Darkbluesky |
04-26-2010 01:21 PM |
Quote:
Originally Posted by kendo65
(Post 156465)
Compared to the average FPS, flightsims are comparatively 'bloodless'
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Yes, I agree. It's quite contradictory, but people/media seems to react like that. And each game looks for its market/niche and likes to be presented/seen in a certain way, not in any way.
Quote:
Originally Posted by kendo65
(Post 156465)
Making people / animals indestructible would be more than a 'bit' unrealistic. Think we have to accept that if the game is accurate enough to model civilians then it must acknowledge that in wars they get killed.
Anything else is nonsense.
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Yes, but this is a sim (or game for most) and some people do all kind of things (even worse than in the worst wars if they are allowed to :!:), and Oleg does not live of hard-simmers only, there is the media, etc I guess you get the point. It is a sim/game with all its specific real world environment and restrictions, market, connotations, interests, politics, culture, etc. And like it or not it is subjected to it. The point is the developer/publisher has to think in everything, not only in top realism/fidelity.
I agree though, there are contradictory situations in society, that's not new. And as far as realism, this "solution" is not the best. That's clear. But I thought it was better than nothing (btw, imo nothing is quite unrealistic too).
Anyway it is only an idea!, probably there are a lot more and much better out there.
Cheers
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