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So is it all true what woman say, size does matter?
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And then you have : ....pixel size....monitor size...pilot's head size...marking size.....the screw-under-the-left-rudder size....size's size...:rolleyes: Salute ! |
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As we won't get any update(probably) due to them attending a booth or something...
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I hope they are permitted to take pics. |
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I just changed my mind about he ignore list - putting you there is just childish. I realized I could ignore you just like this. Maybe you haven't noticed, it was not about the understanding of the issues you brought up - I just think are not of the slightest importance. Just some hairsplitting. But then again, that's just me. I'll also try not to keep myself out of your nitpicking threads. You enjoy yourself, cheers. |
when Oleg is absent, there's still Luthier. Didn't he post updates earlier a couple of times. I don't see the problem. Like Oleg said, the vids we were told to be drowned by, are edited by Luthier anyway (translating, etc).
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By the sounds of what's going on over in simhq you'd think this game was another CFS3 dead beat
Top 20 Reasons This Game Will Suck...That's my favorite http://simhq.com/forum/ubbthreads.ph..._Of_Dover.html |
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The only thing we can hope is that Oleg has made a better job of matching what we see on screen with what the Mk1 eyeball sees in real life. In six weeks time we'll pay our money and find out. Its all too late now to be going on about it. |
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those guys belong in the zoo always nick pitting something cod will impress us all on release in the future will overwhelm us |
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I think spotting aircraft at a realistic distance is a very important aspect of any combat flight sim. If you can select a resolution to play the sim in the GUI then it should be quite easy for the game engine to display an appropriate amount of pixels for that resolution. This way the playing field is relatively level for everyones systems and settings. Unfortunately airmen physically challenged will be assigned a desk job.
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From reading the posts here i get the impression that it's not just the resolution, it's the dot pitch and that is a correlation of resolution used vs the monitor's size.
So, if they wanted to fix this issue they'd have to not only take the resolution into account (easily read from conf.ini) but also have some way of knowing the size of your monitor. To be honest, i don't really know if they can do that last part easily or at all. Some monitors' model numbers might show up within windows and some not, or maybe it's a case of whether you bothered to install the relevant software and so on, so i don't know if it's possible for the sim to "sense" what kind of monitor size we are running. |
The malcontents and cranks have finally gotten this thread into Trollville.
Guess it's time to lock and unsticky it. |
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