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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Development Status - November 14, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=27848)

ataribaby 11-14-2011 10:08 PM

Hmm thats great gfx and sound fixes. When finaly we get AI fixed? Its totaly porked and useless. Wingmans dosent follow. Comms menu is bit joke. I dont play game cos of it.

Skoshi Tiger 11-14-2011 10:37 PM

Quote:

Originally Posted by Tree_UK (Post 361491)
How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times.

How? Maybe they had hardware that shares the trait thats similar to mine . I haven't been experiencing the CTD.

I guess that why he said thanks to the people who sent in their dump files!

Cheers!

O_Smiladon 11-14-2011 11:18 PM

Quote:

Originally Posted by cheesehawk (Post 361649)
Those will have to come later, you don't fix the headlights in the car, if the engine doesn't work.

:cool: Very Zen Cheese, Very Zen

O_Smiladon

sorak 11-14-2011 11:20 PM

Quote:

Originally Posted by guderian (Post 361592)
Ok good to hear some news...but...I dont like the way the team is dealing with the community. Here is why

1. Im not even going deep into the current state of the game thing, which is progressing and yet has lots of issues, I understand about this being is a flight sim, the niche, the way this genre is supposed to work, but none of that takes away the fact that WE ALL PAID FOR THE GAME AND ITS BEEN SEVERAL MONTHS AND THE GAME DOES NOT WORK PROPERLY. This is not that much about saying thank you to luthier, but both thanking each other, the game would be nothing without us the customers (nothing without luthier and the team obviuosly), It is perfectly logical to demand for a 100% working game, we ALREADY paid.

WE USED MONEY!!! AND IM NOT GETTING WHAT I WANT.. WHAT AM I GONNA DO.

slave to the money.

sorak 11-14-2011 11:24 PM

Quote:

Originally Posted by cheesehawk (Post 361649)
Those will have to come later, you don't fix the headlights in the car, if the engine doesn't work.

Actually you might...

What if you didnt have the resources or time or parts yet to do a whole engine rehaul? Then why just wait and not do anything else until you get those things fixed. Thats just a waste of time.

xHeadbanDx 11-14-2011 11:41 PM

little updates like these are much appreciated.

MD_Titus 11-15-2011 12:08 AM

Quote:

Originally Posted by addman (Post 361549)
No no no! He is clearly saying it's coming on a Friday. Now, with the "timeline thread" combined with MG logic it probably means the Friday before last Friday....next month....in 1985! Great Scott!

http://images.wikia.com/bttf/images/...an_Arrival.gif

:grin:
Quote:

Originally Posted by furbs (Post 361638)
To me Luthier is talking about the crashes caused by explosions or other graphic glitches , not lock ups caused by the memory leak.

same root cause maybe?

NedLynch 11-15-2011 12:23 AM

Thanks for the update.

All I can say is, take your time, get it right, one more month doesn't really matter if the result is what you feel you can be happy with. I trust you guys (devs) are as passionate about this most ambitious sim as the community is.

jimbop 11-15-2011 01:21 AM

Not overly impressed with the update to be honest. Could you please comment on what specific things will be fixed in the next update even if they can't yet be released? Comms, AI, SLI/crossfire etc?

"...but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is..." The patronising tone is not helpful, especially considering 1C's breathtaking extension of the 'release early and patch' model which was actually 'release early and complete'.

You need a customer base to sell your expansion to in the coming months. Basic marketing strategy should tell you that repairing the relationship with the customer base is a top priority even at the cost of a slight delays. It really doesn't take that much time...

icarus 11-15-2011 02:28 AM

Quote:

Originally Posted by Tree_UK (Post 361491)
How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times.

+1


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