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from sukhoi.ru
http://www.sukhoi.ru/forum/showthrea...=1#post1572250 |
Here a vid I found in the russian forum.
According to the Manulas the 109 will have manual prp pitch, as it was during that time: http://www.scribd.com/doc/51503478/IL2CoD-MANUAL-UK# http://www.youtube.com/watch?v=p7YZB...layer_embedded |
What's with the grey panel in the top left of the screen?
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Where are slats on 109?????????????? It looks they forgot to make slats on it??????? I read manual for COD about performacne characteristic of Spitfire, 109 and Hurricane. I watch speed and turn polares - very dissapointment for me. It looks they really didnt make their homework as they should. At last for SPitfire there are many good suorces about SPitfire MK1 performacne. Really shame. COD premiere is disaster for me. Looking at optimalization, videos and now about performacne charts for these planes it is just really shame. Where the hell are slots in 109 or 110? Can anyone could confirm that they are modeled in COD? It looks that COD is totally crap from begining. |
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Grief, that video looked okay, certainly not as bad as some people on these forums are saying, although it was over sea and one on one, I thought it looked nice and it was a fairly low spec PC, thanks.
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The manual clearly states that setting things to lowest "will make your game look like something from the early '90s and is not recommended", which means they are perfectly aware of how it works. However, if your PC can do medium detail with ease, it's obvious that it will probably do double the amount of aircraft at lowest and that's what it's useful for. If playing with '90s graphics means i can fly a mission with double the amount of bombers, then i have a single track file to work with instead of making multiple takes for my "awesome battle of britain movie part 21" project. The PC can handle it due to the ultra-low settings but it's ugly. No worries, we'll correct that later. After i edit my track camera angles and save the changes, i can then turn my detail back to where i want it, but i know my PC will not run the track at this detail with so many aircraft. No worries again, i'll use the tool that renders track to video with no FPS loss. And since there's no FPS loss, i might as well have it render at full settings ;) In short, go to ultra-low settings for smooth FPS when flying a mission with too many aircraft and for playback and editing of the track, then export from track to video in ultra-high settings for best movie results. :cool: |
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typical " THE SKY IS FALLING ! ! ! ! ! 11 11" nonsense ive come to expect from the resident idiots. looks just fine to me. no doubt with some tweaking it would look and play even better. and yeah, they forgot to put slats in. seriously. |
There are already shots with partially open slats, so why not use the nice little search-function?
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What's all the whinging about? The vids look great, but damn can't anybody fight? That dogfight was woeful! Ever heard of yo-yoing and reversing your turns? I wanted to see some action not that! :D If you want to turn in a horizonal plane then fly the Hurri not the 109 you'll never get him otherwise. Even that leaked video from the 'beta' tester a month ago, I wanted to slap him and take the stick off him he couldn't shoot for sh1t. :D
I agree the gun sounds aren't the best and some of the external sounds too, but I thought the bf110 sounded alright. It does concern me that all action is over the water though. |
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