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I am highly pleased with two things:
- Spit1a has now CSP - FM will be worked on. This is currently my top priority after some performance issues. |
Has the PP been fixed on the e-4?
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Who will be the first to find the awesome new addition? *chukles*
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I really, really hope, it's only because of not emptied cache-folders. But I fear, that's not the cause... |
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After one test mission:
+sounds +gfx performance seems good, sometimes very good. But haven't flown over cities yet old bug: the 2 big rectangles over the map bug which I've mentioned in bug threads of 2 previous patches is still there. new bug: while chasing a Spitfire with Bf109-4, I accidentally rammed it. My plane exploded immediately, but the Spitfire continued flying as if nothing had happened. There is a piece of tail missing, but I'm not sure if that was caused by the crash or my firing earlier. Anyway, the plane kept flying even though I think its tail would have been pretty much destroyed by my propellor and the explosion. Here's how the plane looked: |
Just seems to me its always 1 step forward, 2 back now..
Yes we have a CSP for the SPit, brilliant..but i think we need the orig lighting effects back, the better FPS back and the ORIGINAL cockpits back too while were there.. |
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is it an idea for all to clear cache files etc as with applying the beta patch? |
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yeahh we've got the reflections in cockpit back also the orange gauges in the BF 110 is back |
Ok - for MP - This patch is AWESOME so far!
Been playing with between 40-60 players and haven't had a stutter from a spawn, connect, or disconnect yet. I've only had 1 or 2 very very small micro stutters on the deck thus far. (And I'm talking milliseconds) This is by far the smoothest it's ever been. Now time for more testing! Thanks fellas :D |
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