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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Development Status - November 14, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=27848)

guderian 11-14-2011 08:24 PM

Ok good to hear some news...but...I dont like the way the team is dealing with the community. Here is why

1. Im not even going deep into the current state of the game thing, which is progressing and yet has lots of issues, I understand about this being is a flight sim, the niche, the way this genre is supposed to work, but none of that takes away the fact that WE ALL PAID FOR THE GAME AND ITS BEEN SEVERAL MONTHS AND THE GAME DOES NOT WORK PROPERLY. This is not that much about saying thank you to luthier, but both thanking each other, the game would be nothing without us the customers (nothing without luthier and the team obviuosly), It is perfectly logical to demand for a 100% working game, we ALREADY paid.

2. This sim came out in a very unusual way, absolutly broken, nevermind why maybe will never know for sure, the combat flight comunity knows there is not a lot to choose from and we need to stick to what we got, there is simply no other sim that acomplishes what cliffs of dover is doing by now, and because of that WE SUPPORT THE GAME, which means we are all here playing or at least checking the forums, we are algo helping the sim by playing and paying for a unfinished game.

ok that being said, i mean the fact that we already paid and are customers, and that we are here helping the game by playing and not leting it die, luthier and the team are wrong in the way of dealing with community:
1. long periods of 0 communication, no news, no updates, today there was a development status (nov 14) and the last we got was the officia patch (oct 17)...NO COMMUNICATION IN A MONTH!!!...if we are so few, i mean the flight players/costumers, they should be in contact with us very frecuently beacuse we are the only one able to bring the game to success, if you dont inform your customers everybody out there (potencial buyers) would only check the official reviews (ign, etc) which are clearly fair, gave the game a mediocre score giving the actual state of the game, if we the few players are not 100% happy AND WE DONT KNOW NOTHING ABOUT WHAT IS GOING ON...WE CANT SPREAD THE WORD OF THIS BEING A PROMISING SIM, the game would be doomed.

2. they are not solving the problems!!!.....this is what is happening: new betas or official patches solve some problems but YAIKs!! damages other things. sound coming better, now we got the crashes (PHANTOM BUG..what kind of /@%&$# is that!!!)

I know people that is thinking of buying the game and pimping their rigs but already gave up beacuse there is nothing to check IN THE OFFICIAL FORUM.

all I do is ask for frecuent updates and healthy developer-customer relations.

IamNotDavid 11-14-2011 08:30 PM

Quote:

Originally Posted by guderian (Post 361592)
but...I dont like the way the team is dealing with the community.

Most likely you're just going to have to get over it.

ATAG_Bliss 11-14-2011 08:43 PM

Well, the only thing I read in this post is a reassurance of what's already been said. The game has problems. I think anyone that's ever played it can attest to that. Obviously a game is created with some sort of programming / code, so problem code/bad code kinda has to = the problems. You would think that's kind of a no-brainer, but I guess not to some individuals.

But it's still the best online sim I've ever played. And what's possible with the game engine already in it's infancy blows every other sim besides 46 clean out of the water.

Good times ahead ;)

6BL Bird-Dog 11-14-2011 09:43 PM

Thanks for the info, Luthier. Take as long as you need to get it sorted .

335th_GRAthos 11-14-2011 09:47 PM

Any news is good news (well almost...)

But this post was good news! :)


~S~

PS. sometimes I can not hide the feeling that some post before reading. Luthier clearly mentioned what the memory leak is about and that this has been fixed. So, there is little point in asking him the same question...

steeldelete 11-14-2011 09:48 PM

Thanks for the Info!

hc_wolf 11-14-2011 09:54 PM

Gret news. Thanks Luthier. Because Luthier confirmed they are looking at the forums and crash dumps I am going to dedicate the next couple of weeks to posting my crash dumps in the crash dump thread along with some of the MAP bugs I have seen like floating grass etc.

Hopefully just before xmas they will post a patch to keep us all going and so they can have some well erned time off also.

furbs 11-14-2011 09:58 PM

Quote:

Originally Posted by 335th_GRAthos (Post 361627)
Any news is good news (well almost...)

But this post was good news! :)


~S~

PS. sometimes I can not hide the feeling that some post before reading. Luthier clearly mentioned what the memory leak is about and that this has been fixed. So, there is little point in asking him the same question...


To me Luthier is talking about the crashes caused by explosions or other graphic glitches , not lock ups caused by the memory leak.

SEE 11-14-2011 10:05 PM

Thanks for the update, a Christmas present from Russia would be great!

Tavingon 11-14-2011 10:05 PM

Quote:

Originally Posted by hc_wolf (Post 361632)
Gret news. Thanks Luthier. Because Luthier confirmed they are looking at the forums and crash dumps I am going to dedicate the next couple of weeks to posting my crash dumps in the crash dump thread along with some of the MAP bugs I have seen like floating grass etc.

Hopefully just before xmas they will post a patch to keep us all going and so they can have some well erned time off also.

+2


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