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-   -   SoW: Battle for Moscow and other Igromir news (http://forum.fulqrumpublishing.com/showthread.php?t=17206)

Bloblast 11-04-2010 06:54 PM

I think I know where the pilot on the box is coming from, looks like the guy from Dark Blue World


http://i8.photobucket.com/albums/a23..._412406262.jpg

http://i8.photobucket.com/albums/a23...ty_sally31.jpg

philip.ed 11-04-2010 07:03 PM

Quote:

Originally Posted by swiss (Post 195371)
Oleg should hire you!
Definitely - yesterday.




-> I was looking at a PC with a similar spec. Crossed fingers it'd run the game nice and smooth with more RAM

So it's your work pc you want Sow to run smooth on?
Plus the other game pc?
Then why do you care about the first one?

Hey, can't a chap run the game on a work PC? many people do, even if they have a seperate gaming rig set aside for serious gaming.
But I'm just being pedantic, clearly. Not all of us are made of money, and I'm not some tech nerd. from what I could see, such a rig was quite good and from reviews i've read on overclockers, can run crysis maxed out etc.
A year or two ago I had one chap try and convince me, on an Il-2 forum, that SoW would easily run on a gaming system of that time (this is pre DX11) His argument was that games nowadays are much better optimized for the current technology. Whether or not he is correct, at least SoW can run on such a system.
I mean, the tweaks that I think need to be make are hardly groundbreaking. If a hedge was one object it could run with a higher fps than a few trees, and so if there were, say, a dozen hedges on screen, I can't see that causing a huge performance drop. As for clouds, well, in every sense the way the model would be changed to give a flat bottom would trim it of the excess at the base; thus making it smaller. This might cause more of a performance drop, but it's been done in other sims, and I can't see it being an issue...
my point is that I'm not asking for the map to be littered with craters 30ft deep. These are just cosmetic details; they aren't groundbreaking.

Anyway, I don't want to argue about this. I'm really enjoying watching the progress of this sim and tbh i don't care what you think about my opinions; or what you care about things I've said in the past. please, this is the internet, not real life; i have nothing to prove to you, so stop caring. :cool:

ATAG_Dutch 11-04-2010 07:10 PM

Quote:

Originally Posted by philip.ed (Post 195415)
in every sense the way the model would be changed to give a flat bottom would trim it of the excess at the base; thus making it smaller. This might cause more of a performance drop

:grin:

Ah those models from Kent.

philip.ed 11-04-2010 07:12 PM

No old boy, looks like somewhere gloomy up-north.

ATAG_Dutch 11-04-2010 07:22 PM

Quote:

Originally Posted by philip.ed (Post 195417)
No old boy, looks like somewhere gloomy up-north.

Hey Phil, when you get to 1000 posts, will you become a Very Senior Member?
Or do they use an alternative euphemism?:grin:

Hecke 11-04-2010 07:51 PM

Quote:

Originally Posted by Dutch_851 (Post 195402)
more clouds for Phillip.ed

Me too please. ;)

philip.ed 11-04-2010 07:52 PM

No, I'll probably be banned and told to step outside to remember what fresh air is :D
I never thought I'd have such a high post-count. It's because of the excitement of SoW (and also because I repeat myself quite alot)

back on topic.... :o

LukeFF 11-04-2010 08:20 PM

Very good news, but please, for the love of all that is good, stop posting images that are so huge. One image that has been posted twice here is over 2000 pixels wide. :roll: Show some respect for the other members here.

Avimimus 11-04-2010 08:29 PM

The He-59, Lysander and Autogyro appear to be missing as well.

I'm pretty sure the clouds are also WIP.

Quote:

Originally Posted by major_setback (Post 195317)
SoW:WoW

I think we have a new fan name.

philip.ed 11-04-2010 08:29 PM

Is there any one location to view all video and images as they come? i think I've seen all the videos so far posted, but how does one know?


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