleg releases the third party tools.

It depends on how you define 'modable'. If you think that you will be able to change FM's, sounds etc. - think again. To my understanding - for general public it will be customizable, not modable at all. ;)

Like others stated, Oleg is fully aware what mods did to this game.


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