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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-07-30 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=15765)

katdogfizzow 07-30-2010 04:32 PM

Quote:

Originally Posted by Dano (Post 172656)
Only if you want a very small area around you visible, my money is on Oleg holding back to stop others (ie; Gaijin) nicking his techniques. Ask yourself this, The current terrain may show technical advances beyond IL2 but it so far fails to live up the overall image quality excepting a few shots, can you really see Oleg releasing the Storm of War series with terrain that looks worse that IL2? Have a little faith.

Somebody give Tree a kick, he seems to have got stuck in a loop.

Yes, I think most of us realize the point of the terrain shot was to show the trees all the way to the horizon ...not some final version that I imagine will look like 352's channel with no tiling and trees rendering for miles and miles in all directions ...wa wa wee wa!!!


planes @ water height...looking great!

Flanker35M 07-30-2010 04:35 PM

S!

Can't stop admiring the sleek lines of the Bf109E ;) :D

Robert 07-30-2010 04:39 PM

Quote:

Originally Posted by Flanker35M (Post 172724)
S!

Can't stop admiring the sleek lines of the Bf109E ;) :D


AHhhhhhhhh yes. Back on topic. I think I'm in love with the 109. She's sexy, sleek, and oh so dangerous..... (well not in my hands, but I digress).

Ploughman 07-30-2010 04:57 PM

Quote:

Originally Posted by Flanker35M (Post 172724)
S!

Can't stop admiring the sleek lines of the Bf109E ;) :D

Yes, that gaggle of yellow nosed fellows'll be my desk top untill at least this time next week.

Mysticpuma 07-30-2010 05:13 PM

Well I clicked on the images, then clicked again, then zoomed in and I have to say I rather disappointed by the paint scheme.

The 'skins' look very soft and lacking detail as do the surface textures of the aircraft. I had hoped by now that Direct X effects would be present so that we'd be able to see bump-mapping along with sharp detailed skins as the next generation is supposed to be 2048x2048, and when you look at some of the skins you get now from skinners like Cpt Farrell and Kristorf, the ones on the Hurricane and He-111 look soft and quite disappointing?

This, I know is WIP, but I had hoped that we would see some land texture, paint-scheme texture and bump-mapping by now?

So, sitting back and sipping the pint I mentioned in my previous thread....hopefully a video will be coming soon?

Cheers, MP

choctaw111 07-30-2010 05:39 PM

Once again, absolutely gorgeous!
I don't have the words to describe the absolute beauty of the things you are putting into the sim.

jj_bravo 07-30-2010 05:50 PM

NICE!

I was wondering if the game will support multiple monitors? Does anyone know?

Great pics!

TheFamilyMan 07-30-2010 06:20 PM

Bumping this:
Quote:

Originally Posted by Fansadox (Post 172706)
Where are the swastikas?

+1

I remember some taboo about that for IL-2. Does it still apply?

But regardless, it's absolutely beautiful. This WILL BE state of the art CFS when it's released; I'll have cash in hand!

Zorin 07-30-2010 06:23 PM

Quote:

Originally Posted by perproqra (Post 172718)
everything look great. nice fresnel trick with reflection on planes ;)

but the first impresson about pilots and proportions... these guys are just too small (maybe there is some geometry intersection problem when pilots are bigger)
especially 1o9 pilot looks like ewok in plane.

It did look alright in previous screenshots, ut todays shot make them look like sitting too low in the cockpit. The way they look it appears to be impossible to look through the gun sight.

Previous = looks alright
http://i205.photobucket.com/albums/b...531_141445.jpg

Today = too low?
http://i205.photobucket.com/albums/b...729_171440.jpg

Original
http://i205.photobucket.com/albums/b..._Unbenannt.jpg

proton45 07-30-2010 06:31 PM

I'm excited about the fact Oleg and team are working on "crew animations"...I really like the idea of these fantastic aeroplanes being filled with moving and reacting people. I think it would be a nice detail to have crewman that respond to the changing tactical situation. Some of the details might go unseen (during the heat of battle) but just knowing that their is an (possible_hopeful_wishing) animation of the co-pilot taking over the duty's of a wounded pilot, or an animation of a the crewmen as they inflate a rubber raft following an ocean ditch...animations and activity like this will really add to the feeling of "reality".

p.s. I'm sure the movie makers will enjoy this added detail of reality...


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