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@Oleg: After all the infantry-based games that want to be vehicle- and flight-simulations (like ArmA or BF2) and fail utterly, it's a great idea to have a flightsim giving players the chance to use ground-vehicles. Another revolutionary idea, though it was truly overdue! |
(quote)Oleg Maddox
Am I right? Have you ever been wrong?:grin:...not offen I think |
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it is exciting to see many of those aspects are coming true, many of us have dreamed of some sorts of integration of a flightsim with ships, submarines, and ground vehicles like tanks :) will we be able to walk/run with our player pilot ? for ex from aircraft to AA gun, from briefing hut to aircraft, and from crashed aircraft to nearby vehicle for example ? if not immediately available, is that type of "real world" interaction going to be possible for the BoB players at some point ? thanks again for your recent answers, its great to get some further detail :) |
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Thanks for the reply Oleg. Whatever ROF turns out to be we're all still hoping BoB gets here soon. Best of luck and good hunting AP:-) |
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Its pretty hard to escape the reality of the internet. The idea of the internet was to put information in the hands of the "people", and for the most part the "free" exchange of information is the most successful aspect of the internet in the 21st century. But along with information the individual now has the opportunity to express oneself to a world audience. Its just sad that so many people either mistake rudeness for self expression (empowered by the anonymity of the internet) or lack the imagination to explore the world of language and how it can help define who we are. The internet is still pretty young and mabey at some point a more mature attitude will develop...(rant over...) |
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Though I doubt it will improve much. Humans always showed the most ugly sides of their personality, hiding behind the anonymity of a mask, a vail or a uniform. Same for primates, btw. So I guess it comes down to the individuals personality to be pleased with a half-filled glas or shout and scream because it's half-empty. The later are not the majority though, just the ones that shout the loudest and the most often... ;) |
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Arma 2 approaches a combat simulator and it succeeds i mean it has loads of bugs but there is no game that comes close in it's overall realism , sure it doesn't have the indepth FM or flightsim feel but it does it way over the arcade level for all it's vehicles and weapons. To be honest i don't think a mega sim of which some of you guys seem to beleive in here is possible, having a tank , ship , infantry and flight sim in one and a map as larage as the one in RoF or BoB would just be impossible unless you render everything very low detailed , and exclude physics etc. You've to remember that these games that contains different formats such as flying vs Infantry has limited maps usually smalls ones.. Arma 1,2 has a very big one for being this type of game. The ground graphics archived in Arma 2 I'd kiss Oleg if that ground graphic would be there in SoW but it won't. Tell me how in the world it would first of all even be fun with a map as large as say whole England or more and to be able to drive tanks, seriously you'd have to drive, walk etc forever and you could get so lost that it's freaking insane i mean even a simulator has limits, besides how about wild life, civilians etc... this is just not possible on that scale not by far at this time. I say stick to your market which is flight sims and make it as awesome as possible and model key ground objects such as AA etc which you're already doing, leave infantry , tanks and other ground based stuff for simulators like Silent Heroes , Red Orchestra etc. Oleg is a person not a god btw chill on the fanboism it's freaking scary sometimes..almost like the John Carmack fans at ID Software ffs. |
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