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I can't see what milage there is in arguing the point on this one. A very successful and widely used feature of CoD's predecessor was not included in the game.
Coops were a big part of our squads IL2 useage and although I didn't fly them myself online wars were very popular in the IL2 community too. Although there are other factors I'm sure the ommision of coops has had a big part to play in why our squad has not flown CoD together once. I'm thinking its a reasonable assumption that the only chance of having features like this included will be in a sequel. |
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Tell me, why the need for a button to launch everyone at the same time instead of being able to sit around in TS and say "Time to go gents!", what is the difference? The only real issue I see from it is it will highlight those arrogant pilots who think it is ok to hold the other 31 players up because they need to go get another beer. |
Dano, did you not read what Banks wrote?
There are bugs and workarounds needed to get the current system working. We want those fixed. How many COOP's have you made,ran or joined via the MP system we have now Dano or even seen being ran? Maybe you should join us for the test, your welcome to join our TS. |
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Why do you think Banks wants to wait until the patch before the test? have a look at this poll Dano... http://forum.1cpublishing.eu/showthread.php?t=28429 All these people are wrong? Banks(or Chivas), for the test i suggest making a standard BOB mission for the COOP, something that would normally be used for squad training... 8 spits intercepting 12 bombers over the coast at 15k feet height with 8 109s escorting, air start with about 5 mins to contact...give the spits about 2k feet in height advantage. What you think? |
I think you are purposefully attempting to draw me into an argument by deliberately misunderstanding me.
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You seem to think the COOP system we have now is fine and there is nothing wrong with it, and would not benefit from the front and backend being like IL2's COOP system for ease of use. You seem to think the problem lies with us and not the game. Now correct me if im wrong. |
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