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-   -   Solo training in hurricane? (http://forum.fulqrumpublishing.com/showthread.php?t=20030)

Blackdog_kt 04-05-2011 11:10 AM

Quote:

Originally Posted by klem (Post 252195)
MIXTURE:But as stated elsewhere the lever position Rich/Lean is giving the reverse effect in terms of real mixture, open an info window and select Engine, you see Rich position gives 0% and Lean position gives 100%.

RADIATOR: My mates also tell me that the Hurrican Radiator works according to the controls but the External Visual is reversed, looking like its open when its closed and vice versa. Personally I can't get the Rad flap to move.

BRAKES: I get no brake lever movement with any brakes and no braking effect with toebrakes but I do get braking with the key B for FULL brake effect (see controls section) with the risk of tipping it on the nose. Also, I set Full Left Brake and Full Right Brake on keys but they don't do anything in the Hurricane. So, I suspect it is like the Spitfire, single brake control with differential pressure being delivered to left and right brakes according to rudder position and here's the bugbear: If I sacrifice my right Toebrake for Wheelbrakes (one input) it does give differential braking effect with rudder but I need that on Right Brakes for toebrake aircraft and I have no suitable spare axis for common wheelbakes. So at the moment I am pumping the Full Brake key.

It would be good if we could assign Right and/or Left toebrakes to Common brakes as well as separate brakes, depending on which a/c we're in.

You can already save multiple control layouts. What would be really useful is to be able to assign them automatically to certain aircraft, an ability which we currently lack.

So for example, we can save a control layout for toe-brakes and another one for full brakes with differential output via rudder. In the first one your toe brakes would work as usual, in the second one each toe brake would default to the universal brakes. You can already map multiple commands to the same effect for stick buttons and keyboard by editing and pressing "new": it will create a copy of the command to let you have another set of hotkeys for it. If this can be done for axis you will be able to set the universal brake to activate both by the left and the right toebrake, but i don't know if this is possible for axis and not only buttons.

When the plane menu gets debugged and skins/loadouts/etc are properly saved, maybe it would be a good idea to also add a "set default control scheme for this aircraft" option.


Quote:

Originally Posted by Redroach (Post 252487)
Okay, another one of my quadrillion questions :D. I take CoD on with a certain roleplaying attitude - after finishing basic training in the Tiger Moth, I'm "converting" to the Hurricane right now to get a thorough understanding of that crate before throwing myself into combat :)

So, the question is: I understand that I have to set the directional gyro to be in line with the magnetic compass. But the magnetic compass is almost completely obscured by the control column - in the Cane, at least (6dof could perhaps remedy that, but I don't have such a system... yet ^-^). How am I supposed to get any directional info? Right now, I can only navigate by looking at the map, with Icons and Map paths on.

Am I missing something? Or is there an universal, "digital" Heading indicator like it was in Il-2 1946, in the lower left corner? (perhaps even featuring a G-Force indicator)?
Thanks in advance :)

If you don't have 6DoF you can still read the compass before takeoff. With the clickable interface disabled (default key to toggle it on/off is F10) keep your right mouse button pressed and move your viewpoint around the cockpit to look at the compass. Alternatively, if you don't want to be switching on and off the clickable interface you can use the middle mouse button to temporarily affect camera control. In short, whatever works with the mouse when the clickpit is disabled (panning, zooming, etc) also works with the clickpit enabled if you keep the middle mouse button pressed (aka the middle mouse button is an over-ride switch of sorts that reverts to mouse camera control for as long as it's held down).

When reading the compass make sure you are completely stationary and not under any acceleration: Plane not moving with low to almost no throttle and no controls input.
If you are applying throttle and step on the brakes to keep stationary the compass will give you an incorrect indication.

My problem is managing to actually read the damn thing :-P
I'm using Freetrack so i can definitely look around, plus i've mapped the "look at dashboard" command to one of my stick buttons for taking glances at the panel to help with instrument scanning, but i can't remember how that compass works and how i'm supposed to read it.

The German compass of this kind found on bombers is much easier to use and it has a floating tool-tip indicator for current heading on top of the course selector function. The RAF compass has the course selector increase/decrease clickable zones with the accompanying "HUD" messages in blue text on the right side of the screens, but it seems to lack the "mouse over and read the tooltip for your heading" function.

What i've started doing is take a look at the map to see which way i'm pointing, then align the course selector with the compass needles (since i know roughly where i'm pointing i can reject the reciprocal heading and pick the correct one) and when they coincide i read the heading off of the blue text, then i input that to the gyro compass.

Certainly seems like the Hurricane is somewhat plagued by faulty maintenance in our current version of the sim :-P

kingpinda 04-05-2011 11:16 AM

Well i sure as hell can't save layouts :p only the apply button seems to work :p when i click save as it does nothing. neither does load

klem 04-05-2011 11:52 AM

Quote:

Originally Posted by Blackdog_kt (Post 252670)
You can already save multiple control layouts. ............ in the second one each toe brake would default to the universal brakes. You can already map multiple commands to the same effect for stick buttons and keyboard by editing and pressing "new"............... but i don't know if this is possible for axis and not only buttons.

Thanks Blackdog, I hadn't put that 2+2 together :)

You can't create duplicate assignments for Axes (no "New" button) but I set the Full Wheel Brakes to a mapped key on my Throttle hat and the brakes work including differential when you apply one rudder or the other. The diff brakes are used for steering on the ground and add quite a bit to the rudder effect.

Redroach 04-06-2011 07:22 PM

Another issue came up! :D

I decided to check out the max speed of my hurricane. So, according to the diagrams in the manual, I have to go up to around 24,000ft.
But this seems nigh-impossible. My crate starts to shake badly at around 13-15,000 ft, the engine "pauses" shortly sometimes and getting further up is a real pain... before various engine parts blow up, (radiator is fully open) and oil starts to spill on the windscreen. The maximum altitude I reached this way was around 21,000 ft.
However, while knowing about simplified FM and such, letting the autopilot fly up to 24,000 ft goes really smooth, almost like it's being dragged up by a rope or something. As the altitude is reached and I take over, the shaking and bouncing starts immediately and things go south quickly, engine-wise.

Do I have to activate a fuel pump or something? I read about such a pump in a RL-Huricane-Manual I downloaded. What should I do with the mixture?
The crate should easily be able to reach that altitude... Max alt of the Hurricane is over 10km :confused:

I can only repeat... quite a step up from Il2-1946!

klem 04-06-2011 08:23 PM

Quote:

Originally Posted by Redroach (Post 254629)
Another issue came up! :D

I decided to check out the max speed of my hurricane. So, according to the diagrams in the manual, I have to go up to around 24,000ft.
But this seems nigh-impossible. My crate starts to shake badly at around 13-15,000 ft, the engine "pauses" shortly sometimes and getting further up is a real pain... before various engine parts blow up, (radiator is fully open) and oil starts to spill on the windscreen. The maximum altitude I reached this way was around 21,000 ft.
However, while knowing about simplified FM and such, letting the autopilot fly up to 24,000 ft goes really smooth, almost like it's being dragged up by a rope or something. As the altitude is reached and I take over, the shaking and bouncing starts immediately and things go south quickly, engine-wise.

Do I have to activate a fuel pump or something? I read about such a pump in a RL-Huricane-Manual I downloaded. What should I do with the mixture?
The crate should easily be able to reach that altitude... Max alt of the Hurricane is over 10km :confused:

I can only repeat... quite a step up from Il2-1946!

The Hurricane Mixture appears to be reversed. Did you try changing the Mixture (I haven't been that high yet )

Redroach 04-06-2011 08:45 PM

yes, I know that mixture is reversed in the hurricane. However, at higher altitudes, changing mixture doesn't seem to have a big impact, performance- or vibration-wise. I changed the mixture around to every conceivable setting, but, as stated, the machine starts to shake soo badly it's not funny at all :(


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