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that IS the point.
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Wait a minute...I'm sensing a theme here... :) |
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I guess the lack of information on development could be relate to the way UBI soft has been shafted by its "Fans".
I was astounded by the level of piracy in other titles. I read an article about Assassins Creed. (http://www.atomicmpc.com.au/article.asp?CIID=119232). Apparently the PC version only sold 40,000 copies but a buggy 'leaked' was downloaded 700,000 times!!!!!! I bought a copy of that game and am still playing my way through. Compared with the XBox version, the PC has a huge improvement in graphics. Basically with statistics like that it's a miracle that PC versions of software can still be created. I know If I was UBISoft i'ld tell the lot of us PC gamers to get shafted and go for the big $$$ on the console games, or make us pay for hardware 'keys' and online verifcation every time we play! How about charging us a monthly fee like world of warcraft???? |
I agree 100% Skoshi.
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One little problem with your theory Golf Pro. The IL2 game engine is outdated. No matter how good (or sometimes how bad) the stuff from the modders is, it will pale when compared to the new engine.
These was no reason on earth for Maddox Games to continue development of any updates using the old game engine. Once SOW is revealed in it's entirety IL2 will look pretty darn dated, because it is. |
Outdated compared to what, exactly? Whether it is "current" or "outdated" is in your (or my) head. If people are prepared to pay money for it, it isn't outdated, no matter when it was originally coded.
The reasons for MG to continue to develop the old engine was to make money. I suspect, however, that Oleg is more of an aeronautical physicist than businessman, and there was no fun left in the old engine for him to do his tweaking - that's why the engine has been declared "outdated", and a new one declared necessary. I hope SoW gets finished, and I hope it does make Il-2 pale. But that doesn't mean that Il-2 was stretched to its greatest commercial or technical limits. Because it simply wasn't. |
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