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Chivas 01-16-2012 10:36 PM

Quote:

Originally Posted by Tvrdi (Post 380735)
guys, to cut the crap, the bottom line is....some of us (with more than decent rigs) have serious peformance issues with CLOD...and we 8at least me and my friends) tried every single trick we heard of to make it running smoothly. (I have i7 920 OC to 3,6Ghz, 6GB of DDRAM3 running app 1333mhz, Nvidia GTX 470 Twin frozr OC 800 Mhz on core, OCC stable)....
on top of that ALL of us have performance issues when effect are near (dust, explosions) or (some of us) when more planes are in dogfight low over cities...so its all about the foking performance Im not foking hater for god sake....I love sims...

I agree, ( although I'm not experiencing the problems your having), the sim definitely needs optimization for the average system and even higher. The developer is well aware of this and it appears to be the main focus of the development at this time. If this can't be addressed the sim will not be financially viable.

kalimba 01-16-2012 10:46 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 380627)
Never said that..

The point your missing is most if not all games are released with bugs.. Such that it is un-realistic to 'expect' a game to not have any bugs at release.

The difference most miss is that 1C is still working on fixxing the bugs.. Where as other games like SH5 gave up a long Long LONG time ago.

SAVVY?

So what is an acceptable % of bugs in a game at release ? How can you draw the line ? Many games are 99% fully functionnal at release even with few bugs.
And some are so buggy they would never pass QC but are released anyways...
In what category would you, yourself ,put COD at initial release ?
And almost a year after the first release, what is in opinion the current state of COD in terms of patches and hotfix ?
We are all in the dark now and that is why a lot of us are just speculating ...and debating ...and arguing for nothing...really...:rolleyes:

Chivas 01-16-2012 11:14 PM

The amount of bugs in this sim are huge, and will stay considerable until the sim engine and features are near completion, as then and only then can you clear most bugs up.

This is all a function of releasing an unfinished sim which IMHO much prefered to cancelling the project altogther as the financial support was drying up without an influx of cash. This next year is critical.

David Hayward 01-16-2012 11:22 PM

Quote:

Originally Posted by Tvrdi (Post 380735)
guys, to cut the crap, the bottom line is....

The bottom line is that you're going to have to wait until they are done fixing it. No amount of complaining is going to change that.

JG52Krupi 01-16-2012 11:45 PM

Quote:

Originally Posted by Chivas (Post 380762)
The amount of bugs in this sim are huge, and will stay considerable until the sim engine and features are near completion, as then and only then can you clear most bugs up.

This is all a function of releasing an unfinished sim which IMHO much prefered to cancelling the project altogther as the financial support was drying up without an influx of cash. This next year is critical.

+1

Quoted for truth.

Force10 01-17-2012 01:11 AM

Quote:

Originally Posted by Chivas (Post 380762)
This is all a function of releasing an unfinished sim which IMHO much prefered to cancelling the project altogther as the financial support was drying up without an influx of cash.


Just curious where you get your info Chivas. Was there a post by Luthier that they released it in that state because they needed an influx of cash? I just can't imagine a company saying "We gave our customers the shaft, cause we needed the cash". Maybe a link?

FS~Phat 01-17-2012 01:28 AM

Gentlemen just a reminder to keep discussion civil and on topic.
Needless trolling, dev bashing and wild unfounded speculation or accusations will get you a short holiday from the forums.

The rules are being enforced, as a couple of people unfortunately had to be reminded today... the hard way.

Please keep it civil and no, disguised swearing is not acceptable!

If this thread degrades any further it will be locked and that would be a shame.

Chivas 01-17-2012 02:33 AM

Quote:

Originally Posted by Force10 (Post 380801)
Just curious where you get your info Chivas. Was there a post by Luthier that they released it in that state because they needed an influx of cash? I just can't imagine a company saying "We gave our customers the shaft, cause we needed the cash". Maybe a link?

Common sense, and eight+ years of following the development, and many rumors have strongly suggested that the sim couldn't keep going as is. A couple of times Oleg mentioned they were running out of time and money and COD had to be released soon. That time has long since come and gone. It was also rumored that the development had cost eight million dollars so far and you can't continue that with this very small genre. Its not hard to figure out what choices they had left. Luckily they chose to release what was done with the hope the influx of cash would keep the accountants at bay for the time being.

Force10 01-17-2012 03:01 AM

Quote:

Originally Posted by Chivas (Post 380818)
Common sense, and eight+ years of following the development, and many rumors have strongly suggested that the sim couldn't keep going as is. A couple of times Oleg mentioned they were running out of time and money and COD had to be released soon. That time has long since come and gone. It was also rumored that the development had cost eight million dollars so far and you can't continue that with this very small genre. Its not hard to figure out what choices they had left. Luckily they chose to release what was done with the hope the influx of cash would keep the accountants at bay for the time being.

Sorry but "common sense" "rumors" and "strongly suggested" don't make it a quantified fact as you make it out to be. Unless you really know what their financials are and can back it up, your just guessing so maybe you should phrase your statement as such. We don't know what Ubi kicked in, residual sales from 1946, other endevours etc. so lets not make them out to be on the brink of disaster unless we know, could do more harm then good

Verhängnis 01-17-2012 03:07 AM

What about that rumour that Ubi was gonna scrap the project all-together if it wasn't released?


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