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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs of Dover: Patch 1.0.13954 (http://forum.fulqrumpublishing.com/showthread.php?t=20911)

JG14_Jagr 04-08-2011 05:29 PM

Ok, had the Beta patch.. logged in to STEAM and it auto updated the new patch.. thats not a bad feature Loaded the bomber intercept mission over water and a steady 58-62 fps at 1920X1200 with grass and shadows off..most other things to HIGH and AA off (doesn't seem to be working or needed at the moment)

Decided to try over London.. I flew low alt and it was playable.. better than the Beta patch I think.. I made a mission with 27 He111's and 6 Spitfires and at 5000 I was getting 70 fps!

I'll make some videos and post likes tomorrow.. now I'm off to a 16 hour work shift..

Very good job on the patch..

csThor 04-08-2011 05:31 PM

Smooth as silk. Thx Maddox Games! :cool:

Rickusty 04-08-2011 05:31 PM

Amazing as it may seems... but the game stutters a lot MORE now than before the patch...

There are huge freezes when getting close to an enemy fighter.
The game almost stops to a freeze...
Never happened before, the game did run perfectly on medium config...

Is there a way to de-install this patch via Steam? Does anybody knows ??

Thanks

Rick

system
E7500 2,93mhz, 4gb DDR2 800, GTS450 1GB

@.@ 04-08-2011 05:33 PM

Incredible performance gain!
With beta-patch my average fps over land was 11, now it is above 20.

edit: scratch that; my average fps over land is 60 :O


And now I can finally attack bombers without any stutters as soon as I get my crosshair over them ;)

Orpheus 04-08-2011 05:35 PM

Steam patch downloaded without issue. Seeing a decent improvement in FPS (at least +10/15 more than before) which makes the game a lot better.

Still seeing the heavy stuttering however, both at loadup (initially for 10-15 seconds once in the cockpit) and throughout the flight, especially when flying low over buildings. The stutter is better, definitely, and a little loadup stutter is to be expected - but it's still very much there. Hopefully later patches will solve this as it's probably the worst of the issues since release.

Thanks for all the hard work Team Maddox!

Specs:
i5 quad core @ 3.6g o/c
ATI5770 x2 (crossfire off) @ 1gig each.

Derinahon 04-08-2011 05:36 PM

Quote:

Originally Posted by Rickusty (Post 257274)
Amazing as it may seems... but the game stutters a lot MORE now than before the patch...

Well I'm the same, my processor usage (1st core) is down to about 30% the others working little as before, the game stutters like crazy - worse than ever. Most of the buildings a being drawn in at about 200m and the trees are flat, only rendered fully at about 200 meters too.

Appreciate the effort, but :(

Hood 04-08-2011 05:36 PM

No improvement here, probably as I'm above recommended spec.

Hood

=XIII=Shea 04-08-2011 05:38 PM

Maybe its my computer idk,but the game seems to be running worse for me,i have everthing on medium and still i get stuttering and low fps,tryed on low,no difference,high is a complete disaster,anyone with the same problem?:confused::confused::confused::confused:

luthier 04-08-2011 05:44 PM

Quote:

Originally Posted by =XIII=Shea (Post 257283)
Maybe its my computer idk,but the game seems to be running worse for me,i have everthing on medium and still i get stuttering and low fps,tryed on low,no difference,high is a complete disaster,anyone with the same problem?:confused::confused::confused::confused:

Drats, we got three more reports about it from other uses, and the cards they have are HD 6950, HD 6870, HD 6850 and 6970. Clearly there's a pattern there. We'll be looking into this ASAP.

FlushMeister 04-08-2011 05:45 PM

thank you so much for the very hard work!!!!!


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