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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

Col.Flanders 11-05-2010 10:09 AM

Wow! Thanks for the vids, guys. Looks absolutely insanely good!

Flyby 11-05-2010 10:14 AM

Quote:

Originally Posted by Splitter (Post 195464)
Actually, a further explanation put the minimum at 3GB RAM and they were stuck with using rental computers from the expo company. I'm thinking Oleg was unhappy when he saw the performance....

Splitter

Agreed. We're learning more about what went wrong. I think someone who was responsible to provide Oleg's team with computers is not flight-sim cognizant. It's not his fault.

Slightly OT (but not), that same entity apparently had no concept of head-tracking software. This is all pure speculation, of course.

Meanwhile, from the videos being posted, I believe the wait for SoW_BoB is well worth the wait. Congats to the Maddox team.
Flyby out

The Kraken 11-05-2010 10:29 AM

Quote:

Originally Posted by Flyby (Post 195600)
Slightly OT (but not), that same entity apparently had no concept of head-tracking software. This is all pure speculation, of course.

I don't think this is the best place to hand out TrackIR clips :-P

http://www.simhq.com/_air13/images/air_466a_007t.jpg

Flyby 11-05-2010 11:05 AM

I see what you mean. ;)
Flyby out

undercut 11-05-2010 11:27 AM

Quote:

Originally Posted by alexmdv (Post 195572)
Some my videos from expo Igromir-2010 (see in HD):

http://www.youtube.com/watch?v=nKDW9Pm6qvs

all videos:
http://www.youtube.com/user/alexeymdv

Hmm.. curious. I noticed the 109 in this video does not seem to have any leading edge slats. I wonder why. I thought all 109's were designed with leading edge slats.:confused:

Bearcat 11-05-2010 11:39 AM

Shouldn't that oil blotch be moving.. and eventually disappear..

undercut 11-05-2010 12:21 PM

Quote:

Originally Posted by Bearcat (Post 195617)
Shouldn't that oil blotch be moving.. and eventually disappear..

I disagree. I would think that the oil on the windshield of an airplane traveling at 400+ kph would be in a fairly viscous state and therefore would tent to resist the wind to some degree.

JG53Harti 11-05-2010 12:26 PM

Quote:

Originally Posted by Bearcat (Post 195617)
Shouldn't that oil blotch be moving.. and eventually disappear..

Maybe you are right, but have you read what we need now for hardware already ?

Hecke 11-05-2010 12:32 PM

Quote:

Originally Posted by JG53Harti (Post 195629)
Maybe you are right, but have you read what we need now for hardware already ?

:confused:

It seems that a high range setup from 2010/2011 can already handle that game at full settings. I expected to need a monster computer, but that's not the case.:mad:;)
Didn't many people here say that it needed a lot more time until hardware could handle IL-2 at full settings?

So I think there is lots of free space for Oleg to fill up with better graphics, more objects and features.

undercut 11-05-2010 12:34 PM

Quote:

Originally Posted by Bearcat (Post 195617)
Shouldn't that oil blotch be moving.. and eventually disappear..

Watch the video again you will notice that the oil is moving. Pay attention to the oil behind the HUD and the oil in the top left windshield section. If you pause the video and kind of jump around the sections of the video the effect will be more apparent. You will see that the oil actually becomes more translucent as it moves around covering more surface area of the windshield.


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