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-   -   Bug-Thread for Patch-Release-Candiate (Friday, 28. Sept) (http://forum.fulqrumpublishing.com/showthread.php?t=34623)

GF_Mastiff 09-29-2012 01:52 PM

load outs
(customization for Single player) still don't work.

I sure hope for a hot fix for the Spits and Hurricanes!

Not sure what happen to quality control. But maybe they can only afford BF109E's quality control Testers? Because that plane still has no drag on control surfaces or radiators....

[URU]AkeR 09-29-2012 02:24 PM

Need some help. Previous patch i was getting 30-40 fps over england, very smooth, now with th same settings i get 9-15 fps. Any ideas how to fix it?

E8200
GTX 260
3 gb ram
win 7

settings low-medium, no shadows

=XIII=Shea 09-29-2012 02:44 PM

Quote:

Originally Posted by Gromic (Post 464952)
Regenerating your conf.ini might clear that up. Worked for our squadies that had the same issue.

So, rename your conf.ini to something like conf.ini.old and restart your game. CoD will re-create it for you. Test to see if the microstutters still remain.

If it doesn't work, just delete the new conf.ini and rename your conf.ini.old back to conf.ini

That did the trick thanks m8

Continu0 09-29-2012 03:36 PM

- AI Stuka-Horns are neverending
- Spit on the ground: Water-Temperature increases to 97 degrees WITHOUT runing engine
- Rivers are displayed too wide on distance (Best example Dunkirk. Looks weird.)

David198502 09-29-2012 04:16 PM

LOD dissapearing planes:
it got better!but:spits still have the problem that they become invisible in a certain distance...a bit closer or farther away, and they appear again...for other planes this problem seems to be solved with this patch.

landing gear down bug: saw it now more often than with previous patches, that the landing gear seems to be down, while its obviously not.

contacts through clouds: although contacts are now better to spot in common, they now are visible through clouds as well(again).this is true for ground objects as well as other aircrafts.

ships?: i dont know, but i made a mission today and placed ships in the channel(both static and dynamic ones) and when i played the mission, all the ships were burning for some reason and sunk in the end.

as this is supposed to be the last patch, i will once more raise my voice and say: clouds are not visible the same way for different players.some clouds are even completely invisible for one player, while they are perfectly visible for the other player flying only a few meters next to him...

Kupsised 09-29-2012 06:14 PM

Hit Sounds

Hit sounds are working very well (and very loud!) offline, but not online. Just ran a test and was having trouble telling whether my engines were blowing up because I was doing something wrong or because I was being hit, then the pilot died. Unless I overheated or over-revved the pilot, there are no hit sounds (also it said I was killed by a G50, so it was definately the lack of hit sounds.)

SKUD 09-29-2012 06:45 PM

Quote:

Originally Posted by ATAG_Keller (Post 464745)
Ship "dots" appearing through clouds.
Hatch cable in 109 does not cast shadow. (minor bug)

+1

Flanker35M 09-29-2012 06:58 PM

S!

The square lines came back with this patch. Easiest seen over water, like a drawn square around you. Were not there in last beta. Also the grass draws patch after patch when you roll. Next patch of grass area pops up when you reach the edge of the previous one. Seems changes to the GFX engine has brought back some old graphical quirks we used to have. Performance vise the game is OK. AI and radio comms could use at least some attention before moving on to the sequel, horrendous to play offline :(

Insuber 09-29-2012 07:01 PM

Quote:

Originally Posted by ATAG_Keller (Post 464745)
Hatch cable in 109 does not cast shadow. (minor bug)

EDIT: Hatch cables don't cast a shadow for me, AND the remaining cockpit shadows are very jagged. Kind of low res.

larry69 09-29-2012 07:15 PM

where are the skins?
 
..only the half of the hole squadron is with skins. the others are "standard".:(
or is it just by me???:confused:


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