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-   -   Bombers, twin-engined and multi-crewed aircraft: Issues and suggestions. (http://forum.fulqrumpublishing.com/showthread.php?t=32592)

JG53Frankyboy 06-18-2012 03:47 AM

you read the topic title ?

ATAG_MajorBorris 06-18-2012 06:23 PM

Quote:

Originally Posted by Stealth_Eagle (Post 434834)
I did some more test flights for you Blackdog. The BR. 20 bug is solvable by returning to the pilot and toggling the brake since the AI engages it while it's trying to take off. Some new glitches that I found while flying: the BR 20's instruments go to low resolution if you crash land and survive which is just an annoyance factor rather than a true bug, the Ju 87 when crash landed as well, has double examples of certain things, and finally the Ju 88's gunners have glitched trigger fingers where it won't shoot at once and there is no reload animation for it.
Sorry for not putting it into proper form but I didn't have much time to write this up in order to do such since I have to get things prepared for a service project that I am going off to for a week.

Eagle

Try switching positions when in flight, dives like crazy to the mud sometimes:evil:

Kongo-Otto 06-18-2012 08:35 PM

Quote:

Originally Posted by Blackdog_kt (Post 433565)
Type: Suggestion


Aircraft: Br.20


Description: More fuzing options for Italian bombs, specifically low level and/or delayed fuzes. This would enable skip bombing ships with the Br.20


Tested: N/A


Workarounds: N/A


Additional Information: Information is needed on whether such fuzes actually existed for the bombs used by the Br.20

I think this can be usefull for you:
Italian Bombs and Fuzes by Col. A.D. Merriman Royal Engineers

ATAG_Doc 07-01-2012 05:07 AM

Bomber Bug
 
http://www.youtube.com/watch?v=PKpKXbzBKFQ


UPDATE

This may not be a problem that everyone has it seems only one person has this happen to them. It still does after a fresh install of CoD and C++ Runtime.

=============Start of pilot POV error=============

The last portion of the Server Error received:

================================================

=================================================
System.NullReferenceException: Object reference not set to an instance of an object.
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.aXpUCkfgpc f(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.Rk8UCcwhHw d(HBt28AfLi2G20GlEytH , Boolean )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.UjvUCQj2O4 1(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.netInput(H Bt28AfLi2G20GlEytH )
at DZ3MkDLyqkoSRbIWKZ1.nF8oorLxQacHLoC8WtL.X86TzObcaG 2(Object )
at nDeOCZY7V2odj1TpXSs.n4ql3MYmM3KHLiwqlLZ.hV0jC0empy (Object )
=================================================

=================================================
System.NullReferenceException: Object reference not set to an instance of an object.
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.aXpUCkfgpc f(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.Rk8UCcwhHw d(HBt28AfLi2G20GlEytH , Boolean )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.UjvUCQj2O4 1(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.netInput(H Bt28AfLi2G20GlEytH )
at DZ3MkDLyqkoSRbIWKZ1.nF8oorLxQacHLoC8WtL.X86TzObcaG 2(Object )
at nDeOCZY7V2odj1TpXSs.n4ql3MYmM3KHLiwqlLZ.hV0jC0empy (Object )
=================================================

=================================================
System.NullReferenceException: Object reference not set to an instance of an object.
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.aXpUCkfgpc f(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.Rk8UCcwhHw d(HBt28AfLi2G20GlEytH , Boolean )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.UjvUCQj2O4 1(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.netInput(H Bt28AfLi2G20GlEytH )
at DZ3MkDLyqkoSRbIWKZ1.nF8oorLxQacHLoC8WtL.X86TzObcaG 2(Object )
at nDeOCZY7V2odj1TpXSs.n4ql3MYmM3KHLiwqlLZ.hV0jC0empy (Object )
=================================================

=================================================
System.NullReferenceException: Object reference not set to an instance of an object.
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.aXpUCkfgpc f(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.Rk8UCcwhHw d(HBt28AfLi2G20GlEytH , Boolean )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.UjvUCQj2O4 1(HBt28AfLi2G20GlEytH )
at BZSyaNxgjfZp08OCvcJ.9g95pmxnwb28fiJPfj5.netInput(H Bt28AfLi2G20GlEytH )
at DZ3MkDLyqkoSRbIWKZ1.nF8oorLxQacHLoC8WtL.X86TzObcaG 2(Object )
at nDeOCZY7V2odj1TpXSs.n4ql3MYmM3KHLiwqlLZ.hV0jC0empy (Object )
=================================================

Blackdog_kt 07-01-2012 08:15 PM

Great job Doc. I remember you were discussing this on TS today, great to have a video report of it.

Once the update threads quiet down a bit and i can take a break from moderating and testing the patch, i will update this thread and possibly sticky it.

If anyone has a video of the beta patch bombsight bug to post, it would also be very helpful to post here.

Again, sorry for not keeping tabs on this thread as much as i'd like to, i'll try to tidy things up in the following days.

Keep up the good work everyone ;)


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