Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2009-12-25 Screenshots AND Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=12067)

Redwan 01-05-2010 06:40 PM

Yes, fantastic work, indeed, but I have a question to Oleg about the 3D grass.

I'm really happy to see that BoB will be one of the first sim's to have 3 D moving grass, but I think It could be improved.

http://img96.imageshack.us/img96/2320/grassbob.jpg

Some other modern sim's propose something more covincing.

http://img245.imageshack.us/img245/5408/grassrof.jpg

I hope that the BoB graphic engine can allow some enhancments as it has already been successfully done for the trees.

LukeFF 01-06-2010 05:38 AM

Quote:

Originally Posted by Redwan (Post 133653)
Yes, fantastic work, indeed, but I have a question to Oleg about the 3D grass.

I'm really happy to see that BoB will be one of the first sim's to have 3 D moving grass, but I think It could be improved.

Quote:

Originally Posted by Luthier
Remember that these are all work in progress. Remember, we work with this game every day of the week. We know what looks good and what doesn't, believe us. The grass is too bright, or the horizon too blocky because it's not final yet, because it takes work - not because we're blind and we can't see it.

...

Redwan 01-06-2010 01:38 PM

Thank's for the reminder ;-) but I think that the grass is not only too bright, but also too repetitive. For now, the RoF grass looks much better on that point of view and I hope that the final release of BoB will offer something more photorealistic like in RoF.

HenFre 01-06-2010 02:21 PM

Hmm.. I think there are some other things to take into account.
First of all the grass in the screenshot from ROF is continious and this is not the case for the picture taken in SOW, which is broken by the hangers cement runway. So it is easier in the SOW shot to see how each individual grasstexture looks. Find a picture that shows the same in ROF and I think they will look almost alike..
Secondly the screenshot from ROF is much smaller than the one from SOW, which in turn blurs out the detail. Also there might be anti-alias on the screenshot from ROF which it clearly is not in the SOW screenshot.

Just my 5-cents.. :)

SlipBall 01-06-2010 09:54 PM

Quote:

Originally Posted by Redwan (Post 133917)
Thank's for the reminder ;-) but I think that the grass is not only too bright, but also too repetitive. For now, the RoF grass looks much better on that point of view and I hope that the final release of BoB will offer something more photorealistic like in RoF.



Why the fixtation with the grass?...this is a flight sim, snap out of it and buckle in. The grass will be a blur most of the time

nearmiss 01-07-2010 12:52 AM

War is a bleak, black, smoky, cruddy, nasty, dirty, muddy, bloody business.

All that nice green grass... LOL

When it rains all that plush green grass should turn into a mud bog.

I careless for the grass, because the first sentence above describes the battlefields and airfields.

Chivas 01-07-2010 04:32 AM

Quote:

Originally Posted by nearmiss (Post 134075)
War is a bleak, black, smoky, cruddy, nasty, dirty, muddy, bloody business.

All that nice green grass... LOL

When it rains all that plush green grass should turn into a mud bog.

I careless for the grass, because the first sentence above describes the battlefields and airfields.

I agree what you say about the battlefields being a bleaky, bloody mess. It was a world war but the whole world wasn't a battlefield and pilots were lucky enough to fly away from the bleak bloody mess over very beautifull grassy fields. :) I'm sure airfields weren't always a muddy bog, if they were, aircraft would have been grounded, especially the 109 alot more than they actually were.

tagTaken2 01-07-2010 06:48 AM

Quote:

Originally Posted by SlipBall (Post 134051)
Why the fixtation with the grass?...this is a flight sim, snap out of it and buckle in. The grass will be a blur most of the time

That was my first reaction, but Oleg has said previously that movie making is important, not just for fun, but also for licensing for WWII docos, etc. Potentially every detail is important if the engine is to be used for CGI reenactions. Trains should look good, vehicle suspension should shift properly, trees move in the wind etc.
I'm sure a lot of us have looked at Dogfights! CGI and thought that it looks rubbish... imagine it with SoW engine...

SlipBall 01-07-2010 11:21 AM

Quote:

Originally Posted by tagTaken2 (Post 134116)
That was my first reaction, but Oleg has said previously that movie making is important, not just for fun, but also for licensing for WWII docos, etc. Potentially every detail is important if the engine is to be used for CGI reenactions. Trains should look good, vehicle suspension should shift properly, trees move in the wind etc.
I'm sure a lot of us have looked at Dogfights! CGI and thought that it looks rubbish... imagine it with SoW engine...




I agree that its important, my point was vs. ROF grass

philip.ed 01-07-2010 12:46 PM

Quote:

Originally Posted by nearmiss (Post 134075)
War is a bleak, black, smoky, cruddy, nasty, dirty, muddy, bloody business.

All that nice green grass... LOL

When it rains all that plush green grass should turn into a mud bog.

I careless for the grass, because the first sentence above describes the battlefields and airfields.

What planet are you livng in? The Battle of Britain was one of the hottest summers Britain had had for years and the british made sue their grass on their airfields was kept in perfect condition where possible. Now of course grass would be affected by weather and the constant movement of aircraft, but due to the hot summer the grass would be extrememly dry and so cut ver short. The grass in any of the shots we've seen is nothing like how it would look. British airfields were not like bogs duing the BoB, in the autumn months when it rained they might have become muddy, but nothing like the conditions you describe. Of course though if people decide to make a BoF campaign then the conditions you describe would be appropiate, bu for the BoB then it is far from that ;)


All times are GMT. The time now is 06:46 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.