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-   -   ROF online shenanigan. (http://forum.fulqrumpublishing.com/showthread.php?t=6642)

ZaltysZ 03-16-2009 01:54 PM

I think Bob have wanted to say "single player mode" instead of "offline mode".

jasonbirder 03-16-2009 03:33 PM

(Apologies for cross posting)
Quote:

3. Do I need an internet connection to play ROF?

Yes, because first of all we are talking about online service, where you can get together with many other people with same interests, where you can get in groups and play against other users or AI and many more.

4. What kind of copy protection is used in ROF?

User online authorization, which processed in game GUI each time you startup "Rise of Flight".

5. Can I play ROF in offline mode?

No, you can't.

6. If an internet connection fails while playing ROF, what will happen? Can I start the next mission? Same with career mode, what will happened with my statistics?

"Connection error" message will appear and you will not be able to continue without proper internet connection, thus all statistics will be lost. But if connection to the internet will be reestablished before the end of the mission this problem might not appear. Please note that multiplayer mode will crash due to lack of internet connection.

7. If an internet connection is required, what amount of traffic (in/out) will there be within one hour?

In multiplayer mode, depending on eventfulness, there will be considerable amount of traffic.
In singleplayer mode (single mission, training, career) - the amount of traffic will be minimal (only statistics and system messages)

8. What advantages will I have when playing ROF (online connection)?

- Most of game settings are saved (backed up) on our master-server. (After terminal change all settings will be transferred automatically)
- Integrated statistics system
- The rules of our game will not change (the same rules apply for all users) in multiplayer and single player mode. Thus both modes will provide competitive game play for all users
- We do not have content scramble system, thus there is no problems.
- Possibility to update game (most of game files) without any downloading and installing.
- And many more

9. Can I download patches separately? How do I install them? (do I need to have an internet connection)?

- The system works automatically. All available patches will be downloaded and installed automatically each time user startup the game.
- In order to provide competitive game play for all users (fair play) you will only be able to run your game if you have the latest patch installed on your system
- To download the latest patch (update) your pc should be connected to the internet.
Seems pretty draconian to me...way beyond simple copy protection!
*Primarily talking about online modes
*No Offline Play
*Lose internet connection...lose your mission
*Even in single player mode you'll be exchanging data in the form of statistics and systems messages
etc etc

Bobb4 03-16-2009 06:46 PM

Quote:

Originally Posted by JG52Uther (Post 69965)
Guess you missed this bit Bobb

5. Can I play ROF in offline mode?

No, you can't.

Sorry I meant single player

virre89 03-16-2009 07:05 PM

Quote:

Originally Posted by jasonbirder (Post 69964)
Really...I don't thinkso...its not about copy protection..I have no problems with that whatsoever...
I never complained about Boontbox and I never moaned about starforce..I had the original Pe2 extension (4.05) and I have LOMAC and Flaming Cliffs..and will have DCS Black Shark when it arrives in the UK...
Its about something completely different...being online 100% of the time being MANDATORY even when playing in single player mode...
It is to all intents and purposes eliminating Offline play (even single player mode requires you to be online)
I don't play online...not now, not ever nor will i do so, nor will i purchase an online only game...
Its a shame i liked the look of RoF and given by the huge pile of IL2 stuff i've bought over the years...campaigns, Dynamic Campaigns, add ons compilations etc etc...you would have thought i'd be the target market for them (You know...plays flight sims alot, spends his money frequently, has no issues buying downloaded content, has a reliable and fast broadband connection) so if their business model puts me off...what chance does it stand with the wider public?
I resent it being portrayed as a copy protection issue...i'm fine with (even relatively intrusive) copy protection...I just don't want to play online...

Why are you bothering to whine about it over and over again, seems like you want them to fail badly pointing out that their gonna lose sales and how it will go for them when their bankrupt wtf... you're not contributing

Apparently their willing to take the chance and i hope they succeed because the quality of the game looks stunning, and we've all been waiting for a decent ww1 sim for several years.

Internet and requirement of online connection ain't unusual in todays society so i doubt they'll lose any significant sales, sure some but i doubt the majority. I mean there's online only games all around us such as Battlefield series(yes they've sp mode but is a totally 100% focused MP game), mmorpgs etc etc

Tvrdi 03-16-2009 07:34 PM

Here is the response from their Blog...



Welcome to the future, or «Rise of Flight» off-line.

What is «Rise of Flight» in virtual life - we have shown you in our past blogs with some videos, screenshots, illustrated graphic s process, physics and aerodynamics.

Today we will tell you about what is «Rise of Flight» in a real life. First of all I would like to begin with telling you what it's actually not, it's not your just another "cd" with game on it.

From the beginning we were engaged in developing with more than just another game, but a basement - platform for future development.

«Rise of Flight» will run mostly on powerful computers. All the requirements are based on calculations and cannot be questioned. Up-to-date computers will provide you with better scenery picture and overall game quality. The same apply to the internet connection/ online play. Online connection is the fundamental basement for all big projects. We are not short-lived game and we can all see the disadvantages of online connection but what about all the advantages?

Online connection in «Rise of Flight» will give you:

1. Virtual game world. First of all «Rise of Flight» is a constructer, which will be updated frequently, we will develop and make the game better. «Rise of Flight» - is a world in development, the key point of this project is online play.

2. Up-to-date game versions will guarantee smooth play with no bugs for all users. Not to mention free updates which will be downloaded automatically each time you login into game. Each time new version or an update is available (new areas, landscapes, weather condition) - it will be automatically downloaded and installed on your system. This system will provide you with nice updates and exclude any bugs while playing in multiplayer.

3. At any time you can log on and have a look at your statistics and ratings worldwide. You will be able to access our server, which is collecting statistics from to all users. You can always log on and a have a look at the "Hamburg score"..." for your notice: according to one circus legend, which was told by Victor Shklovsky, fighters from all over the world used to gather up in some old Hamburg pub, they used to close up all doors and windows and fight with "no fooling around". Only once in a year in Hamburg they could really understand who is "numero uno" and who is "numero 99". At any time and any game server (multiplayer or career mode) your statistics will be counted and shown in statistics worldwide (except singleplayer mode). Even in few years time you will be able to access your statistics and compare it to everyone else. And who knows, maybe you will be the best?

4. Possibility to make some cash and to take participation in development. There is something that we have not mentioned yet. As I have told you - «Rise of Flight» is not just a game, it's a platform, which will allow users not only to enjoy game play, but also to participate in development of this project and to earn money. For your notice: you can make your own stuff, from missions and campaigns to fighters, landscapes, villages and cities. We would like to ask everyone to participate because we will not be able to cover every part and possibility of this game. If not you guys (users) who will else better know what this game really need. Only with online connection we will be able to see the best stuff from, to understand what is interesting for users and what we can put into production for updates

* just a small notice for everyone with traffic or internet connection problem. For "career mode" or "singleplayer mode" you will only need connection to start up or end up your mission (for your statistics). The rest of the time basically you don't have to be connected to the internet. 3-4 hours play traffic will equal to one downloaded page on our blog. In "multiplayer mode" you should be connected to the internet at all time.

nearmiss 03-16-2009 07:44 PM

Quote:

Originally Posted by Tvrdi (Post 69996)
Here is the response from their Blog...

Welcome to the future, or «Rise of Flight» off-line.


* just a small notice for everyone with traffic or internet connection problem. For "career mode" or "singleplayer mode" you will only need connection to start up or end up your mission (for your statistics). The rest of the time basically you don't have to be connected to the internet. 3-4 hours play traffic will equal to one downloaded page on our blog. In "multiplayer mode" you should be connected to the internet at all time.

Don't you find this intrusive. Who the heck should care about my statistics when I'm OFFLINE.

Just another way to datamine

JG52Uther 03-16-2009 07:59 PM

Quote:

Originally Posted by nearmiss (Post 69997)
Don't you find this intrusive. Who the heck should care about my statistics when I'm OFFLINE.

Just another way to datamine

Oh I don't know.I am very happy to open my computer to an unknown Russian company...not!

Clever how they release updates for months to get us all going,then spring this rubbish.I think they were out of touch if they thought everyone would be happy.

tagTaken2 03-16-2009 08:11 PM

Welcome to the future, my ass.

None of the reasons they've provided have any appeal to me.

Who wants to start a pool on how long before neoqb tank if we don't get an offline option?

Tvrdi 03-16-2009 08:15 PM

Quote:

Originally Posted by JG52Uther (Post 69998)
Oh I don't know.I am very happy to open my computer to an unknown Russian company...not!

Clever how they release updates for months to get us all going,then spring this rubbish.I think they were out of touch if they thought everyone would be happy.

unknown russian company did a great job....like maddox when they were "unknown russian company"...go back to your redneck nest....

KG26_Alpha 03-16-2009 08:17 PM

Quote:

Originally Posted by tagTaken2 (Post 69999)
Who wants to start a pool on how long before neoqb tank if we don't get an offline option?

Who cares !!!


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