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BlackSix 02-01-2012 07:31 AM

I urgently need one more question for the list!

jimbop 02-01-2012 07:41 AM

BlackSix, how about this:

Will the next patch include FM changes? Fighters such as the spit 1a seem under modelled compared to the Hurricane rotol which seems historically close to correct. Bombers have bombsight and other bugs (e.g. at http://forum.1cpublishing.eu/showthread.php?t=29453).

jimbop 02-01-2012 07:47 AM

Or if FMs have been addressed in an earlier question then perhaps:

Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.

VO101_Tom 02-01-2012 08:01 AM

Quote:

Originally Posted by jimbop (Post 386874)
BlackSix, how about this:

Will the next patch include FM changes? Fighters such as the spit 1a seem under modelled compared to the Hurricane rotol which seems historically close to correct. Bombers have bombsight and other bugs (e.g. at http://forum.1cpublishing.eu/showthread.php?t=29453).

12-23-2011, Luthier: "...It remains the same. Sped up graphics, launcher errors, improved FM, etc, all of that is in progress as previously stated..."

http://forum.1cpublishing.eu/showpos...9&postcount=89

JG52Krupi 02-01-2012 08:04 AM

Will speedtree 6.0 be implemented in to il2?

BlackSix 02-01-2012 08:07 AM

Quote:

Originally Posted by jimbop (Post 386875)
Or if FMs have been addressed in an earlier question then perhaps:

Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.

I'll take that question, thank you!
Errors FM - separate conversation, not for this format.

BlackSix 02-01-2012 08:09 AM

Quote:

Originally Posted by JG52Krupi (Post 386879)
Will speedtree 6.0 be implemented in to il2?

I already have a question:
To dev team regarding the SpeedTree technology. We all know the problems with them: shimmering, LOD changes and what not. I scoured thru SpeedTree forums and saw similar issues with trees and also solutions. Add that there are new versions of it etc. So my question is that has dev team worked with SpeedTree Inc and using newer version and tools? Can anything be done with trees?

Ок?

VO101_Tom 02-01-2012 08:20 AM

Quote:

Originally Posted by jimbop (Post 386875)
Have you considered a formal bug tracking system that the community can get involved in? It is difficult to tell what bugs the devs are/are not aware of at the moment since the bug threads do not get feedback.

Yeah, that would be very useful.

41Sqn_Banks 02-01-2012 08:27 AM

Quote:

Originally Posted by VO101_Tom (Post 386882)
Yeah, that would be very useful.

Now this is the most important question of all. Please put that on #1 in the list. A read only "known bugs" list would be enough so we can see which bugs are already reported and worked on.

JG52Krupi 02-01-2012 08:34 AM

Quote:

Originally Posted by BlackSix (Post 386881)
I already have a question:
To dev team regarding the SpeedTree technology. We all know the problems with them: shimmering, LOD changes and what not. I scoured thru SpeedTree forums and saw similar issues with trees and also solutions. Add that there are new versions of it etc. So my question is that has dev team worked with SpeedTree Inc and using newer version and tools? Can anything be done with trees?

Ок?

Excellent, thanks for the quick reply.


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