Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2011-02-04 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18564)

Luftwaffepilot 02-04-2011 02:36 PM

no answer on the weather is very very sad.

Royraiden 02-04-2011 02:39 PM

Quote:

Originally Posted by Dano (Post 220322)
You wouldn't have much chance of seeing a lack of AA in a video shot in that manner.

If you look closely of course you can.Look at the pictures too, the only thing that looks jaggy is the tail cord on the spit.You would need more than 4xAA to straighten and smooth that up.The rest has some minor jaggies but not much as previous shots.As far as the video goes, I cant be sure, I have to admit it, but I do believe there's some AA.

stigkk 02-04-2011 02:39 PM

Lighting and shadows looks top notch boys!
I really like the look of the light boucing off the hood now!
It seems to be toned down a bit vs previous versions.

Dano 02-04-2011 02:41 PM

Quote:

Originally Posted by Royraiden (Post 220325)
If you look closely of course you can.Look at the pictures too, the only thing that looks jaggy is the tail cord on the spit.You would need more than 4xAA to straighten and smooth that up.The rest has some minor jaggies but not much as previous shots.As far as the video goes, I cant be sure, I have to admit it, but I do believe there's some AA.

The pictures do not have AA enabled, suggest you download the full images and look at them properly, as for the video, I stand by my comment, you're unlikely to see it due to the way it was captured.

CharveL 02-04-2011 02:41 PM

Nice update.

The only thing largely absent from the updates so far has been sound.

I'm sure it will be quite an improvement but would you mind letting us know what the major differences are in the sound engine is from IL2 and what will make it better in CoD? Will it rely much on DirectX/EAX for spatial positioning or have you decided to do most of it in your engine for consistancy across platforms?

KaHzModAn 02-04-2011 02:42 PM

Quote:

Originally Posted by Luftwaffepilot (Post 220323)
no answer on the weather is very very sad.

It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

T}{OR 02-04-2011 02:43 PM

So I heard - care to share the link where luthier said that? Nobody seems to have it.

Dano 02-04-2011 02:43 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

Where was this said?

Luftwaffepilot 02-04-2011 02:44 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch


Source, pls.

HFC_Dolphin 02-04-2011 02:45 PM

Quote:

Originally Posted by KaHzModAn (Post 220330)
It was said already by luthier I think...
There won't be any dynamic weather on initial release...
They tried putting it in, but the game dropped to 1fps and they didn't have time to optimize it enough...
So it will become available in a future patch

Let's hope this is not true...


All times are GMT. The time now is 11:32 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.