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By the time it's hacked, a ubi-style drm will be too. |
With UBI style DRM pirates have a better product than the honest customers. A very bad situation. I wouldn't be surprised if big greedy companies like UBIsoft decide in future to should down old games after a few years, so that everybody has to buy their newer stuff.
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One time activation is totally OK, but DRM is just restriction for the honest customers. |
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another some pictures...
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Skarphol |
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Until Oleg posts a pic of the Game Box with UBI on it I'm not going to believe anything. |
Well....Collective health insurance rates goes up because people smoke, eat too much and devellop diabetes..., car insurance rates goes up because crazy young drivers cannot behave..., we get searched at airports because some fanatic carry bombs in his loggage, and so on....:(
It seems that it is how the world has become, no ? Honnest and good people pay for the rest of the crowd... So what should we do about pirating and illegal copying ? Are WE ,the gamers ,going to find a solution ? Then lets watch small companies like Oleg's go down the drain if nothing is done... Something HAS to be done...It may not be perfect, but it has to start somewhere and then improved.... Salute ! |
I wonder if the box art will look something like that?
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How to Torpedo Yourself Without Even Trying @ SimHQ I am all in for Steam that allows offline play. But Ubi DRM is just what it is - like the above title says. Quote:
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Right... Oleg posts some updates, gets a s**tload of answers in the thread of course, and by the time I happen to drop in we're on page 62 with the so-called "discussion" turned into a s**t-slinging match - which, incidentally, is exactly how it was during the IL-2 days, too, every time there was an update.
The f**k is wrong with you bozos? |
Some people get the internet confused with reality....
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But still it is rather nice - here I can rant about this and being "an avatar", no one can check if I have porn on my own drive ;) |
Program for game convention Moscow November the 4th:
11:30 Ил-2 Штурмовик: Битва за Британию С1 16:30 Ил-2 Штурмовик: Битва за Британию В4 |
Hopefully we will have more info by tomorrow then!
And,if ubi is involved,I would rather have a Russian copy... |
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They should search for a way that actually works, not DRM that is cracked within a few weeks. Annoy the pirates not their loyal customers. Maybe something like marked versions to more easily track them down or make sure that each new patch won't work with the pirated copies. |
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You see, there are options to explore...But it is allways hard for us to evaluate the actual effectiveness of such and such anti-pirating method. I am sure that a lot of our dear members ;) would scream to death if there was no hard copy of SOW...I've been in the music industry since 1984, and like everyone knows, we do have the same issues:(... And let me tell you that in the long run, once the business is no longer a business because of piracy, it is the artists that pay the price...and the musicians, recording engineer, and everyone who used to make quality records.... How much would we be willing to pay for top quality sim like SOW ? What would be a realistic price in comparison to other crappy games that sell for $60.00? How much MORE money would we be willing to pay to get SOW without any kind of protection ? Personnaly, I would pay $ 120.00 for SOW if that was to ensure the survival of top quality product like SOW....:grin: Salute ! |
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I didn't say either, but I'm certainly not interested in massaging the ego of Tree. "I know a big hitter at Ubi blah blah" There's absolutely nothing anybody can do about whoever the publisher is, the deal would've signed months or even years ago. |
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To be fair, Tree posted the whole conversation with Ubi at the time. Tree's evidence is tangible, where as sasquon's barely borders on credible.
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Thanks for your interesting comments about the clouds. I have made some researches on the web and indeed it seems that the FSX clouds, although quite realistic, are not very 3D. They are reported to vanish when one flies through them without occulting the view, which is, I agree, not compatible with the requirements of a combat flight sim.
However I’m still not happy with the graphic quality of the BoB clouds seen until now. They look too much like an ensemble of cotton wool balls and I hope that Oleg’s team will find a solution to make them look more homogeneous in the future. And I even don’t talk about heaving a complex multilayer cloud system (even if Oleg promised that … but he promised so many things …) like this: http://www.globalsecurity.org/milita...7-6/figb-2.gif … but at least I would like to have some realistic looking cumulus’s. When thermals are active in the middle of a sunny day, the bottoms of these clouds should be more flat, more compact and much darker ! Is it so difficult for an advanced graphic engine like the one used in BoB to produce something more realistic ? Where are the dynamic wind effects that are claimed by Oleg to be affecting the shapes of the clouds ? Until now, all the clouds I have seen look all similar, like so many clones of one single cotton wool ball floating in a static and boring atmosphere. Let’s compare BoB and the reality. http://img607.imageshack.us/img607/3...alityvsbob.jpg With some little photoshop changes BoB clouds could look much more realistic and I can’t believe that BoB’s graphic engine cannot do that. I think that the poor quality of clouds is due to a lack of attention to the completions (lack of time, budget, need to focus on more important bugs …) http://img28.imageshack.us/img28/5139/realityvsbob2.jpg PS. Even if I seem to focus on the quality of the clouds (which is quite normal as far as we talk about a flight simulator), please keep in mind that I really appreciate the other great qualities of BoB and the improvements done since Il2. |
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We have no verify-able source for the existence of a western publisher. UBI hasn't commented since 2006, Oleg hasn't commented. We have a forum member who says he's talked to UBI, but thats not verify-able. Either way it doesn't matter, we will get copies in the west one way or another.
Hopefully there will be some type of workable copy protection. I get a kick out of people who say copy right protection isn't needed...and wonder what they would be say, if it were their product, and their money people were stealing. |
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When you start the promotion the product must be available. :rolleyes: Everything else is waste of money. |
Clouds.....we have yet to see all the cloud variations due to bugs in cloud code. Why all the pictures, everyone knows what clouds look like, even the developer. I'm sure the developer will release the most realistic clouds they can within the restrictions of game code, hardware, and fps hit.
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I'm not saying I don't believe you Tree. As a matter of fact I do believe what your saying, but don't neccessarily believe the guy you talked too. I've talked to many people at companies, who either lied, or didn't have a clue.
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This forum is worse than the Ubizoo ever was and I'm actually beginning to HOPE that the development team members will just stop posting in here, because it is becoming such a waste of time to wade through all the drivel for the very few worthwhile contributions in here. Oleg, Luthier and Saqson should just get on with their important work and ditch this crap forum, it is just not worth their time... Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it. |
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As always, thanks for the wonderful update Oleg and development team. Wonderful video and screen shots ;)
This just keeps getting better and better every week! And thank you for taking time out of your busy schedule to supply us with a weekly update! Cheers! |
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Jeez, he suggested to delete it for self protection. 2nd: Is saqson MG related or not? Anyone knows for sure? |
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No? Generating the hype wasn't for free either. Maybe it's just about incompetent marketing managers. No, wait - it's just a Sony ;) Last but not least: I would say we got some hype here, what do think? |
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Look at SimHQ. |
Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.
Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen. |
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You see the name here? http://www.rrgstudios.com/EN_04_13_ContContacts.shtml .. |
Well, that is interesting - "Battle of Moscow" eh? Perhaps this is why Oleg said that he would make an announcement about the 3rd proposed release in the series as it was going to be advertised at this expo?
As to UbiSoft being the publisher, well, I hope they aren't because I have experienced the change in fortunes that came with the various releases in the IL-2 series as UbiSoft just kept doing screwy stuff with protection software and so on, and it left a sour taste in pretty much everyone's mouth at the time. However, if Saqson says they are the publisher then I am inclined to believe him, but it's not official til Oleg, or whoever is publishing BoB, says it is. Also, I really wish people would stop talking so much sh!t all the time about things and people they clearly have no clue about! Specifically, in the case of Saqson: if any of you had any knowledge of the development history of IL-2 over the last ten years you would know that he has been right in the middle of it from the start! I started playing IL-2 in 2003, and then picked up Forgotten Battles a couple of months later when I joined a squad, and I followed the forums closely from that time. Saqson was right in the thick of it the whole time up to the release of Pacific Fighters, and is obviously still involved... (see Major Setback's post above...;-)) So to sum up, do yourselves a favour and educate yourself before you start mouthing off. |
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Could not agree more. This place is like a mass pavlov's dog experiment. - Friday update arrives from Oleg etc - We all start to salvitate and devour the info - We get a few pages of 'Cool' and Wow comments - A few questions are asked - Oleg answers these questions (sometimes in Olgish) - Olegs answers lead to futher questions - Some members start to speculate/interpret Olegs answers. - Some residents begin making suggestions/comments/off the cuff remarks to fill in the time until the next update occurs. - Other residents start snarling at the previous comment makers - A few broken records turn up - A few new members ask questions about when, what PC and Copy Protection. - The usual combatants start sledging each other about newbies questions/comments - The Forum turns into a mass biatch fest - Friday arrives we get a new update - Rinse and repeat I just hope this isnt some cruel psychological warfare test. If you need me just ring the bell outside my kennel :) |
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Title: TBA Publisher: Ubisoft (intl) 1C (CIS) Engine: Storm of War (1C:MG) Status: In Development ===== From this site |
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BTW, what does "Project Galba" even mean (I'm aware that it's the Korean War sim). |
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Few photos from the Igromir fair can be found here: http://www.sukhoi.ru/forum/showthrea...t=65108&page=4 |
Yeah, my google search returned the Roman emperor, but what does that have to do with Korea? :grin::grin::grin:
You guys are sneaky. |
And few more photos from the fair (shots made by Oleg himself):
http://spread-wings.ru/index.php?opt...354&*Itemid=43 From top to bottom: BoB presentation stand Ilya Shevchenko tells about BoB Sergey Karavaev, 1C:MG 3D modeler (Fiat Br.20 and it's cockpits) pretends he's being a Br.20 :) Ilya Steshov, 1C:MG 3D modeler (ground vehicles) smiling with BoB Su-26 aerobatic plane on the monitor next to him Ilya Shevchenko misses his family (which is in California ATM) very much. :D |
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more here with some duplication
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noooooo
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mr maddox WHY!!! This realy realy realy makes me sad.......do we end up with a freaking DRM sim...they almost killed SH V with that shitzaa my day just got realy realy bad :( TBear |
That page has been up on RRG Studios' site going on two years - also Project Galba (Korea) may well have a completely different publishing arrangement
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There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.
Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation. If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way. Hood |
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DRM can proberbly work, but with the extremly bad support Ubi have both on there site and on the phone and mixed up with a semi broken protection system (werry unstable) it will be sad if SOW should end up in the grinder....im not talking about other version of DRM im talking strictly about the one Ubi are using..... And well if ubi earned more with that, they aint using it to fix a broken game...(sh V is a In house) production..... Personaly i could live with 10 versions of starforce than one version of Ubi`s fancy dandy DRM... |
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not being locally connected (for whatever reason) or a server down at the other end is going to be obstructive. Anyway, 'nuff said on this subject. Publisher will most probably be announced later today |
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What a silly post. If the majoraty of gamers would think like this, we wouldn't have any privacy at all any more. You seem to have no personal opinion, you just nod in agreement like these nodding dogs to every sh*t the publisher pretends to be necessary. It's not only that DRM causes a permanent internet connection to the publisher (who knows what private data they read out and use for their statistics and other) and as you can see, game servers are switched off already after a year or two. Imagine this happens with SoW. And, why is it the publishers decision when I will be able to play a game? It's my right to play it when I want to and where I want to. |
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Nvidia 3D Vision. Sounds like they want to test SoW with it.
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I thought Ubisoft forgot about this sim years ago.
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Maybe our K4's will have a little more poop if SOW continues on threw the war years
http://www.servinghistory.com/topics..._109K_Kurf_Rst I've seen this top speed listed in books too and this pilot on "Dogfights"...although who can trust that...says he had a heck of a time with one and you can see it's a K4 buy the covers on the retracts. http://www.youtube.com/watch?v=VCGXPnYqks0 http://www.youtube.com/watch?v=jIi_j...eature=related I'll have to try his snazzy maneuver some day. |
No sim developer should consider Ubisoft. Even forgetting the DRM fiasco and legitimate concerns about privacy and ownership, the entire Silent Hunter series is a disaster as a simulator.
Escort and anti-sub aircraft ai are much simpler than air-to-air ai, but Ubi make a mess of it. The sensors are 'modelled' in such a way that they can't even be modded to give reasonable answers, and if 1C:Maddox did subs you'd have options of modelling trim tanks, CoG changes from launched torpedoes etc, and boats would handle realistically. After several generations of big-selling games, Ubi have never even attempted to fix any of these problems: instead, they've chosen to add more layers of buggy, poorly thought-out human content that might by okay if it only worked. Ubi have nothing to offer 1C and 1C shouldn't get suckered into offering Ubisoft credibility they don't deserve. dduff |
Oh ! I thought that I was on the Silent Hunter Forum :confused:
Personaly I think that discussions about UBI's credibility and other ragots, should be held in appropriate topics and I hope that we will keep on talking about BoB. Please keep in mind that people who read this topic are borred of searching a post related to BoB in the middle of all these ragots ... By the way, does anyone know if U-Boots will be modeled in BoB ? If yes, will they be able to dive or will we have two versions like in IL2, one above and an other one under the water ? |
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Silent Hunter III is fun. http://www.gamespot.com/pc/sim/silen...ii/review.html |
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Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's. Which begs a further question i'd very much like to have answered but none of us probably will...how much of those 60 Euros a new game costs actually goes to the developer's pocket and how much is gobbled up by the publishers? I'd guess a pretty substantial amount, since it's what actually pays for the advertising campaigns and they also want to make a hefty profit too. It happens in the music industry as well and just like they broughts us DRM and are now abandoning it, it could possibly be the same way on the PC. I once watched a guy's interview on the English speaking Russia Today channel, the guy is not an industry name but he's rich enough to build an orphanage in Afghanistan out of his own pocket. Journalist asks him why he's an independent artist without a publishing record label and after stating his activist/political opinion he also adds "and let's be honest here...i earn way more than i would if i was signed for 10 or 20 cents per disc sold". The problem with this is not people getting paid for their work, that's fine. The problem is that on a sale of a certain item (a music record or a piece of software), people who have no connection whatsoever to its actual development and creation end up gobbling up the lion's share of the budget because of having to pay for over-advertising on one hand and being greedy on the other. Meanwhile, the creators get bread crumps while the publisher damages the creator-customer/fan relationship by imposing artificial restrictions on legitimate customers just so they won't be able to re-sell what they bought and cut into their profits. Pretty selfish on their behalf being such bad people towards both the artists and the fans, don't you think? Why do you think 1c will self-publish in Russia? ;) I hope they have chosen some small, independent, flight-sim specific publisher for Europe. Aerosoft for example would be a very good choice. They published RoF in Europe and are also going to do the same for Jet Thunder (the upcoming Falklands sim), plus they are heavily into MSFS add-ons so they might be able to do some for SoW as well. Anyway, i guess we can't change anything at this point, but objections have to be aired. We're the ones who will buy this game, recommend it to our friends and buy a second copy as a present for our dad, so i'd say we have a say in things. If not for how this title will be handled, then to prevent possibly bad things happening in the future ones. |
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So how do developpers make their money ? I would like to have your input on this ... ;) Salute ! |
Why would UBI let this forum opened if they weren't publisher anymore?
http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264 |
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Originally Posted by Blackdog_kt http://forum.1cpublishing.eu/images/...s/viewpost.gif Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's. I think that its about stemming hacking...the community needs to change their attitude on this issue, just look how the modding from a hack, was/is embraced by a good percentage of us.:( |
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Seriously though, I understand the distaste for DRM, but we don't know a fooking thing about what (if any) DRM SOW will have.........so why all the Apoplexy? (and not just you Blackdog) |
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High chance they are the publisher |
Someone get in touch with this Heinkill person and tell him to take this SOW prebeta. thing down. It is simply screenshots from the film "The German". He shouldn't be listing it on a site like this as Storm Of War screen shots. Look in "film stills".
http://heinkill.webs.com/stormofwarnews.htm http://www.thegermanmovie.com/ |
SoW do not need any publisher at all. We can buy directly from Oleg. Oleg, pass me one copy my friend, how much $?
~Cheers! |
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Yes, who needs publishers. Oleg can easily burn 1000 copys each day with his office computers and send them out himself. :) |
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At least in the game. |
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1. DRM will be hacked - always. If they won't, the game is a flop. 2. We realize you can protect a game only for a certain amount of time. 3. therefore you need a drm which keeps the hackers busy, but the same is cheap(will be worthless in no time anyway) and doesn't piss off the customers too much. I like to compare it to bicycle lock. There are all kind of locks, but with a cutting disc you can open them all. So what you need is the cheapest lock you need a cutting disc for. i.e. there are (solid steel, u-)locks for $200 and some for $40. The only difference is, it takes ten seconds more to cut the $200 lock compared to it's cheap $40 pendant. I still think a one time activation(plus a check during each update/patch) is the best solution. The same product number can't be active twice, right? ;) |
I'll second swiss idea, there should be a protection, but one that doesn`t leave the paying customer in a worse position than the pirate!!!
SH5's protection was cracked pretty fast and produced the situation named above. Something like Windows has, with a check for every update and a secondary check for stolen keys on the package would sound good to me. |
By far the best copy protection today is offering a game with a solid multiplayer experience (coop is a must) integrated to something pirate proof like Steam or Battlenet.
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Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:
http://www.youtube.com/watch?v=OYYFlTzkI0M |
For what its worth Tree, thats probably the best update weve had so far... cheers:grin:
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http://www.youtube.com/watch?v=z0eCPeBFEG4 repost? |
[QUOTE=Tree_UK;195343]Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:
[QUOTE] A beautifull slideshow and enough "photorealistic" to me! Not the final product, as always said, not fully optimized yet, but finally we can see the amazing ground with great colours in move. Near perfect! |
from sukhoi, google translate:
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The videos look awesome, a real pity that it's filmed with a bad cam.
Looking at the perfect water one question jumps to my mind. Will there be bigger waves, when the weather gets worse? |
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DRM takes many many forms so provided it isn't obstructive then I have no problem with it. As I'm repeating myself I'll leave it at that. Hood http://upperjames.files.wordpress.com/2008/09/dog.jpg |
I would say maybe he had it on high settings Tree...eh? I like the interface :)
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:grin: who would ever want to sell their copy :confused::confused::confused::confused::grin: |
That's a roger that. I can see this is going to be exactly like IL-2 Sturmovik 2001. Straight Airwar all day long until you fall asleep. At least for the first month.
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OK. This two movies are some of the best updates so far.
The game looks bloody glorious.:o:o I'm not worried at all about the slower frame rates at low altitude, in this clips. This is a version put up for the show, not exactly optimiszed yet. I'm also aware this computers they have there at the show, are not exactly kick ass gaming rigs. The whole game looks absolutely beautiful and the lighting is just superb. Can't wait to get my hands on it.:eek: |
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I'm just glad to see the video and I'll watch and wait to see how this game gets optimized. The core experience of the video was nice. In those last frames before the 88 went down I thought the cockpit and lighting looked superb. The character screen has blanked out figures, so I suspect that feature isn't quite ready. Nice to see the video..... Thanks Tree. |
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