RPS69 |
08-03-2014 03:43 AM |
Quote:
Originally Posted by Igo kyu
(Post 677487)
I know what you mean, but it probably can't work with the game engine. The altimeters, and the air pressure, probably work on the height above a flat plane, if you curved the map in the middle the height at ground level would probably be above the service ceiling of most aircraft.
|
No way!!
A curveed horizon effect at higher altitudes would be enough, and it is allready there.
I really wish to kow how much altitude difference there will be on our maps sizes in between map borders and map center... actually is not that difficult to calculate, but it won't improve the game a bit.
The only advantage I could imagine is getting lost behind the horizon flying low, but that distance is far greater than 10Km, so, I don't see the point.
These are not jetliners, they are short range fighters, and attack aircraft, on reduced scale maps.
|