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-   -   Game Update... Great! (http://forum.fulqrumpublishing.com/showthread.php?t=9697)

Pyquila 09-14-2009 08:00 AM

Just got my copy (360) this saturday and didn't have that much time to play. But the few hours in the sky where amazing.

Seeing this update i might have to get the ps3 version too =) (great way to increase sales (only joking!). Really good to see that some issues will be fixed and some new features will be implemented. Using a mouse for freelook will make me very, very happy.

Great work!

Houndstone Hawk 09-14-2009 01:57 PM

I can't believe that more SIMULATOR MODE players aren't asking the same question concerning the modified look-around feature not being implemented onto the ONLY MODE THAT REALLY NEEDS IT!!! Why on earth would a player of Arcade & Realistic want this feature when they have the option to jam down the padlock 100% of the time????? I know that the PS3 version gives the gamer the option to try the wireless/aviator setting for the pad which dedicates the right stick to look-around but at the expense of zoom. Was there no way atall that this mofication (crucial to SIMULATOR), could have been achieved. I understand there is no padlock button to utilize on SIM MAPPING but not even if the the firing trigger could be half depressed; anything???? How many airplanes in the hangar would realistically carry both rockets AND bombs, yet there's two buttons (hardly used) that are wasted up!
I am absolutely sure that if the SIMULATOR controls were looked at & the ability to free-look with ease without the loss of a zoom button, then more players would be prepared to give it a go & you wouldn't have evenings of waiting, waiting, waiting for a SIMULATOR mp match.

As before though, great news on the rest of the updates etc!!!

aceofdaves 09-14-2009 02:14 PM

Quote:

Originally Posted by Houndstone Hawk (Post 100493)
Re: (For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.

The very players that require an easier & smoother look-around system for their gamepads are those that use the simulator mode as (obviously & rightly) there is no target padlock aid so I am absolutely dumb founded that the simulator player is left out of this much needed update.

Otherwise great news for the rest of the fixes.

+1

Easy look-around would be nice in arcade in realistic but it really is essential in Sim mode. I do understand that the problem is that using the zoom button would preclude the possibility of looking around and zooming however, which is also essential.

aceofdaves 09-14-2009 02:15 PM

...unless custom mapping allows it to be moved?

Anton Yudintsev 09-14-2009 02:15 PM

Quote:

Originally Posted by aceofdaves (Post 100970)
+1

Easy look-around would be nice in arcade in realistic but it really is essential in Sim mode. I do understand that the problem is that using the zoom button would preclude the possibility of looking around and zooming however, which is also essential.

Since layout is customizable, it is not such a problem any more.

Anton Yudintsev 09-14-2009 02:16 PM

Quote:

Originally Posted by aceofdaves (Post 100972)
...unless custom mapping allows it to be moved?

Exactly.
P.S. Few seconds earlier.
P.P.S I have to wait f-ng 30 seconds before reply.

aceofdaves 09-14-2009 02:19 PM

Quote:

Originally Posted by Anton Yudintsev (Post 100974)
Exactly.
P.S. Few seconds earlier.
P.P.S I have to wait f-ng 30 seconds before reply.

"Great minds...", Anton! ;)

Excellent! Loving the game and looking forward to the coming 'optimisations'

:).

Houndstone Hawk 09-14-2009 02:22 PM

Thanks for the reply Anton. Will be interested in trying out the customized mappings in SIM Mode.

MorgothNL 09-14-2009 03:32 PM

anton, i was thinking...how do we score in dogfight,limited ammo on..?if we are out of ammo,and want new,we need to bail..but that will be suicide right?

TRC Subaru 09-14-2009 03:57 PM

When will we get the update?


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