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-   -   New core DLL`s feedback (http://forum.fulqrumpublishing.com/showthread.php?t=2472)

Billy885 01-05-2008 07:12 AM

Quote:

Originally Posted by crazyivan1970 (Post 32884)
Ok, i get the picture :) Lets hope that in the final we get issues resolved...

Ivan I am seeing those flickerings also on most planes as shown on Inadaze video.

Fx 62
GeForce 8800 GT 512m using 169.21 drivers on 22" flat panel monitor.

adam906 01-06-2008 03:05 AM

Urufu,

I tried re-d/l but same thing. I have two versions, 1 with mods for offline and 1 without for online - the beta doesn't work on either. I also just tried overwriting the dlls you suggested.

Same deal :(

~BeoWolf~ 01-06-2008 04:49 AM

I remember back quite awhile ago, when I was running an AMD system, we were advised to take the il2.core.dll and copy it to documents and rename it to il2.core4.dll and replace the core4.dll in your IL2 folder, I always did that on my AMD FX53 system and the game ran great. I remember faintly that the core4 dll had something to do with Intel systems. You can try this, I tried it on my system I'm using now which is an Intel system and did not notice any problems, of course I put it back to the original. Back up the original il2.core4.dll and try it. It can't hurt.

ABC123 01-06-2008 05:42 AM

New DLLS are great
 
I have had no problems with the new DLL's. It could just be for High end systems.


Vista 64 OS with SP1
Quad Core 6600 clocked to 3.0
4 gigs of 800 ram
8800 GTX 169.25 whql driver
X-Fi sound
24" LCD 1600x1200


[rts]
ProcessAffinityMask=15
mouseUse=2
joyUse=1
trackIRUse=1
locale=

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
PolygonOffsetU

Nvida settings with Nhancer

IL-2 Sturmovik: Forgotten Battles + Ace Expansion Pack: Customized Profile

AA: 16x,Gamma,TranspMS
AF: 16x
VSync: On TripleBuffer+
SLI: AFR [0x00400001] (predefined)
Perf: HiQual
Trilin-
AnisoFil-
AnisoSam-
NegLOD: Clamp
MipMap:Tri
ConfTxtClamp+
OGLVersion: 2.1
ExtLimit: 0
CPU:SingleCore
OGLCtrl: ThreadOptOff

:cool:

60 FPS max all the time.

adam906 01-06-2008 11:18 PM

thanks for the help guys but I think I might wait for the proper patch to come out - enjoy all the new goodies for me in the meantime :-)

Corpse Grinder 01-06-2008 11:52 PM

One of my squad mates mates cant even get his sim to run after patching. Im assuming the DLL's are the issue. He does not have a very high end computer either.

Solnyshko 01-07-2008 12:27 AM

definitely something up with Bartons I reckon. tried it with my backup machine, same again.

FA_Cheech 01-07-2008 10:48 AM

Quote:

Originally Posted by adam906 (Post 33658)
thanks for the help guys but I think I might wait for the proper patch to come out - enjoy all the new goodies for me in the meantime :-)

LOL, no guts, no Air Medal 8)

Falke 01-09-2008 12:52 AM

The only problem I seem to be having with these dll's (CsThorsas the stock 4.09Beta wouldn't let me start the sim.) is sound related. A problem I've never had up until 4.09. I'll be flying along and "intermittently" the sim will lock up. The sounds I hear during the lock up will be like this. It will “ha-ha-ha-ha-ha-ha-ha-ha-ha-ha---hang up. (If you get my drift) and then, if I haven't flown into the ground, the sim will start up again. This lasts anywhere from 1 to 4 seconds and once I had to reboot to get out of the sim. Other than this, FB runs great. Thanks 1c!

My system:

O.S.: Windows XP Professional SP 2
Processor: AMD Athlon(tm) XP 2600+
Memory: 1024MB RAM
Hard Drive: 2x Western Digital 35 gig 10,000 rpm.
Video Card: NVIDIA GeForce 6800 Ultra
Monitor: LG StudioWorks 995E(CB995CE)
Sound Card: Turtle Beach Santa Cruz

My conif.ini

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1152
height=864
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=0
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=0
mapPadX=0.328125
mapPadY=0.4502315
viewSet=32
Intro=0
NoSubTitles=1
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=0
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=0
TypeClouds=1

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=0
ObjectVolume=7
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=7
Attenuation=7
SoundMode=0
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=6
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=6
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=3.0
SensitivityY=3.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 35 41 47 53 59 66 73 83 91 100 0
1Y=0 40 41 44 49 57 65 75 84 92 98 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 35 41 47 53 59 66 73 83 91 100 0
1Y1=0 40 41 44 49 57 65 75 84 92 98 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0

1U=0 100 100 100 100 100 100 100 100 100 100 0
1RZ=0 30 33 39 44 50 58 66 78 88 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0



[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=0
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=3
Water=0
Effects=0
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Aviar 01-09-2008 10:38 PM

I'm having the same problems as Falke, who posted right before me.

At first I thought my video card was going, but when I play 4.08, I have no problems.

When I go into the FMB and work on my Slovakia missions (4.09), I get lock-ups. The first time or two the screen will freeze for a short time (less than 30 seconds). After that it usually freezes for good and I have to reboot.

I'm going to try some earlier dll's to see if it helps.

Aviar


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