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-   -   BF109 - Can't we just have the gunsight in the middle? (http://forum.fulqrumpublishing.com/showthread.php?t=21850)

SYN_Flashman 04-21-2011 08:06 AM

I have more of an issue with the Stuka in this regard. When locked into the sight you cannot look far enough to the left or right enough to be able to judge your dive angle.

IMHO for the Stuka you shoould be able to llok further to the right when locked into the sight so you can see the angle lines on the cockpit.

otherwise accurate dive bombing is really quite difficult.

Pluto 04-21-2011 08:09 AM

hey developers! patch the BF109 gunsights, please !!!!!!
 
... Sorry, but I can only close my right eye thats why I shoot a gun as a lefthander. Actually I am a righthander!

But I must say, the gunsights in the BF109 in Cliffs of Dover are a pain in the a... No british plane has such weird gunsights.
And its not true that german pilots had to aim with one eye closed because of their gunsights, that is rubbish!
I knew a real german pilot of that time and he would tell you its crap. The sight was not exactly positioned in the center, ok you had to lean a bit forward also ok, but you did not have to twist yourself like a corkscrew like you have to do in Cliffs of Dover just to see the crosshairs!
Aiming with only one eye is also crap, you loose the in depth perception and you have no feeling for distance anymore.

I have track-IR4 and it works well with 6DOF and all that comes with it.
I dont intend to buy track-IR5 just because of that messed up gunsight of the 109!
You can use it but you have to move and twist arround in your cockpit in order to see the crosshairs, thats rediculous and dont tell me real pilots also had to do that!
Make it usable like the one in the old IL2 flightsim (and that was not arcade)!
This one here is a joke!
:evil:

Pluto 04-21-2011 08:22 AM

Quote:

Originally Posted by JimmyGiro (Post 269354)
Whilst in cockpit, in legacy view, hold right mouse button down, and drag mouse slightly to the right.

Head view should now be aligned with the sight reticule, and any subsequent movement of the hat-switch, will recentre to your new position; until you activate another set view, which will restore the centre default position.

Then press CTRL-E...

... who aims with a mouse button in a flightsim? You better go and "play" birds of prey, sorry.
All this move your head to the right twist a bit and close your eye shit is crap, nobody ever aimed like that!
:evil:

Wolf_Rider 04-21-2011 08:29 AM

what you're saying there flies in the face of historical accuracy which has been presented... can you back up, with historically accurate data, what you're whinging about there?

41Sqn_Stormcrow 04-21-2011 08:29 AM

I say keep the sight where it is historically but allow to switch to sight view with pressed button. I proposed a solution that me thinks does the trick and still sticks to realism as closely as possible and should allow still the immersivity and allow nonetheless to have realistic aiming with 109 sight. And it would even allow people who like the current way to continue.

Solution:
A button push should save temporarily the current head position like shift+f1 in old IL2. As long as this button is pushed this new position is maintained until the button is released. Of course head shake and g effects would be still working. So for aiming I would have to lean to the right finding the good position for aiming (which could be also quite difficult in the outcome), I press button and keep it pushed. So now my head position is locked to this saved position and I can view normally as I would with normal centre head position. I now have to steer and shoot while keeping the button constantly pushed (not THAT easy to do) in order to stay centred on sight. When I release my head will jump back to cockpit centre position. If you prefer the old ways you still could just lean right.

Those people shouting that this would dump down realism just don't understand that this thread is there because of available computer hardware which makes aiming with 109 currently absolutely unrealistic.

HFC_Dolphin 04-21-2011 08:42 AM

Quote:

Originally Posted by Pluto (Post 269507)
... who aims with a mouse button in a flightsim? You better go and "play" birds of prey, sorry.

Ahahahahaha, if you ever manage to shoot down Jimmy just one time in your flying time, you'll feel like a real winner ;)

I think what Rattlehead suggests is the best solution.
We're walking in a grey area when it comes to defending absolute realism in a pc flight simulator, therefore it might be wise to get it like in IL-2.

Raggz 04-21-2011 08:43 AM

Not gonna happen. They will never, ever move the sight in the bf109. This game is about realism. Luthier and the dev team will never compromise the models. And i hope they never do!
After playing the game awhile you won't even bother using the sight. You will "know" when to fire anyways.

Pluto 04-21-2011 08:46 AM

Quote:

Originally Posted by Wolf_Rider (Post 269511)
what you're saying there flies in the face of historical accuracy which has been presented... can you back up, with historically accurate data, what you're whinging about there?

historical accuracy? HA! From where do you get your "historical accuracy"?
:lol:
Unfortunately I cant ask this former pilot anymore because he is dead for 6 years now but he would tell you the same and by the way, I am not whining! I just state something concerning that "highly accurate" flightsim!

(but dont get me wrong, apart from certain "bugs" its a great new sim and I like it :) they only should have ironed out the many bugs before releasing the game)

JG52Krupi 04-21-2011 08:49 AM

If they change the position of the gunsight of german aircraft I will snap my CD in half.

Go fly another plane or play another game if you don't like this one.

JG52Krupi 04-21-2011 08:51 AM

Quote:

Originally Posted by Rattlehead (Post 269450)
A simple key press to align the gunsight, but without that awful zoom feature, is all that is needed to keep everyone happy.
Like in the old series.

The uber realism crowd can simply ignore it, and those who don't mind conceding that tiny bit of realism can use it. Simple. Everyone is happy.

And about the realism...are icons and big arrows realistic? What about external views?
Maps? Minimap paths? Info windows?
Give me a break.

You do realize you can set this all yourself, with a mouse?


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