Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Battle for Moscow (http://forum.fulqrumpublishing.com/showthread.php?t=29122)

Chivas 01-16-2012 06:25 PM

Quote:

Originally Posted by Tree_UK (Post 380644)
Hi Chivas, this is something i would like to try actually and could possibly be the reason why you are not suffering the same CTD's as the majority. It would be intersting to see if it works but I wouldn't consider it to be a fix, I was rather hoping that maybe one of the Dev team might pick up on this and actually try it to see if it could lead to a fix. However, Luthier did tell us that the CTD was caused by thier graphics engine and if he is to be believed then i cannot see how a seperate SSd drive would resolve that. That said, it is very hard to pin anything on what Luthier does say these days, its normally rash statements which are followed by backtracks or silence.

I agree its quite likely the graphic engine, and I'm not a computer tech, and don't know how much data can be loaded into the memory and how much it has to retrieve from the hard drive. If it has to retrieve data from the harddrive on the fly, then an SSD could help quite a bit.

edit... Another factor in not having CTD's could be that I have a very fast internet connection. Hopefully optimizations will make most of this unnecessary.

addman 01-16-2012 06:29 PM

Hey Tree! You need to put your money where you mouth is. I actually sold my gaming rig last week because I wasn't playing CloD anymore (play all other games on my Xbox360, Wii or PSP). Figured I'd sell it while it was still worth something. I'm gonna build myself a mini-itx PC just for the heck of it and because it consumes about as much electricity as a 60 watt light bulb on full load. Back to Clod though, I'll still be around the boards and wait for Battle of Moscow to see how it will work out. To everyone else, you don't have to hear my "complaints" anymore since I don't even play the game, I guess those of you glass "half-full" people should be happy about this. :) Still be flying IL-2 though, especially now when the Pe-8 is flyable, hellz yeah!:cool:

P.S Kept the Samsung SSD for my soon to be mini PC

Falstaff 01-16-2012 07:08 PM

Chivas, unfortunately that's an awful lot of the usual ifs and buts. One thing in particular:

>>The biggest problem is some in the community not understanding the difference between what the developer is trying to achieve and a promise in past updates<<

A daft side-swipe, if the truth be told. It could be put another way - the community understands only too well, having made huge allowances both prior to release, during, and since...but grows continually tired of fudged expectations, and partial delivery of results - at best.

It's quite simple - dont promise what you can't deliver. However good your intentions may be. Equally, dont bounce it back onto the users when you fail to deliver, or only partially deliver...and certainly dont go on about better user relations if an initial link is then slowly eroded to the point of nothingness. Best of all, be succinct and truthful with the problems you are encountering, and dont patronise your user base, many of whom are equally as bright and skilled as your own developers, and sometimes developers themselves.

I would have said these points were obvious and basic.

Ben/Falstaff

carguy_ 01-16-2012 07:18 PM

Quote:

Originally Posted by Chivas (Post 380650)
A week goes by very slowly for the community, but its a nanosecond for the developer. A bi-weekly update might work, but I just as soon they wait until they had something worth reporting.

Not for me it doesn`t. A week is just a week. 9 months passed by like nothing for me. Still waiting with optimism. I come here check every week, nothing. Cool. Back doing other stuff.

That said, I don`t think that if we are to get some major updates, those would be in BoM if it is ready in 2013. Either BoM comes out in a few months with all the vital updates for CloD or we get those updates earlier for CloD only. If not, well then what can I do about it.I got a job that`s made of dealines too, lots of them. And I can tell you dealines are something of the devil. You always run out of time to do it 100% right. That is how I see 1C struggling and that is why I have understanding for them. CloD shows the very same love for sims as ye olde IL2 and Luthier is one of the people that sustains this love, the attention to detail and realism. Right now I`m having some trouble understanding their priorities but I bet that is caused by not knowing what we aren`t allowed to know as customers.

Ataros 01-16-2012 07:28 PM

Quote:

Originally Posted by Chivas (Post 380641)
While you wait Tree. I know you build and have built a top end system to fly. Could you humor me and install COD and your flight peripherals on a separate SSD with its own Windows 7 64bit OS. You might not want to spend another dollar on COD, but I never have CTD's with this setup. The only draw back is you have to reboot to that particular OS when you want to fly COD, but the reboot is very quick, and the sim load times are awesome.

You are right. Several people reported that reinstall to a separate disk helped here http://translate.google.com/translat...hp%3Ft%3D73504
OP installed system and CloD on separate HDDs though, took care of temperatures 9both CPU below 51 and GPU below 70 degrees), increased RAM to 16GB, cleans windows Temp/Tmp folder regularly, runs BoostSpeedPortable before playing. No launcher crashes since reinstall. At least 2 others replied that it helped them too.

Bewolf 01-16-2012 07:29 PM

I am not so pessimistic about those Updates. What I see coming is all the urgent Updates for CoD coming within the next months, at least everything basic required to make CoD a fun past time then it already is. BoM then will include a rework of the GUI, probably the new weather system, maybe a Dynamic Campaign, reworked Map Editor, stuff like this.

Purely speculative, but that is how I would approach the issue if I were in Maddox games situation. Get everything essential right and add the goodies later.

As a comsumer planning to get each new IL2 title that is an approach I can perfectly live with. However, I can see the dissapointment for those that only are intersted in the Battle of Britian. Then again, everybody how knows the history of IL2, and the controversy surrounding some Title upgrades, especially Pacific Fighters, knows that Maddox Fames never did a good job in the representation of a single theatre. It was the complete package that made IL2 what it eventually became, and that was far from obvious with initial the IL2 release. Il2 was also a hugely less complex sim then CoD now is.

Chivas 01-16-2012 09:44 PM

Quote:

Originally Posted by Ben Scammell (Post 380675)
Chivas, unfortunately that's an awful lot of the usual ifs and buts. One thing in particular:

>>The biggest problem is some in the community not understanding the difference between what the developer is trying to achieve and a promise in past updates<<

A daft side-swipe, if the truth be told. It could be put another way - the community understands only to well, having made huge allowances both prioer to release, during, and since...but grows continually tired of fudged expectations, and partial delivery of results - at best.

It's quite simple - dont promise what you can't deliver. However good your intentions may be. Equally, dont bounce it back onto the users when you fail to deliver, or only partially deliver...and certainly dont go on about better user relations if an initial link is then slowly eroded to the point of nothingness. Best of all, be succinct and truthful with the problems you are encountering, and dont patronise your user base, many of whom are equally as bright and skilled as your own developers, and sometimes developers themselves.

I would have said these points were obvious and basic.

Ben/Falstaff

There are ALWAYS alot of IF's and BUT's in a development this complex. We were lucky to be involved in the development at all, its just unfortunate many don't have any experience with developing anything, or the knowledge that prototypes ALWAYS evolve until you have a working product.

There's that promise word again lol " Its simple , don't promise what you can't deliver" The developer continually stated there were no promises.

Its unfortunate the development had to be released before it was finished so there are going to be many problems before its done. These points are so obvious that if you can't see them there is no point my debating it with you.

Hood 01-16-2012 10:10 PM

My thoughts are that no news is worse than no update even if the update doesn't contain any substantial information. That's why I say limit it to 5 minutes so it does not become a chore.

Nobody wants CloD or BoM to fail but without any rapport the goodwill just dissipates and people drift away.

Hood

mazex 01-16-2012 10:11 PM

Quote:

Originally Posted by Chivas (Post 380650)

A week goes by very slowly for the community, but its a nanosecond for the developer. A bi-weekly update might work, but I just as soon they wait until they had something worth reporting.

Agreed. And I love the way you step around the magic "two weeks" by saying bi-weekly ;)

ElAurens 01-16-2012 10:25 PM

Quote:

Originally Posted by mazex (Post 380737)
Agreed. And I love the way you step around the magic "two weeks" by saying bi-weekly ;)

Be sure.



Sorry, but it had to be said.



At this point I am no longer playing CloD, but I'm not whining about it. I have faith it will be sorted out and when that happens I'll start flying again.

Life is just too short to get wound up about something as petty as a piece of entertainment software.


All times are GMT. The time now is 09:58 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.