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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Is the main issue with 1C the lack of communication? Feedback = Consideration for us? (http://forum.fulqrumpublishing.com/showthread.php?t=33110)

Force10 07-09-2012 08:16 PM

Quote:

Originally Posted by David Hayward (Post 442906)
A video of stuff they're working on is still not promoting the game that actually ships. This has been explained many, many times on this forum.

Hmmm...putting a DVD showcasing all kinds of cool features that won't be in the game. Interesting business strategy...I wonder why all developers don't use the shell game strategy?

senseispcc 07-09-2012 08:43 PM

.
Communication or no communication make no difference it is a great game that needs some perfecting but it is not easy because PC's are complicated and the system software to drive them is also and the software to use this all together is even more so because there are thousands of pc's with a dozens systems and all games must work on all of them without errors. Be patient.
:):grin::-P:cool:

David Hayward 07-09-2012 08:51 PM

Quote:

Originally Posted by Force10 (Post 442925)
Hmmm...putting a DVD showcasing all kinds of cool features that won't be in the game. Interesting business strategy...I wonder why all developers don't use the shell game strategy?

I think they expected most of the people watching those videos to understand the concept of "work in progress".

fox3 07-09-2012 09:12 PM

Quote:

Originally Posted by senseispcc (Post 442932)
.
Communication or no communication make no difference it is a great game that needs some perfecting but it is not easy because PC's are complicated and the system software to drive them is also and the software to use this all together is even more so because there are thousands of pc's with a dozens systems and all games must work on all of them without errors. Be patient.
:):grin::-P:cool:

We have been patient and the game engine has isues as we know. All we are asking for is some news on how things are going a road map if you like. Then i dont mind the wait as long as i know it will be fixed. At the moment nobody knows anything and people are suspect that there gunna throw in the towel with CLOD.

David Hayward 07-09-2012 09:18 PM

Quote:

Originally Posted by fox3 (Post 442951)
At the moment nobody knows anything and people are suspect that there gunna throw in the towel with CLOD.

And? If they give up the game is over for them and us.

SiThSpAwN 07-09-2012 09:20 PM

You wont see a Road Map till the get the game engine firing on all cylinders because there are so many unknowns with fixing code it would be a bad idea to try and plan the future....

Fearless_1 07-10-2012 03:43 AM

The funny part about this is that they "redesigned" the whole graphics thing once already when Oleg was on board. Now they brought it up to "advanced beta" level by (according to you) spending a whole lotta money. All because they care what we think of the present game, not because they are about to repackage it with Soviet planes for their home audience.

And my theory about them bouncing with whatever they made and NOT supporting Cliffs of Dover is more far fetched? No common sense in that one what so ever.

I'm pretty sure that if most reasonable people agreed that 1C: Maddox gave at least a damn then the flight sim market wouldn't be just a niche. You speak from a group of a few hundred people that still actually have this installed and play it after receiving a broken game with no support, and yet at the same time you represent "most reasonable people."

:roll:

BTW, do you know what I played today that wasn't broken? Il-2 w/ HSFX 6, and Rise of Flight.

Force10 07-10-2012 04:45 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 443010)

  • b) If your in the mood to complain about 1C's support of CoD you conveniently leave out the fact that they took the time and money to re-write the graphics engine.

The only reason they "took time and money" to rewrite the graphics engine is because their future sales of expansions and MMO rely on it. Don't pretend they are doing it because they feel bad about the release of COD and are making it good for those customers. They are doing it for sales of things to come...they are done with COD as far as expanding it in anyway.

Walrus1 07-10-2012 05:02 AM

Quote:

Originally Posted by Force10 (Post 443025)
The only reason they "took time and money" to rewrite the graphics engine is because their future sales of expansions and MMO rely on it. Don't pretend they are doing it because they feel bad about the release of COD and are making it good for those customers. They are doing it for sales of things to come...they are done with COD as far as expanding it in anyway.

Of course they are acting in their own self interest by fixing the game engine.

If they fix the engine, COD becomes better/more playable, we are happier as users, and their next project is more likely to be successful and make money. Maybe even a few more copies of COD are sold.

Win/Win.

And if you want content expansion for COD, I am sure that 3rd parties will eventually add things. I would guess that if there were not so many other problems, the dev team could have provided more COD game content, but they probably have far exceed their project budget for COD with all the overhauling and troubleshooting.

Right now, just hope that the team can fix the bugs/create smooth running code that is the foundation for everything.

He111 07-10-2012 06:06 AM

Quote:

Originally Posted by Force10 (Post 443025)
The only reason they "took time and money" to rewrite the graphics engine is because their future sales of expansions and MMO rely on it. Don't pretend they are doing it because they feel bad about the release of COD and are making it good for those customers. They are doing it for sales of things to come...they are done with COD as far as expanding it in anyway.

Totally agree, i've had no problem with the graphics engine. in fact I'm still enjoying the game without the latest patch.

The only problem I'm having is Design issues (offliners need 1946 mission recorder) and small but annoying bugs (strange AI, things not working) ..and lack of new planes etc

.


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