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Since I swapped my Sapphire 5770 for an EVGA gtx 570HD after I tested this earlier today, I thought people might be interested in the Black Death results using the same in game settings (Everything on medium plus shadows, grass, roads, no AA, epi off, ssao off, vsync off) and the new card.
This is with the standard DepthBits =24 StencilBits=8. Frames 8088, Time (ms) 217650, Min 8, Max 84, Avg 37.161 So my new card has almost doubled the frame rate on these settings. But then, I put all game settings on Very high, 8xAA, epi off, ssao and Vsync on and got this; Frames 6366, Time (ms) 216867, Min 9, Max 62, Avg 29.354 Which does me fine for now :grin: I'll try with the 'Bits' altered again and edit this post once done. |
Can someone tell me how to check my FPS. in the game?... thankyou
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There is a file called rcu in documents - 1C Softclub - il-2 sturmovic cliffs of dover.
Open it with notepad and add three more lines so it looks like this: @set fast off @set echo on @set alias on @set history 20 @alias a alias @a h history @a s show @a aa fps SHOW START @a ab fps HIDE STOP aa This will turn the fps line on. You can then turn the information off or on by typing ab or aa in the console command window. |
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It would be interesting for eveyone to post what type of video card they have.. In that maybe low end video cards (older) are affected more than top end (newer) video cards On that note, GTX 580 here |
Didn't notice any difference here with a gtx 560ti. The game crashed though which it hasn't done for months. Changed it straight back.
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Got 5+fps in minimum fps and stutters are almost gone. Great find! By the way, I´m on ther latest official patch. The BETA looks and sounds better, but too milky and stuttering.
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EDIT: The best way to test if my statement above holds is naturally to use some out of bounds value like you did above. If you get better performance with a setting like color=0 and stencil=0 than the default 24/8 then my theory holds? I seems like you did that so then the question is what it defaults to? 16/0? In that case you should notice that you have a more narrow color spectra in the game when you see the increased performance? As I see it there is no option in the game settings to use 16-bit color instead of 32-bit so I guess you found the way? Using color=16 and stencil=0 feels better for me than using an unsupported format... But is 16/0 supported? We are only guessing ;) |
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soemthing like 24/8 - bad performance --> 32/16 - awsome --> 24/8 - still awsome. thats what is buggering me |
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