kendo65 |
01-04-2012 09:43 AM |
Quote:
Originally Posted by RickRuski
(Post 376067)
Like I have said in a post that seems to have been deleted by the moderators, and if we don't get CoD fixed until the release of BfM with the merge, we will be expected to pay again for an unfinished sim that was released with known faults as stated by the developers (Sli was broken just prior to release and we are working to correct it, for one). Then in April they stated once again that certain things were being worked on for correction in the coming weeks (still not done). To get these things corrected in a patch prior to release of BfM does not sound likely, regardless of assurances from some moderators and others.
Rick
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That's one way of looking at it. But Luthier mentioned (in the last update I think) that certain aspects (weather primarily) of the game were going to take so long to fix anyway that any patch that brought them into CoD would be released so near in time to the sequel that it made more sense (technically and commercially I assume) to release them integrated into the new game.
I can see why people may not be totally happy or convinced by that but it seems that it is the way it will happen.
I would like to have seen things progress faster myself, but the attitude to the sequel really is a 'glass half empty' or 'half full' choice for everyone - we can either look at it as:
'if we don't get CoD fixed until the release of BfM with the merge, we will be expected to pay again for an unfinished sim that was released with known faults'
or we can look at it in terms of new aircraft, theatre, map(s) AND updated features that will be included and made applicable to CoD too - that is we're not going to be asked to pay more just to get CoD fixed, we will be getting new things for the money as well.
I'm not totally against your pov, but hopefully the next patch for CoD is going to be the one that does most to improve the game so far.
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