Redroach |
05-27-2011 07:09 PM |
Quote:
Originally Posted by ARM505
(Post 289858)
Neither Americans nor Swedes will produce another quality combat flight sim, for the same reason that 1C is now struggling - money. Americans used to produce the best sims, until the financial realities of having the necessary large, highly competent team caught up. 1C was able to reap the benefits of the skilled Russian workforce for longer due to the financial situation there, but it has caught up with them too now. Fact: A large, intelligent, qualified body of developers will make more money more efficiently (ie enough to actually survive as a company for a start) doing something else, NOT flightsims. I doubt we will see another WW2 flight sim in the forseeable future (with the possible exception of a 777-developed one, itself highly debatable). It's just too niche - the production time and effort required for the level of fidelity needed yields almost no rewards.
Flight sim limitations have long since moved from the technical, to the financial IMHO.
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This isn't/wasn't the case for 1C; I'm fairly sure of that. I think they got a semi-healthy (you never know what corpses lie in one's cellar, as we say in Germany) company before the release of CoD. The problem wasn't dedication or knowledge; the problem was/is sloppy design/programming, compounded by an early release (though one would wonder what others could have done in 6 years... maybe someone was fed up and decided to release come heaven or hell) , for whatever reasons, and, as a result of that, a totally botched and unfinished codebase. I mean, people will spend years cleaning up this sim; there are so many problems in detail it's definately not funny. Spend years, assuming there is further commitment to CoD, of course.
Financial problems may very well have been arosen after the release of CoD, however. Though they say they are hiring guys...
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