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-   -   Friday 2010-08-06 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=15864)

Baron 08-06-2010 12:45 PM

Quote:

Originally Posted by Hecke (Post 173782)
Good shots Luthier.

Could you answer me these questions?


1. Aren't the trees in picture 2 maybe a bit too high?


Thx, Hecke



How do u know that, maby its the houses thats to small?


Like some others have said i can look out from the second floor window and look UP at a gigantic cherry tree in my garden.


Thx for the update, coming along nicely and when people get their hands on BoB and relize it will look awsome in DX11 with AA and AF and have thire pc`s for lunch on high settings there will be hell to pay Luthier....be warned. ;)

easytarget3 08-06-2010 12:45 PM

Quote:

Originally Posted by kendo65 (Post 173847)
I probably didn't express myself well enough. I wasn't criticising the absence of tree trunks - completely understand the situation re resources, etc.

I was referring to an apparent 'floating' effect on the trees in the foreground in Pic 1 - viewed on my work pc they look slightly as if they're suspended in mid-air. As no-one else seems to have commented on it , it may be down to viewing it on low-spec machine / screen.

I'll check it later on my LCD at home.

Impressed with the pics though :)

no you are right it looks like thr tree trunks are missing but its still WIP so maybe with all the effects on it will look fine!

cheers

Asheshouse 08-06-2010 12:52 PM

Quote:

Originally Posted by jameson (Post 173787)
Trees are regulated in the UK regarding distances to houses and the amount of light they prevent entering the dwelling.

No they aren't.

Ashe

Skarphol 08-06-2010 12:59 PM

http://i2.photobucket.com/albums/y1/...111-006sow.jpg

Quote:

Originally Posted by Skarphol (Post 173813)

One thing puzzlez me though: It looks like the cockpit of the Heinkel has no glass in the windows. Nor the framing around them. Only the window on the left of the pilot seems to have some frame to attach the glass to the fuselage. How are those glass panels attached to those bars?

Seem like it looked that way in real life too:
http://i2.photobucket.com/albums/y1/.../he111-006.jpg

Skarphol

engadin 08-06-2010 01:09 PM

He, he, simply outstanding! Love the cockpits, the Blemheim's gunner's neck and the trees. What a gift to my eyes!

Engadin

FG28_Kodiak 08-06-2010 01:10 PM

@luthier
Can we see a detail picture of this console:
http://img405.imageshack.us/img405/6...10304detai.jpg
seems there is a misspelling.
As a german i dont know the word "Höchenfl"

tagTaken2 08-06-2010 01:12 PM

I'd love to see a penalty for whining.

Tree-whining = plant 20 seedlings

Building/vehicle whining = contribute $5 to National Heritage

Pilot-whining = contribute $20 to a war widows fund

Cockpit-whining = build your own damn plane.

Wonder how many of you would have the balls to stand up and say in front of BoB veterans, "Sorry, that smoke is way too black!"

Friendly_flyer 08-06-2010 01:16 PM

Absolutely beautiful shots Luthier! The Spitfire comming in low and fast under the He 111 nose looks frightening! If these are peaceful skies, I fear what warlike skies will look like ;)

A small comment on British markings (again, if you will forgive me):

The standard RAF colour for squadron codes in 1940 was "dark sea grey" for Hurricanes and "sky grey" for Spitfires. The dark sea grey colour is markedly darker than the white used in the roundels, as seen in this photo:

http://www.strijdbewijs.nl/top/p/HUR21.jpg

This restored Hurricane showing the same colour:

http://www.flightglobal.com/airspace...-hurricane.jpg

The sky grey too was darker, though not as dark as the sea grey series of colours. The only figther squadron I have found that used white for codes in 1940 was No 261 Squ, operating Hurricanes from Malta.

There were exceptions to the "dark sea gray for Hurries, sky grey for spitties" policy. Here's the exceptions according to Ward, Cooksley and Shores, Aircam Aviation Series No S1, battle of Britain:

Hurricane squadrons:
* No 56 Squ: Sky grey
* No 111 Squ: Medium sea grey
* No 145 Squ: Sky grey
* No I51 Squ: Medium sea grey
* No 242 Squ: Sky grey
* No 257 Squ: Sky grey
All other Hurricane squadrons used dark sea grey

Spitfire squadrons:
* No 66 Squ: Changed from dark sea grey to sky grey in late september
* No 72 Squ: Dark sea grey
* No 92 Squ: Changed from dark sea grey to sky in october
* No 152 Squ: Dark sea grey
* No 609 Squ: Dark sea grey
All other Spitfire squadrons with sky grey codes.

lbuchele 08-06-2010 01:30 PM

I think we probably are not seeing what SOW is really capable to show regarding graphics.
We have to wait for the release to see with Dx11 and AF/AA on to really compare with other sims.
My bet SOW will be the winner...

rakinroll 08-06-2010 01:33 PM

Thanks my friend.


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