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-   -   Spit/109 sea level speed comparisons in 1.08 beta patch (http://forum.fulqrumpublishing.com/showthread.php?t=34115)

swift 09-05-2012 05:49 PM

Your problem, AoA, is that you only accept results that are in accordance with your philosophy. I'd say IL2 1947 came up with results that used anecdotical evidence where hard data was not available and the job was not bad. You refuse this on a categoric basis and that is why we won't get anywhere in this discussion.

I do not convince you obviously.

You don't convince me either because I do think that anecdotical evidence can be used as a support (also because I do not believe your claim that those spit pilots if outturned by a 109 would inevitably have been killed. I am convinced that there would have been sufficient cases of lucky blokes who would have escaped nonetheless to report about them being outturned by a 109. Now even if their number would have been small we have to see that there is just zero accounts on this).

We might continue jousting but this won't lead to anything. So let's agree that we disagree.

ACE-OF-ACES 09-05-2012 08:45 PM

Quote:

Originally Posted by swift (Post 458740)
Your problem, AoA, is that you only accept results that are in accordance with your philosophy.

Not true

I am willing to accept anything, as I noted, I have an open mind on this..

As a mater of fact, 20 years ago I was making the same argument your making now!

But over the past 20 years I have come to the conclusion that it can not be done (read I and others tried it)!

As noted, I wish someone could prove me wrong on this!

So, who knows, maybe you are the one who can do it?

But up to now you have not provided anything to elevate the concerns I have brought up!

To re-cap, I have brought up two concerns (two of many, but the two I find to be the most important)

1) anecdotical evidence is typically, if not always a one sided story
2) anecdotical evidence is written by those who lived to write about it

For Examples..

WRT item 1) You will be hard pressed to find an after actions report that has input from both the axis and allied pilot with regards to the encounter (say dog fight).
WRT item 2) Using your example of 1,000 Spitfires saying they could out turn a 109, you don't know how many Spitfire pilots were shot down trying to turn with a 109.

Explain to me how you account for these two items in your statistical analysis and than maybe I can start to see it from your point of view..

Because you just saying 'this method worked' wrt IL-2 explains nothing..

And has that used car salesman "trust me" feel to it..

Better yet, give us an example of how you applied this method in IL-2!!

Just one!

Than maybe I can see it from your point of view?

winny 09-06-2012 12:04 AM

Interesting debate, I thought I'd throw my 2 pence worth in..

You're both right, you need the maths, but you also need the combat reports.

You do the maths, then check to see if what's happening relates to what actually happened.

As far as I know combat reports and pilot's recollections are the only record of the use of these aircraft in the role they were designed for, combat.

I've read literally hundreds of combat reports from the Battle of Britain, both sides. Most of these guys were professionals, and eventually if you read enough, you can build a picture of what happened. OK, there's no numbers, but it's foolish to disregard them.

As Geoffry Wellum P/O 19 squadron BoB said "People ask me how can I remember it all, I just say, how could I forget?"

Read Brian Lanes account of a turning battle with a 109 where he sees the aileron snatch on the 109 , read Gallands stories of diving down onto Spits and being able to engage and disengage at will. Both from men who knew what they were doing.

The truth is a blend, where the math's ends the history helps.

Don't be partisan about it, there's enough people on here from both sides with enough knowledge to make CLoD/BoM the definitive sim.... If everyone would just stop arguing....

There you go, I think they call this "sitting on the fence".. oh well.

NZtyphoon 09-06-2012 03:20 AM

Quote:

Originally Posted by winny (Post 458824)
As far as I know combat reports and pilot's recollections are the only record of the use of these aircraft in the role they were designed for, combat.

I've read literally hundreds of combat reports from the Battle of Britain, both sides. Most of these guys were professionals, and eventually if you read enough, you can build a picture of what happened. OK, there's no numbers, but it's foolish to disregard them.

As Geoffry Wellum P/O 19 squadron BoB said "People ask me how can I remember it all, I just say, how could I forget?"

Read Brian Lanes account of a turning battle with a 109 where he sees the aileron snatch on the 109 , read Gallands stories of diving down onto Spits and being able to engage and disengage at will. Both from men who knew what they were doing.

The truth is a blend, where the math's ends the history helps.

Don't be partisan about it, there's enough people on here from both sides with enough knowledge to make CLoD/BoM the definitive sim.... If everyone would just stop arguing....

There you go, I think they call this "sitting on the fence".. oh well.

+1


(Nothing wrong with fence sitting...or is there? ;) )

5./JG27.Farber 09-06-2012 07:25 AM

Well if we are using anecdotal and pilot accounts lets throw these into the fire:

http://www.virtualpilots.fi/feature/articles/109myths/

I stongley urge the red fliers especially to read this. Its a shed load of pilot accounts with sources, all about the 109 and what an Uber plane she really is! :-P



Quote:

Originally Posted by 5./JG27.Farber (Post 457712)
I have done the tests using the values in the table for the DB 601 A and B manual. I believe the new compressor is modeled, so in the box "Flying Altitude" I used the left hand column, as there is significant drop off in Ata at 4.5 to 5km rather than 4 to 4.5km... I also performed the test on a multiplayer server in case FM's are different in single player.


Using ATAG_Keller's IAS TAS converter the results are:

Test 1 Sea level 1.3Ata 2400U/pm IAS 440 TAS 440 or 273 mph
Test 2 Sea level 1.23Ata 2300U/pm IAS 430 TAS 430 or 267 mph
Test 3 Sea level 1.15Ata 2200U/pm IAS 420 TAS 420 or 261 mph

Test 4 4500metres 1.3Ata 2400U/pm IAS 400 TAS 518 or 322 mph
Test 5 5000metres 1.23Ata 2400U/pm IAS 390 TAS 518 or 322 mph
Test 6 4900metres 1.15Ata 2200U/pm IAS 370 TAS 489 or 304 mph

http://youtu.be/O4jHSMyYdkg <---- Video of tests.

Now we need to dig out the real life tests and compare.


The effect of WEP also seems to have changed. I tried making it break the engine in the usual ways but could not manage it... It also seems to have effect at all altitudes now.

I found this:

http://www.rolfwolf.de/daten/E4/Emil.html


http://www.rolfwolf.de/daten/E4/Emil_html_4785a2b8.gif
I assume these are full throttle speeds.

Höchstgeschwindigkeiten in Steig/Kampfleistung (Tabelle)
I assume this is TAS

0km 460km/h

1km 480km/h

2km 500km/h

3km 520km/h

4km 540km/h

5km 555km/h

6km 555km/h

7km 550km/h

macro 09-06-2012 11:48 AM

Yes farber the 109 is slower than it should be, i remember seeing this on aonther thread somewhere. I think if they can get the speed, climb rate, turn rate and acceleration of the planes sorted that would go along way to the realistic settings, then add plane specifics after, such as stalling in the spits in hard turns or aerliron snatching in the 109 with the slats etc. We'd be getting there.

Is the basic info available as fact? If so then the basics shouldnt be a problem for the devs to sort out, and in my opinion should have done already.

5./JG27.Farber 09-06-2012 01:23 PM

Yes macro, I think which ever way you look at it people would be happy either way if the figures added up for all aircraft - mathmatically or by accounts.

Thing is the devs dont come here. Only B6. If you want somethign doing you have to do the hard work then submit a bug report. We all know the phantom (ghost) formations were here from the start, people spoke of them on this forum but the devs did nothing because they didnt know, only after I got off my backside and submitted a bug report and evidence (ntrk) did they even know about it. The next patch is supposedly the steam official and after which no more changes specific to clod will be added - as I have read. So its vitally important we get it done now!

POST 19:

http://forum.1cpublishing.eu/showthr...t=32600&page=2

Quote:

Posted by TNT
Take for instance the implementation of the view (I mean for owners TrackIR). Was she in the sequel gets like this? Where Igromir property shown on the Su-26? Then if Su-26 tucked back in CloD, then so much interesting start in virtual reality.

Posted by steam_
From what or whom depends the fate official CloD?
If CloD "will throw" the developers (no matter for what reasons) whether SDK to give modelers? Or the position of the publisher (as they say in Ukraine) "did not clutter and do not give the other"?
Again, mostly known facts:

Blacksix
1) All requests on views and TrackIR were collected and passed up, in the sequel, the case should move.
2) Su-26 and SDK are not canceled, but the priority they have is minimal. Deal with these issues now, no one. This is not the position of the publisher, it is a forced alignment tasks by priority because of the banal deficiency of resources.
3) At the moment, the main goal for CloD - to bring the current series of beta patches to the final status and publication on Steam. After that, the leadership will have take a decision on the future of the game.
4) We have a very tight schedule for a sequel. We are now focused with full strength on it, as of the success and timely appearance of a new game depends all of our future.

Now, regarding the further communication, if all of the CloD after the patch on the Steam will be phased out, we have a pause there, because on the sequel I have no right to tell absolutely nothing until its announcement. How is it to fill my mind right now.

notafinger! 09-06-2012 01:43 PM

I think the devs and the community would be best served by focusing on modeling the comparative differences between the fighters. Using historical documents, pilot testimonials, and any other sources available to create a flight model that feels historical. Let's ask ourselves some basic questions about the 3 major single seat fighters of BoB. In order how do the aircraft rank in _____ performance:

High Alt Speed:
Low Alt Speed:
Acceleration:
Climb:
Dive:
Roll:
Turn:

Maybe this should be a different thread as we, as a community, might come to some kind of agreement of what we would expect to see without focusing on absolute numbers.

macro 09-06-2012 02:22 PM

From what iv read in reports and such

High alt speed spit slightly faster
Low alt 109 slightly faster
Roll: spit rolls slower at high speeds but about same at slow speeds. The 109 more stable at slow speed roll due to slats.
Spit could catch 109 accell in dive with+12 boost. 109 Elevator very heavy and hard to pull out of dive at high speeds.
Iv read the common tactic of steep but rarher slow climb of 109 was actually used by 109 pilots to get away from spits. Sounds like this is realistic in game.

Turn rate in spit was better that 109 when pushed to the limit, would need some sort of stall characteristic in spit for game balance.

Am i right or well off the mark? Not read enough about hurri to comment my opinion

Matt255 09-06-2012 03:52 PM

Quote:

High alt speed spit slightly faster
Low alt 109 slightly faster
Roll: spit rolls slower at high speeds but about same at slow speeds. The 109 more stable at slow speed roll due to slats.
I read exactly the opposite.

Spit faster at low level, 109 faster at very high altitude.
Spit rolling slower at very low speed, both Spit and 109 ailerons becoming very hard to move at speeds above ~ 600 km/h / 400 mph.

Spits controls overall slightly less heavy at high speed.

I also don't see what the 109 slats have to do with rolling or why the plane would be more stable because of them.


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