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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

T-JETTer 11-03-2010 04:58 PM

Quote:

Originally Posted by Hecke (Post 194881)
May I ask where you found this picture?

http://igromir.softclub.ru/galleries.aspx

swiss 11-03-2010 05:12 PM

Quote:

Originally Posted by Jaws2002 (Post 195012)
Without some sort of capable DMR, everyone that worked hard for SOW will get robed by a bunch of teenagers that consider it an insult to pay for software, and in the end, we all are going to be robed of funds for future SOW addons.
I have many games that require some sort of connection and it didn't stop me enjoy them. I have a bunch of steam games, ROF, and all the Lock On games and i never had a problem with them.
With the fast connections this days, a game with poor DMR is doomed from the start.

I'd say let them get paid for their work.

A one time activation, just like w7 should do.

By the time it's hacked, a ubi-style drm will be too.

Antoninus 11-03-2010 05:25 PM

With UBI style DRM pirates have a better product than the honest customers. A very bad situation. I wouldn't be surprised if big greedy companies like UBIsoft decide in future to should down old games after a few years, so that everybody has to buy their newer stuff.

The Kraken 11-03-2010 05:34 PM

Quote:

Originally Posted by Antoninus (Post 195017)
With UBI style DRM pirates have a better product than the honest customers. A very bad situation. I wouldn't be surprised if big greedy companies like UBIsoft decide in future to should down old games after a few years, so that everybody has to buy their newer stuff.

Why wait so long? EA has already shut down servers for some 2009 games.

Hecke 11-03-2010 05:57 PM

Quote:

Originally Posted by Antoninus (Post 195017)
With UBI style DRM pirates have a better product than the honest customers. A very bad situation.

+1

One time activation is totally OK, but DRM is just restriction for the honest customers.

T-JETTer 11-03-2010 06:04 PM

4 Attachment(s)
another some pictures...

Tree_UK 11-03-2010 06:12 PM

Quote:

Originally Posted by Osprey (Post 195011)
lmao!!!!

So you really believe that Saqson knows what he's talking about, your so gullable, the boy is back tracking already. :grin::grin: this coming from the same idiot that was claiming to know that SOW would definatley be released in September, hes not a spokesman for Oleg or 1C.

Skarphol 11-03-2010 06:14 PM

Quote:

Originally Posted by T-JETTer (Post 195030)
another some pictures...

The He 111 seems to have a swastika on its tail. Interesting.

Skarphol

speculum jockey 11-03-2010 06:20 PM

Quote:

Originally Posted by Osprey (Post 195011)
lmao!!!!

Why do you think that Tree is wrong and saqson is right when all saqson does is post replies full of ;););) and "you didn't hear it from me!"

Quote:

Originally Posted by saqson
No, not correct. It's "no matter, if this true, or not - you didn't hear it from me, you don't know me and I never have told you anything". ;)

Quote:

Originally Posted by saqson
PS Official disclaimer. Anything, I may tell you about Ubi relation to BoB is my personal speculation and has no official weight. ;)

People who know who the publisher actually is are not going to say who it is, since this kind of information is usually accompanied with a big contract that results in lots of damages (money) if things slip out before they should.

Until Oleg posts a pic of the Game Box with UBI on it I'm not going to believe anything.

kalimba 11-03-2010 06:24 PM

Well....Collective health insurance rates goes up because people smoke, eat too much and devellop diabetes..., car insurance rates goes up because crazy young drivers cannot behave..., we get searched at airports because some fanatic carry bombs in his loggage, and so on....:(
It seems that it is how the world has become, no ?
Honnest and good people pay for the rest of the crowd...
So what should we do about pirating and illegal copying ? Are WE ,the gamers ,going to find a solution ? Then lets watch small companies like Oleg's go down the drain if nothing is done...

Something HAS to be done...It may not be perfect, but it has to start somewhere and then improved....

Salute !

Richie 11-03-2010 06:30 PM

I wonder if the box art will look something like that?

T}{OR 11-03-2010 06:32 PM

Quote:

Originally Posted by Jaws2002 (Post 195012)
Without some sort of capable DMR, everyone that worked hard for SOW will get robed by a bunch of teenagers that consider it an insult to pay for software, and in the end, we all are going to be robed of funds for future SOW addons.
I have many games that require some sort of connection and it didn't stop me enjoy them. I have a bunch of steam games, ROF, and all the Lock On games and i never had a problem with them.
With the fast connections this days, a game with poor DMR is doomed from the start.

I'd say let them get paid for their work.

I would recommend this reading to everyone saying DRM is a good thing.

How to Torpedo Yourself Without Even Trying @ SimHQ

I am all in for Steam that allows offline play. But Ubi DRM is just what it is - like the above title says.



Quote:

Originally Posted by swiss (Post 195014)
A one time activation, just like w7 should do.

By the time it's hacked, a ubi-style drm will be too.

Precisely. There is no game protection that can't be hacked. And when legit users have more problems than the ones with pirated copies, the choice is obvious.

msalama 11-03-2010 06:34 PM

Right... Oleg posts some updates, gets a s**tload of answers in the thread of course, and by the time I happen to drop in we're on page 62 with the so-called "discussion" turned into a s**t-slinging match - which, incidentally, is exactly how it was during the IL-2 days, too, every time there was an update.

The f**k is wrong with you bozos?

philip.ed 11-03-2010 06:47 PM

Some people get the internet confused with reality....

mazex 11-03-2010 07:24 PM

Quote:

Originally Posted by msalama (Post 195041)
Right... Oleg posts some updates, gets a s**tload of answers in the thread of course, and by the time I happen to drop in we're on page 62 with the so-called "discussion" turned into a s**t-slinging match - which, incidentally, is exactly how it was during the IL-2 days, too, every time there was an update.

The f**k is wrong with you bozos?

Exactly! Everyone whines about the problem of how to protect their anonymity on the net - while the major problem with the net is the said anonymity... You get home to some friend to fix their computer and it's full of porn they never would have bought in a shop with nasty magazines - people behave like teenagers in forums like this as there are no "real" consequences for it as they are just "an avatar" (accept banning if they go to far). Then they just continue to some other forum harassing people in a way they never would IRL, behaving like 14 year old again...

But still it is rather nice - here I can rant about this and being "an avatar", no one can check if I have porn on my own drive ;)

Bloblast 11-03-2010 07:39 PM

Program for game convention Moscow November the 4th:

11:30 Ил-2 Штурмовик: Битва за Британию С1
16:30 Ил-2 Штурмовик: Битва за Британию В4

JG52Uther 11-03-2010 07:42 PM

Hopefully we will have more info by tomorrow then!

And,if ubi is involved,I would rather have a Russian copy...

Antoninus 11-03-2010 07:49 PM

Quote:

Originally Posted by kalimba (Post 195037)
So what should we do about pirating and illegal copying ? Are WE ,the gamers ,going to find a solution ? Then lets watch small companies like Oleg's go down the drain if nothing is done...

Something HAS to be done...It may not be perfect, but it has to start somewhere and then improved....

Salute !

Thirdwire productions are selling their games without any DRM at all. Just over the internet with no big publisher and his marketing department behind them. And they still stay in business.

They should search for a way that actually works, not DRM that is cracked within a few weeks. Annoy the pirates not their loyal customers. Maybe something like marked versions to more easily track them down or make sure that each new patch won't work with the pirated copies.

mazex 11-03-2010 07:57 PM

Quote:

Originally Posted by T-JETTer (Post 195030)
another some pictures...

That does not look like a backstage booth... People from Moscow, no work tomorrow! Warm up your HD cameras and shoot us some juicy in-game movies ;)

Tree_UK 11-03-2010 08:02 PM

Quote:

Originally Posted by T-JETTer (Post 195030)
another some pictures...

Nothing on them posters with the words UBI on them. :grin:

kalimba 11-03-2010 08:09 PM

Quote:

Originally Posted by Antoninus (Post 195055)
Thirdwire productions are selling their games without any DRM at all. Just over the internet with no big publisher and his marketing department behind them. And they still stay in business.

They should search for a way that actually works, not DRM that is cracked within a few weeks. Annoy the pirates not their loyal customers. Maybe something like marked versions to more easily track them down or make sure that each new patch won't work with the pirated copies.

Well that is a positive and constructive post..Thx Antonionus...
You see, there are options to explore...But it is allways hard for us to evaluate the actual effectiveness of such and such anti-pirating method.
I am sure that a lot of our dear members ;) would scream to death if there was no hard copy of SOW...I've been in the music industry since 1984, and like everyone knows, we do have the same issues:(...

And let me tell you that in the long run, once the business is no longer a business because of piracy, it is the artists that pay the price...and the musicians, recording engineer, and everyone who used to make quality records....
How much would we be willing to pay for top quality sim like SOW ?
What would be a realistic price in comparison to other crappy games that sell for $60.00?
How much MORE money would we be willing to pay to get SOW without any kind of protection ?

Personnaly, I would pay $ 120.00 for SOW if that was to ensure the survival of top quality product like SOW....:grin:

Salute !

Osprey 11-03-2010 08:13 PM

Quote:

Originally Posted by speculum jockey (Post 195036)
Why do you think that Tree is wrong and saqson is right when all saqson does is post replies full of ;););) and "you didn't hear it from me!"

You must be serious if you haven't anything funny to say about it.

I didn't say either, but I'm certainly not interested in massaging the ego of Tree. "I know a big hitter at Ubi blah blah"

There's absolutely nothing anybody can do about whoever the publisher is, the deal would've signed months or even years ago.

T}{OR 11-03-2010 08:16 PM

Quote:

Originally Posted by Osprey (Post 195064)
There's absolutely nothing anybody can do about whoever the publisher is, the deal would've signed months or even years ago.

From my observations on 1C forums - actually the answer is few months or even a month ago. ;)

philip.ed 11-03-2010 08:24 PM

To be fair, Tree posted the whole conversation with Ubi at the time. Tree's evidence is tangible, where as sasquon's barely borders on credible.

mazex 11-03-2010 08:35 PM

Quote:

Originally Posted by T}{OR (Post 195066)
From my observations on 1C forums - actually the answer is few months or even a month ago. ;)

Yep, if a western publisher has existed for many months or years they should be taken behind a shed and shot for not doing any PR work at all for this title... ;)

Dano 11-03-2010 08:43 PM

Quote:

Originally Posted by Tree_UK (Post 195061)
Nothing on them posters with the words UBI on them. :grin:

Did UBi have anything to do with the Russian release of IL2?

Triggaaar 11-03-2010 08:44 PM

Quote:

Originally Posted by SaQSoN (Post 194945)
It's "no matter, if this true, or not - you didn't hear it from me, you don't know me and I never have told you anything".

No worries, you've said more than enough, and should now delete your posts.

Quote:

Originally Posted by Tree_UK (Post 194988)
Over a year ago i posted up my conversation with james oreilly at ubisoft, they dont come much higher than him hes the group brand manager.

Quote:

Originally Posted by Tree_UK (Post 194988)
dont listen to these guys who pretend that they are on the 'inner circle' half of them are full of shite.

Mmm.

Redwan 11-03-2010 09:10 PM

Thanks for your interesting comments about the clouds. I have made some researches on the web and indeed it seems that the FSX clouds, although quite realistic, are not very 3D. They are reported to vanish when one flies through them without occulting the view, which is, I agree, not compatible with the requirements of a combat flight sim.

However I’m still not happy with the graphic quality of the BoB clouds seen until now.

They look too much like an ensemble of cotton wool balls and I hope that Oleg’s team will find a solution to make them look more homogeneous in the future.

And I even don’t talk about heaving a complex multilayer cloud system (even if Oleg promised that … but he promised so many things …) like this:

http://www.globalsecurity.org/milita...7-6/figb-2.gif

… but at least I would like to have some realistic looking cumulus’s.

When thermals are active in the middle of a sunny day, the bottoms of these clouds should be more flat, more compact and much darker ! Is it so difficult for an advanced graphic engine like the one used in BoB to produce something more realistic ?

Where are the dynamic wind effects that are claimed by Oleg to be affecting the shapes of the clouds ? Until now, all the clouds I have seen look all similar, like so many clones of one single cotton wool ball floating in a static and boring atmosphere.

Let’s compare BoB and the reality.

http://img607.imageshack.us/img607/3...alityvsbob.jpg

With some little photoshop changes BoB clouds could look much more realistic and I can’t believe that BoB’s graphic engine cannot do that. I think that the poor quality of clouds is due to a lack of attention to the completions (lack of time, budget, need to focus on more important bugs …)

http://img28.imageshack.us/img28/5139/realityvsbob2.jpg

PS. Even if I seem to focus on the quality of the clouds (which is quite normal as far as we talk about a flight simulator), please keep in mind that I really appreciate the other great qualities of BoB and the improvements done since Il2.

Tree_UK 11-03-2010 09:11 PM

Quote:

Originally Posted by Osprey (Post 195064)
You must be serious if you haven't anything funny to say about it.

I didn't say either, but I'm certainly not interested in massaging the ego of Tree. "I know a big hitter at Ubi blah blah"

There's absolutely nothing anybody can do about whoever the publisher is, the deal would've signed months or even years ago.

To be fair to you your a relatively new here so you would not have seen the any of the earlier posts regarding UBI.

Chivas 11-03-2010 09:31 PM

We have no verify-able source for the existence of a western publisher. UBI hasn't commented since 2006, Oleg hasn't commented. We have a forum member who says he's talked to UBI, but thats not verify-able. Either way it doesn't matter, we will get copies in the west one way or another.

Hopefully there will be some type of workable copy protection. I get a kick out of people who say copy right protection isn't needed...and wonder what they would be say, if it were their product, and their money people were stealing.

swiss 11-03-2010 09:32 PM

Quote:

Originally Posted by mazex (Post 195071)
Yep, if a western publisher has existed for many months or years they should be taken behind a shed and shot for not doing any PR work at all for this title... ;)

Rule N°1:
When you start the promotion the product must be available. :rolleyes:
Everything else is waste of money.

Chivas 11-03-2010 09:38 PM

Clouds.....we have yet to see all the cloud variations due to bugs in cloud code. Why all the pictures, everyone knows what clouds look like, even the developer. I'm sure the developer will release the most realistic clouds they can within the restrictions of game code, hardware, and fps hit.

mazex 11-03-2010 09:41 PM

Quote:

Originally Posted by swiss (Post 195090)
Rule N°1:
When you start the promotion the product must be available. :rolleyes:
Everything else is waste of money.

Internet marketing need no products - it's all about generating hype ;) Just look at Gran Turismo 5... Did they wait with marketing until the product was done? Ever heard of Diablo III?

Tree_UK 11-03-2010 09:45 PM

Quote:

Originally Posted by Chivas (Post 195089)
We have no verify-able source for the existence of a western publisher. UBI hasn't commented since 2006, Oleg hasn't commented. We have a forum member who says he's talked to UBI, but thats not verify-able. Either way it doesn't matter, we will get copies in the west one way or another.

Hopefully there will be some type of workable copy protection. I get a kick out of people who say copy right protection isn't needed...and wonder what they would be say, if it were their product, and their money people were stealing.

To be fair, i posted up all contact phone numbers for James O'reily at the time, if anyone was interested they could of picked up the phone and made the call to verify what i was saying.

Chivas 11-03-2010 09:53 PM

I'm not saying I don't believe you Tree. As a matter of fact I do believe what your saying, but don't neccessarily believe the guy you talked too. I've talked to many people at companies, who either lied, or didn't have a clue.

Freycinet 11-03-2010 09:54 PM

Quote:

Originally Posted by Triggaaar (Post 195075)
No worries, you've said more than enough, and should now delete your posts.

Could you please refrain from telling a long-standing member of this forum and a close collaborator of Oleg Maddox whether he should delete his posts or not? What kind of BS attitude is that? We're lucky that we have Oleg M, Luthier and Saqson communicating with us in this forum, so please keep your uncouth behaviour out of here.

This forum is worse than the Ubizoo ever was and I'm actually beginning to HOPE that the development team members will just stop posting in here, because it is becoming such a waste of time to wade through all the drivel for the very few worthwhile contributions in here. Oleg, Luthier and Saqson should just get on with their important work and ditch this crap forum, it is just not worth their time...

Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it.

Dano 11-03-2010 10:02 PM

Quote:

Originally Posted by Freycinet (Post 195104)
Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it.

It's a sad reflection of civilisation :(

ATAG_Bliss 11-03-2010 10:59 PM

As always, thanks for the wonderful update Oleg and development team. Wonderful video and screen shots ;)

This just keeps getting better and better every week! And thank you for taking time out of your busy schedule to supply us with a weekly update!

Cheers!

swiss 11-03-2010 11:56 PM

Quote:

Originally Posted by Freycinet (Post 195104)
Could you please refrain from telling a long-standing member of this forum and a close collaborator of Oleg Maddox whether he should delete his posts or not? What kind of BS attitude is that? We're lucky that we have Oleg M, Luthier and Saqson communicating with us in this forum, so please keep your uncouth behaviour out of here.

This forum is worse than the Ubizoo ever was and I'm actually beginning to HOPE that the development team members will just stop posting in here, because it is becoming such a waste of time to wade through all the drivel for the very few worthwhile contributions in here. Oleg, Luthier and Saqson should just get on with their important work and ditch this crap forum, it is just not worth their time...

Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it.


Jeez, he suggested to delete it for self protection.

2nd: Is saqson MG related or not? Anyone knows for sure?

swiss 11-04-2010 12:02 AM

Quote:

Originally Posted by mazex (Post 195095)
Internet marketing need no products - it's all about generating hype ;) Just look at Gran Turismo 5... Did they wait with marketing until the product was done? Ever heard of Diablo III?

Think they'll sell more copy this way?
No?
Generating the hype wasn't for free either.
Maybe it's just about incompetent marketing managers.
No, wait - it's just a Sony ;)

Last but not least: I would say we got some hype here, what do think?

major_setback 11-04-2010 12:09 AM

Quote:

Originally Posted by swiss (Post 195124)
Is saqson MG related or not? Anyone knows for sure?

Most definitely. Closely.

Look at SimHQ.

Romanator21 11-04-2010 12:09 AM

Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.

Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen.

major_setback 11-04-2010 12:23 AM

Quote:

Originally Posted by swiss (Post 195124)
Is SaQSoN MG related or not? Anyone knows for sure?




You see the name here?

http://www.rrgstudios.com/EN_04_13_ContContacts.shtml




..

=69.GIAP=TOOZ 11-04-2010 01:05 AM

Well, that is interesting - "Battle of Moscow" eh? Perhaps this is why Oleg said that he would make an announcement about the 3rd proposed release in the series as it was going to be advertised at this expo?

As to UbiSoft being the publisher, well, I hope they aren't because I have experienced the change in fortunes that came with the various releases in the IL-2 series as UbiSoft just kept doing screwy stuff with protection software and so on, and it left a sour taste in pretty much everyone's mouth at the time. However, if Saqson says they are the publisher then I am inclined to believe him, but it's not official til Oleg, or whoever is publishing BoB, says it is.

Also, I really wish people would stop talking so much sh!t all the time about things and people they clearly have no clue about! Specifically, in the case of Saqson: if any of you had any knowledge of the development history of IL-2 over the last ten years you would know that he has been right in the middle of it from the start! I started playing IL-2 in 2003, and then picked up Forgotten Battles a couple of months later when I joined a squad, and I followed the forums closely from that time. Saqson was right in the thick of it the whole time up to the release of Pacific Fighters, and is obviously still involved...
(see Major Setback's post above...;-))

So to sum up, do yourselves a favour and educate yourself before you start mouthing off.

Chivas 11-04-2010 01:41 AM

Quote:

Originally Posted by Romanator21 (Post 195131)
Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.

Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen.

Thats not what I remember. I believe he said he had a programmer working full time just on moving weather systems, which includes clouds. :) I suppose I could look thru all Olegs posts for a link, but I can't be bothered.

Fossil-Goz 11-04-2010 01:42 AM

Quote:

Originally Posted by Freycinet (Post 195104)
Could you please refrain from telling a long-standing member of this forum and a close collaborator of Oleg Maddox whether he should delete his posts or not? What kind of BS attitude is that? We're lucky that we have Oleg M, Luthier and Saqson communicating with us in this forum, so please keep your uncouth behaviour out of here.

This forum is worse than the Ubizoo ever was and I'm actually beginning to HOPE that the development team members will just stop posting in here, because it is becoming such a waste of time to wade through all the drivel for the very few worthwhile contributions in here. Oleg, Luthier and Saqson should just get on with their important work and ditch this crap forum, it is just not worth their time...

Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it.


Could not agree more.

This place is like a mass pavlov's dog experiment.

- Friday update arrives from Oleg etc
- We all start to salvitate and devour the info
- We get a few pages of 'Cool' and Wow comments
- A few questions are asked
- Oleg answers these questions (sometimes in Olgish)
- Olegs answers lead to futher questions
- Some members start to speculate/interpret Olegs answers.
- Some residents begin making suggestions/comments/off the cuff remarks to fill in the time until the next update occurs.
- Other residents start snarling at the previous comment makers
- A few broken records turn up
- A few new members ask questions about when, what PC and Copy Protection.
- The usual combatants start sledging each other about newbies questions/comments
- The Forum turns into a mass biatch fest
- Friday arrives we get a new update - Rinse and repeat

I just hope this isnt some cruel psychological warfare test.

If you need me just ring the bell outside my kennel :)

swiss 11-04-2010 01:49 AM

Quote:

Originally Posted by major_setback (Post 195136)

No further questions, thx. ;)

julien673 11-04-2010 02:52 AM

Quote:

Originally Posted by swiss (Post 195155)
No further questions, thx. ;)

Project Galba

Title:
TBA Publisher:
Ubisoft (intl)
1C (CIS) Engine:
Storm of War (1C:MG) Status:
In Development



=====

From this site

SaQSoN 11-04-2010 04:19 AM

Quote:

Originally Posted by =69.GIAP=TOOZ (Post 195148)
has been right in the middle of it from the start!

But, not from the start. I joined Luthier (on commercial basis) closer to the end of the PF development. Prior to that, as 3rd party enthusiast, I did few ship models for free, which were included into FB. :cool:

SaQSoN 11-04-2010 04:21 AM

Quote:

Originally Posted by julien673 (Post 195164)
Project Galba

That's Korea.

Romanator21 11-04-2010 04:46 AM

Quote:

Thats not what I remember. I believe he said he had a programmer working full time just on moving weather systems, which includes clouds. I suppose I could look thru all Olegs posts for a link, but I can't be bothered.
Yeah, that's true, but what I'm talking about (and what others are complaining about) is appearance, not behavior.

BTW, what does "Project Galba" even mean (I'm aware that it's the Korean War sim).

SaQSoN 11-04-2010 04:48 AM

Quote:

Originally Posted by Romanator21 (Post 195172)
BTW, what does "Project Galba" even mean (I'm aware that it's the Korean War sim).

A name of some ancient Roman emperor. Luthier recently is fond of ancient Rome history. :)

Few photos from the Igromir fair can be found here:

http://www.sukhoi.ru/forum/showthrea...t=65108&page=4

Romanator21 11-04-2010 04:54 AM

Yeah, my google search returned the Roman emperor, but what does that have to do with Korea? :grin::grin::grin:

You guys are sneaky.

SaQSoN 11-04-2010 06:03 AM

And few more photos from the fair (shots made by Oleg himself):

http://spread-wings.ru/index.php?opt...354&*Itemid=43

From top to bottom:

BoB presentation stand

Ilya Shevchenko tells about BoB

Sergey Karavaev, 1C:MG 3D modeler (Fiat Br.20 and it's cockpits) pretends he's being a Br.20 :)

Ilya Steshov, 1C:MG 3D modeler (ground vehicles) smiling with BoB Su-26 aerobatic plane on the monitor next to him

Ilya Shevchenko misses his family (which is in California ATM) very much. :D

Chivas 11-04-2010 06:06 AM

Quote:

Originally Posted by Romanator21 (Post 195172)
Yeah, that's true, but what I'm talking about (and what others are complaining about) is appearance, not behavior.

BTW, what does "Project Galba" even mean (I'm aware that it's the Korean War sim).

I believe he's doing appearance as well, and according to the developers, we haven't seen all the cloud formations yet because of bugs. :)

Richie 11-04-2010 06:23 AM

Quote:

Originally Posted by SaQSoN (Post 195181)
And few more photos from the fair (shots made by Oleg himself):

http://spread-wings.ru/index.php?opt...354&*Itemid=43

From top to bottom:

BoB presentation stand

Ilya Shevchenko tells about BoB

Sergey Karavaev, 1C:MG 3D modeler (Fiat Br.20 and it's cockpits) pretends he's being a Br.20 :)

Ilya Steshov, 1C:MG 3D modeler (ground vehicles) smiling with BoB Su-26 aerobatic plane on the monitor next to him

Ilya Shevchenko misses his family (which is in California ATM) very much. :D

Funny dudes :)

Solnyshko 11-04-2010 06:48 AM

more here with some duplication

Ltbear 11-04-2010 06:51 AM

noooooo
 
Quote:

Originally Posted by julien673 (Post 195164)
Project Galba

Title:
TBA Publisher:
Ubisoft (intl)
1C (CIS) Engine:
Storm of War (1C:MG) Status:
In Development



=====

From this site

There is one name here that i realy hoped i would not se again toghter with the 1C brand......

mr maddox WHY!!!

This realy realy realy makes me sad.......do we end up with a freaking DRM sim...they almost killed SH V with that shitzaa

my day just got realy realy bad :(

TBear

Solnyshko 11-04-2010 07:06 AM

That page has been up on RRG Studios' site going on two years - also Project Galba (Korea) may well have a completely different publishing arrangement

Hood 11-04-2010 07:26 AM

There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.

Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation.

If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.

Hood

Ltbear 11-04-2010 07:44 AM

Quote:

Originally Posted by Hood (Post 195196)
There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.

Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation.

If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.

Hood

All i can say is that as a long time modder and player of the SH series the DRM was a complete dicaster.

DRM can proberbly work, but with the extremly bad support Ubi have both on there site and on the phone and mixed up with a semi broken protection system (werry unstable) it will be sad if SOW should end up in the grinder....im not talking about other version of DRM im talking strictly about the one Ubi are using.....

And well if ubi earned more with that, they aint using it to fix a broken game...(sh V is a In house) production.....

Personaly i could live with 10 versions of starforce than one version of Ubi`s fancy dandy DRM...

Solnyshko 11-04-2010 07:46 AM

Quote:

Originally Posted by Hood (Post 195196)

...I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.


not being locally connected (for whatever reason) or a server down at the other end is going to be obstructive. Anyway, 'nuff said on this subject. Publisher will most probably be announced later today

Hecke 11-04-2010 07:47 AM

Quote:

Originally Posted by Hood (Post 195196)
There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.

Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation.

If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.

Hood


What a silly post. If the majoraty of gamers would think like this, we wouldn't have any privacy at all any more. You seem to have no personal opinion, you just nod in agreement like these nodding dogs to every sh*t the publisher pretends to be necessary.

It's not only that DRM causes a permanent internet connection to the publisher (who knows what private data they read out and use for their statistics and other) and as you can see, game servers are switched off already after a year or two.
Imagine this happens with SoW.

And, why is it the publishers decision when I will be able to play a game? It's my right to play it when I want to and where I want to.

Ltbear 11-04-2010 07:47 AM

Quote:

Originally Posted by Solnyshko (Post 195203)
not being locally connected (for whatever reason) or a server down at the other end is going to be obstructive. Anyway, 'nuff said on this subject. Publisher will most probably be announced later today

sorry...got fired up..... :) wount happen again :)

Hecke 11-04-2010 07:58 AM

1 Attachment(s)
Nvidia 3D Vision. Sounds like they want to test SoW with it.

Richie 11-04-2010 08:49 AM

I thought Ubisoft forgot about this sim years ago.

DD_crash 11-04-2010 09:18 AM

Quote:

Originally Posted by Richie (Post 195215)
I thought Ubisoft forgot about this sim years ago.

After the Grumman incident I think that Oleg hopes so ;0

Richie 11-04-2010 09:34 AM

Maybe our K4's will have a little more poop if SOW continues on threw the war years

http://www.servinghistory.com/topics..._109K_Kurf_Rst

I've seen this top speed listed in books too and this pilot on "Dogfights"...although who can trust that...says he had a heck of a time with one and you can see it's a K4 buy the covers on the retracts.

http://www.youtube.com/watch?v=VCGXPnYqks0

http://www.youtube.com/watch?v=jIi_j...eature=related

I'll have to try his snazzy maneuver some day.

dduff442 11-04-2010 10:26 AM

No sim developer should consider Ubisoft. Even forgetting the DRM fiasco and legitimate concerns about privacy and ownership, the entire Silent Hunter series is a disaster as a simulator.

Escort and anti-sub aircraft ai are much simpler than air-to-air ai, but Ubi make a mess of it. The sensors are 'modelled' in such a way that they can't even be modded to give reasonable answers, and if 1C:Maddox did subs you'd have options of modelling trim tanks, CoG changes from launched torpedoes etc, and boats would handle realistically.

After several generations of big-selling games, Ubi have never even attempted to fix any of these problems: instead, they've chosen to add more layers of buggy, poorly thought-out human content that might by okay if it only worked.

Ubi have nothing to offer 1C and 1C shouldn't get suckered into offering Ubisoft credibility they don't deserve.

dduff

Redwan 11-04-2010 10:51 AM

Oh ! I thought that I was on the Silent Hunter Forum :confused:

Personaly I think that discussions about UBI's credibility and other ragots, should be held in appropriate topics and I hope that we will keep on talking about BoB. Please keep in mind that people who read this topic are borred of searching a post related to BoB in the middle of all these ragots ...

By the way, does anyone know if U-Boots will be modeled in BoB ?
If yes, will they be able to dive or will we have two versions like in IL2, one above and an other one under the water ?

Richie 11-04-2010 11:00 AM

Quote:

Originally Posted by dduff442 (Post 195242)
No sim developer should consider Ubisoft. Even forgetting the DRM fiasco and legitimate concerns about privacy and ownership, the entire Silent Hunter series is a disaster as a simulator.

Escort and anti-sub aircraft ai are much simpler than air-to-air ai, but Ubi make a mess of it. The sensors are 'modelled' in such a way that they can't even be modded to give reasonable answers, and if 1C:Maddox did subs you'd have options of modelling trim tanks, CoG changes from launched torpedoes etc, and boats would handle realistically.

After several generations of big-selling games, Ubi have never even attempted to fix any of these problems: instead, they've chosen to add more layers of buggy, poorly thought-out human content that might by okay if it only worked.

Ubi have nothing to offer 1C and 1C shouldn't get suckered into offering Ubisoft credibility they don't deserve.

dduff

Silent Hunter III is great it's the new one that's trash but that starforce on the disks is terrible trouble.

Silent Hunter III is fun.

http://www.gamespot.com/pc/sim/silen...ii/review.html

Blackdog_kt 11-04-2010 11:38 AM

Quote:

Originally Posted by Hood (Post 195196)
There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.

Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation.

If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.

Hood

So, if people with flaky connections suffer and some don't buy the game, how does less sales overall ensure the developers getting paid for their work? By losing guaranteed sales through focusing on deterring people that never will constitute a sale? Without DRM you lose money due to pirates. With DRM you still lose money due to pirates (because nothing ever stays uncracked if it attracts their interest), but on top of that you also lose money by disgruntled would-be buyers. How is that making sure the developers will get paid? Sorry, i'm confused. :confused:

Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.

Which begs a further question i'd very much like to have answered but none of us probably will...how much of those 60 Euros a new game costs actually goes to the developer's pocket and how much is gobbled up by the publishers? I'd guess a pretty substantial amount, since it's what actually pays for the advertising campaigns and they also want to make a hefty profit too. It happens in the music industry as well and just like they broughts us DRM and are now abandoning it, it could possibly be the same way on the PC.

I once watched a guy's interview on the English speaking Russia Today channel, the guy is not an industry name but he's rich enough to build an orphanage in Afghanistan out of his own pocket. Journalist asks him why he's an independent artist without a publishing record label and after stating his activist/political opinion he also adds "and let's be honest here...i earn way more than i would if i was signed for 10 or 20 cents per disc sold".

The problem with this is not people getting paid for their work, that's fine. The problem is that on a sale of a certain item (a music record or a piece of software), people who have no connection whatsoever to its actual development and creation end up gobbling up the lion's share of the budget because of having to pay for over-advertising on one hand and being greedy on the other. Meanwhile, the creators get bread crumps while the publisher damages the creator-customer/fan relationship by imposing artificial restrictions on legitimate customers just so they won't be able to re-sell what they bought and cut into their profits. Pretty selfish on their behalf being such bad people towards both the artists and the fans, don't you think?

Why do you think 1c will self-publish in Russia? ;)

I hope they have chosen some small, independent, flight-sim specific publisher for Europe.
Aerosoft for example would be a very good choice. They published RoF in Europe and are also going to do the same for Jet Thunder (the upcoming Falklands sim), plus they are heavily into MSFS add-ons so they might be able to do some for SoW as well.

Anyway, i guess we can't change anything at this point, but objections have to be aired. We're the ones who will buy this game, recommend it to our friends and buy a second copy as a present for our dad, so i'd say we have a say in things. If not for how this title will be handled, then to prevent possibly bad things happening in the future ones.

kalimba 11-04-2010 12:07 PM

Quote:

Originally Posted by Blackdog_kt (Post 195261)
Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.

You say that sales don't relate to developpers and don't influence their income ?

So how do developpers make their money ? I would like to have your input on this ... ;)

Salute !

Hecke 11-04-2010 12:19 PM

Why would UBI let this forum opened if they weren't publisher anymore?

http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264

SlipBall 11-04-2010 12:22 PM

Quote:
Originally Posted by Blackdog_kt http://forum.1cpublishing.eu/images/...s/viewpost.gif
Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.


I think that its about stemming hacking...the community needs to change their attitude on this issue, just look how the modding from a hack, was/is embraced by a good percentage of us.:(

BadAim 11-04-2010 12:24 PM

Quote:

Originally Posted by Blackdog_kt (Post 195261)

Why do you think 1c will self-publish in Russia? ;)

Er, because they're a publisher?

Seriously though, I understand the distaste for DRM, but we don't know a fooking thing about what (if any) DRM SOW will have.........so why all the Apoplexy? (and not just you Blackdog)

SlipBall 11-04-2010 12:26 PM

Quote:

Originally Posted by Hecke (Post 195269)
Why would UBI let this forum opened if they weren't publisher anymore?

http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264


High chance they are the publisher

Richie 11-04-2010 12:32 PM

Someone get in touch with this Heinkill person and tell him to take this SOW prebeta. thing down. It is simply screenshots from the film "The German". He shouldn't be listing it on a site like this as Storm Of War screen shots. Look in "film stills".


http://heinkill.webs.com/stormofwarnews.htm



http://www.thegermanmovie.com/

BG-09 11-04-2010 12:53 PM

SoW do not need any publisher at all. We can buy directly from Oleg. Oleg, pass me one copy my friend, how much $?

~Cheers!

Hecke 11-04-2010 12:56 PM

Quote:

Originally Posted by BG-09 (Post 195280)
SoW do not need any publisher at all. We can buy directly from Oleg. Oleg, pass me one copy my friend, how much $?

~Cheers!


Yes, who needs publishers.

Oleg can easily burn 1000 copys each day with his office computers and send them out himself. :)

speculum jockey 11-04-2010 01:18 PM

Quote:

Originally Posted by Hecke (Post 195281)
Yes, who needs publishers.

Oleg can easily burn 1000 copys each day with his office computers and send them out himself. :)

Steam's pretty cool, and it already has the built in DRM and Offline Mode as well. Although I'm one of those guys who like to have an actual physical copy.

swiss 11-04-2010 01:18 PM

Quote:

Originally Posted by Richie (Post 195227)


I'll have to try his snazzy maneuver some day.

The first part works - problem is, you loose too much energy and can not pick up speed fast enough to go after the 109.
At least in the game.

swiss 11-04-2010 01:32 PM

Quote:

Originally Posted by speculum jockey (Post 195285)
Steam's pretty cool, and it already has the built in DRM and Offline Mode as well. Although I'm one of those guys who like to have an actual physical copy.

Concerning the DRM issue.

1. DRM will be hacked - always. If they won't, the game is a flop.
2. We realize you can protect a game only for a certain amount of time.
3. therefore you need a drm which keeps the hackers busy, but the same is cheap(will be worthless in no time anyway) and doesn't piss off the customers too much.


I like to compare it to bicycle lock.
There are all kind of locks, but with a cutting disc you can open them all.
So what you need is the cheapest lock you need a cutting disc for.

i.e. there are (solid steel, u-)locks for $200 and some for $40.
The only difference is, it takes ten seconds more to cut the $200 lock compared to it's cheap $40 pendant.

I still think a one time activation(plus a check during each update/patch) is the best solution.
The same product number can't be active twice, right? ;)

robtek 11-04-2010 02:54 PM

I'll second swiss idea, there should be a protection, but one that doesn`t leave the paying customer in a worse position than the pirate!!!
SH5's protection was cracked pretty fast and produced the situation named above.
Something like Windows has, with a check for every update and a secondary check for stolen keys on the package would sound good to me.

pete410 11-04-2010 03:02 PM

By far the best copy protection today is offering a game with a solid multiplayer experience (coop is a must) integrated to something pirate proof like Steam or Battlenet.

Foo'bar 11-04-2010 03:52 PM

Quote:

Originally Posted by Hecke (Post 195269)
Why would UBI let this forum opened if they weren't publisher anymore?

http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264

Easy question. Easy answer.

Tree_UK 11-04-2010 04:01 PM

Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:

http://www.youtube.com/watch?v=OYYFlTzkI0M

fireflyerz 11-04-2010 04:16 PM

For what its worth Tree, thats probably the best update weve had so far... cheers:grin:

KG26_Alpha 11-04-2010 04:19 PM

Arghhh

swiss 11-04-2010 04:22 PM

Quote:

Originally Posted by Tree_UK (Post 195343)
Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:

awesome!




http://www.youtube.com/watch?v=z0eCPeBFEG4

repost?

LoBiSoMeM 11-04-2010 04:22 PM

[QUOTE=Tree_UK;195343]Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:
[QUOTE]

A beautifull slideshow and enough "photorealistic" to me!

Not the final product, as always said, not fully optimized yet, but finally we can see the amazing ground with great colours in move.

Near perfect!

swiss 11-04-2010 04:35 PM

from sukhoi, google translate:

Quote:

RAM the machine really is not enough - significantly frieze above the city.
From small things:
1)The game is Already embedded server, as was the IL-2.
2)We see the flames from the exhaust pipe.
3) Tips, when you hover on instruments / controls, contrary to expectations, not nervous.
3)To bring down Henke, prshlos very sweat - shot down just long burst into the engine.
4) No 'rubbish' spill out when hit enemy aircraft with machine guns. Guided only by the flash, indicating where it was hit by a bullet.
5) The chassis are available, compared with 'sludge' is very slow - waited forty seconds, probably.I guess he's talking about the l-gear
6) to keep the basic il2 shortcuts.
7) did not find how to keep a record of flight. Trk.
8) This version has not seen traffic in London
9) under a bridge in London you can fly, and as a middle tier of the bridge and under the bottom

Chivas 11-04-2010 04:47 PM

Quote:

Originally Posted by Hecke (Post 195281)
Yes, who needs publishers.

Oleg can easily burn 1000 copys each day with his office computers and send them out himself. :)

That would be great in a perfect world, but pirates would soon be burning more copies than Oleg possibly could.

Hecke 11-04-2010 04:51 PM

The videos look awesome, a real pity that it's filmed with a bad cam.

Looking at the perfect water one question jumps to my mind. Will there be bigger waves, when the weather gets worse?

Hood 11-04-2010 05:04 PM

Quote:

Originally Posted by Hecke (Post 195204)
What a silly post. If the majoraty of gamers would think like this, we wouldn't have any privacy at all any more. You seem to have no personal opinion, you just nod in agreement like these nodding dogs to every sh*t the publisher pretends to be necessary.

It's not only that DRM causes a permanent internet connection to the publisher (who knows what private data they read out and use for their statistics and other) and as you can see, game servers are switched off already after a year or two.
Imagine this happens with SoW.

And, why is it the publishers decision when I will be able to play a game? It's my right to play it when I want to and where I want to.

I think you're funny. It's probably unintentional though so really I'm laughing at you rather than with you. That aside, I presume that you're on the "nodding dogs" side that doesn't like DRM?

DRM takes many many forms so provided it isn't obstructive then I have no problem with it. As I'm repeating myself I'll leave it at that.

Hood

http://upperjames.files.wordpress.com/2008/09/dog.jpg

Richie 11-04-2010 05:04 PM

I would say maybe he had it on high settings Tree...eh? I like the interface :)

Abbeville-Boy 11-04-2010 05:06 PM

Quote:

Originally Posted by Blackdog_kt (Post 195261)
Sorry, i'm confused. :confused:

Actually, this is all about preventing you from second-hand selling your game.


:grin: who would ever want to sell their copy :confused::confused::confused::confused::grin:

Richie 11-04-2010 05:20 PM

That's a roger that. I can see this is going to be exactly like IL-2 Sturmovik 2001. Straight Airwar all day long until you fall asleep. At least for the first month.

Jaws2002 11-04-2010 05:44 PM

OK. This two movies are some of the best updates so far.

The game looks bloody glorious.:o:o I'm not worried at all about the slower frame rates at low altitude, in this clips. This is a version put up for the show, not exactly optimiszed yet. I'm also aware this computers they have there at the show, are not exactly kick ass gaming rigs.

The whole game looks absolutely beautiful and the lighting is just superb.

Can't wait to get my hands on it.:eek:

Robert 11-04-2010 05:47 PM

Quote:

Originally Posted by Tree_UK (Post 195343)
Check out this vid, move it on to 3.40 you will see a guy flying over the ground, unfortunatley it runs like a slide show :confused:

http://www.youtube.com/watch?v=OYYFlTzkI0M

Wonder what it looks like on ATI? ;)

I'm just glad to see the video and I'll watch and wait to see how this game gets optimized. The core experience of the video was nice. In those last frames before the 88 went down I thought the cockpit and lighting looked superb. The character screen has blanked out figures, so I suspect that feature isn't quite ready.

Nice to see the video..... Thanks Tree.


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