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-   -   Friday 2010-04-02 Video and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=14190)

imaca 04-03-2010 05:57 AM

Quote:

Originally Posted by major_setback (Post 152991)
I think it is not just lack of dirt that gives that impression.

The shine on the plane is very even. In real life the paint varies in shininess slightly, and there are small irregularities in the smoothness of the wing metal.
We have yet to see a WiP aircraft with part-shiny skin where panel lines and hatch edges don't shine, or where these edges deflect the light in some way. It would be nice if this was possible..but not essential of course.


_

you mean like this:
http://download.softclub.ru/pub/il2pict/grab0168.jpg

K-Style 04-03-2010 07:47 AM

The Dornier looks fantastic. I'm happy with everything I see in this video (apart from [not final] tracers of course). The planes look far better than WOP and without those crappy filters. The thing I do like about WOP is the canopy scratch marks etc and of course the terrain. I know this Sim will feel much better than WOP too and have a flyby camera option in the initial release.

Crunchieone 04-03-2010 08:18 AM

The screenshot above,shows bump,spec and bloom,add that to the video shown and you've got another masterpiece,nuff said.

=815=TooCooL 04-03-2010 09:03 AM

Oh I'm really dying to see final version.
Great job guys!

F19_Klunk 04-03-2010 09:04 AM

Quote:

Originally Posted by Tree_UK (Post 152966)
Jeez, calm down girls, everyone is entitled to their opinion. I did say in my post that i recognise how good the lighting is, but the overaul feel for me is still Il2-ish, but like i said its still a WIP. No doubt when we see it in all its glory in directX 11 it will look stunning. Now put your hand bags down. :-P

hehe if u are referring to quick replies, on the edge reactions.... girls and old ladies with bags is maybe not the best analogy.... I think the word you are looking for are football fans ;)

Freycinet 04-03-2010 09:51 AM

A thing we really need for movie-making is Z-axis rotation for the camera.

In all the flight sims out so far, you can never get the horizon to be anything but straight and level. No good for movies that!

We need Z-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program.

DK-nme 04-03-2010 12:09 PM

Quote:

Originally Posted by Freycinet (Post 153035)
A thing we really need y-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program.

I believe U mean a Z-axis rotation, other than that, yes, u're completely right in ur request...
;):grin:


DK-nme

HFC_Dolphin 04-03-2010 12:12 PM

Very nice video!
It's really much better than IL-2, no doubt about this.

I very much liked the visibility and then the clouds and the colours (especially the sea).
I'd prefer better looking skins, but actually that's something that we should see after the game release - too early to worry about this, especially when knowing that we already get twice the quality of IL-2 ;-)
Tracers, ok not good, but it's WIP as very wise Oleg came to explain so we don't have any misjudgement.

All in all, and knowing that we're still seeing WIP and DX9, I'm sure that we're about to see a hell of a game :D

PS. Oleg, is it yet too early to talk about system specs?

_YoYo_ 04-03-2010 12:26 PM

What happen with this shots (like in Star wars), I see laser shots from Spitfires. Please to improve this in the final game :)

major_setback 04-03-2010 12:32 PM

Quote:

Originally Posted by _YoYo_ (Post 153058)
What happen with this shots (like in Star wars), I see laser shots from Spitfires. Please to improve this in the final game :)

Oleg explained:

Quote:

Originally Posted by Oleg Maddox (Post 152866)
Hi,

Early in-game video. DX9 render and basic untuned effects. Do not forget – WIP!
Tracers are also WIP :)



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