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Fx 62 GeForce 8800 GT 512m using 169.21 drivers on 22" flat panel monitor. |
Urufu,
I tried re-d/l but same thing. I have two versions, 1 with mods for offline and 1 without for online - the beta doesn't work on either. I also just tried overwriting the dlls you suggested. Same deal :( |
I remember back quite awhile ago, when I was running an AMD system, we were advised to take the il2.core.dll and copy it to documents and rename it to il2.core4.dll and replace the core4.dll in your IL2 folder, I always did that on my AMD FX53 system and the game ran great. I remember faintly that the core4 dll had something to do with Intel systems. You can try this, I tried it on my system I'm using now which is an Intel system and did not notice any problems, of course I put it back to the original. Back up the original il2.core4.dll and try it. It can't hurt.
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New DLLS are great
I have had no problems with the new DLL's. It could just be for High end systems.
Vista 64 OS with SP1 Quad Core 6600 clocked to 3.0 4 gigs of 800 ram 8800 GTX 169.25 whql driver X-Fi sound 24" LCD 1600x1200 [rts] ProcessAffinityMask=15 mouseUse=2 joyUse=1 trackIRUse=1 locale= [Render_OpenGL] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=0 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 PolygonOffsetU Nvida settings with Nhancer IL-2 Sturmovik: Forgotten Battles + Ace Expansion Pack: Customized Profile AA: 16x,Gamma,TranspMS AF: 16x VSync: On TripleBuffer+ SLI: AFR [0x00400001] (predefined) Perf: HiQual Trilin- AnisoFil- AnisoSam- NegLOD: Clamp MipMap:Tri ConfTxtClamp+ OGLVersion: 2.1 ExtLimit: 0 CPU:SingleCore OGLCtrl: ThreadOptOff :cool: 60 FPS max all the time. |
thanks for the help guys but I think I might wait for the proper patch to come out - enjoy all the new goodies for me in the meantime :-)
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One of my squad mates mates cant even get his sim to run after patching. Im assuming the DLL's are the issue. He does not have a very high end computer either.
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definitely something up with Bartons I reckon. tried it with my backup machine, same again.
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The only problem I seem to be having with these dll's (CsThorsas the stock 4.09Beta wouldn't let me start the sim.) is sound related. A problem I've never had up until 4.09. I'll be flying along and "intermittently" the sim will lock up. The sounds I hear during the lock up will be like this. It will “ha-ha-ha-ha-ha-ha-ha-ha-ha-ha---hang up. (If you get my drift) and then, if I haven't flown into the ground, the sim will start up again. This lasts anywhere from 1 to 4 seconds and once I had to reboot to get out of the sim. Other than this, FB runs great. Thanks 1c!
My system: O.S.: Windows XP Professional SP 2 Processor: AMD Athlon(tm) XP 2600+ Memory: 1024MB RAM Hard Drive: 2x Western Digital 35 gig 10,000 rpm. Video Card: NVIDIA GeForce 6800 Ultra Monitor: LG StudioWorks 995E(CB995CE) Sound Card: Turtle Beach Santa Cruz My conif.ini [il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1152 height=864 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=25000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=0 serverName=No Name serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0) [game] Arcade=0 HighGore=0 mapPadX=0.328125 mapPadY=0.4502315 viewSet=32 Intro=0 NoSubTitles=1 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=0 eventlog=eventlog.lst eventlogkeep=0 3dgunners=0 TypeClouds=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=0 RadioEngine=2 MusicVolume=0 ObjectVolume=7 MusState.takeoff=0 MusState.inflight=0 MusState.crash=0 MusFlags.play=0 MasterVolume=7 Attenuation=7 SoundMode=0 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=6 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=6 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ProcessAffinityMask=1 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= [rts_mouse] SensitivityX=3.0 SensitivityY=3.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 35 41 47 53 59 66 73 83 91 100 0 1Y=0 40 41 44 49 57 65 75 84 92 98 0 1Z=0 100 100 100 100 100 100 100 100 100 100 0 1X1=0 35 41 47 53 59 66 73 83 91 100 0 1Y1=0 40 41 44 49 57 65 75 84 92 98 0 1Z1=0 100 100 100 100 100 100 100 100 100 100 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 1RZ=0 30 33 39 44 50 58 66 78 88 100 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=1 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=0 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=3 Water=0 Effects=0 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 |
I'm having the same problems as Falke, who posted right before me.
At first I thought my video card was going, but when I play 4.08, I have no problems. When I go into the FMB and work on my Slovakia missions (4.09), I get lock-ups. The first time or two the screen will freeze for a short time (less than 30 seconds). After that it usually freezes for good and I have to reboot. I'm going to try some earlier dll's to see if it helps. Aviar |
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