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-   -   What disappoints me is the lack of communication on the 'Official' forum :( (http://forum.fulqrumpublishing.com/showthread.php?t=3608)

robtek 07-23-2008 08:31 PM

i think the g´s will be simulated in form of black or red outs as they are in il2 already.
what i hope is, that in planes who have a less than perfect seat/body position (like spit and hurri, compared to 109 and 190) those effects are stronger.

MOH_Hirth 07-23-2008 09:48 PM

What is the problem OLeg came here and say Hello? Need we know by another sites what is go on in IL-2 or SOW? Was this way with IL-2 for console version... we deserve more atention.

ElAurens 07-23-2008 09:49 PM

I think you are all thinking inside the box.

I don't think Oleg is.

I firmly believe that once SOW is released, that FB/PF/1946 will be forgotten in less than a year, all mods and US Navy fanbois not withstanding.

;)

JG52Uther 07-23-2008 10:29 PM

Quote:

Originally Posted by ElAurens (Post 46135)
I think you are all thinking inside the box.

I don't think Oleg is.

I firmly believe that once SOW is released, that FB/PF/1946 will be forgotten in less than a year, all mods and US Navy fanbois not withstanding.

;)

Yes but what year! ;)

WhiteSnake 07-23-2008 11:13 PM

I hope for Oleg hese making the game for DX11 or it will be hoppelessly outdated by the time it comes out ;)

Seriously i do hope the game uses DX10/DX10.1, light, reflections and smoke just would look awsome than, sill dont believe that OpenGL is capable of detail but i could be wrong...

Sturm_Williger 07-23-2008 11:46 PM

Quote:

Originally Posted by ElAurens (Post 46135)
I think you are all thinking inside the box.

I don't think Oleg is.

I firmly believe that once SOW is released, that FB/PF/1946 will be forgotten in less than a year, all mods and US Navy fanbois not withstanding.

;)

Respectfully, I must disagree.
Sure, I expect great things from SOW:BoB, but it will be some time before any other addons( theatres ) show up.

So when I have a yen to fly
Late War ( anything after 1941 really )
Eastern Front
Pacific
Med
you can be sure I'll be strapping on the trusty 1946.

and as further theatres get released for SOW, the times I fire up IL2 will diminish. But it wont be within one year, be sure !

jermin 07-24-2008 01:26 AM

+111111111111111111111111111111111111

Chivas 07-24-2008 03:49 AM

If SOW terrain graphics are better than the high definition movie I've just seen of BOP then FB, as good as it is, will be deleted from my harddrive. Dynamic weather over a believable terrain with a living world, will make flying FB like going back and playing Pong.

robtek 07-24-2008 02:49 PM

Quote:

Originally Posted by WhiteSnake (Post 46144)
I hope for Oleg hese making the game for DX11 or it will be hoppelessly outdated by the time it comes out ;)

Seriously i do hope the game uses DX10/DX10.1, light, reflections and smoke just would look awsome than, sill dont believe that OpenGL is capable of detail but i could be wrong...

afaik its been said that BoB:SoW will still use OpenGL and not DirectX as standard language.

Thunderbolt56 07-24-2008 07:13 PM

Quote:

Originally Posted by WhiteSnake (Post 46144)
I hope for Oleg hese making the game for DX11 or it will be hoppelessly outdated by the time it comes out ;)

Seriously i do hope the game uses DX10/DX10.1, light, reflections and smoke just would look awsome than, sill dont believe that OpenGL is capable of detail but i could be wrong...


Unless something's changed, it will be DX9.0c.


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