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-   -   Friday 2009-12-18 Screenshots AND Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=11879)

JVM 12-18-2009 09:13 PM

The clouds have the potential to be superb, especially lighting-wise but the lower part is still not flat enough: seen from very close, almost at the base, such a cloud does appear fragmented but from afar the aspect is almost perfectly flat and this goes for every convection-originated cloud except at the very beginning and at the end of its life; another exception being when rain/hail/snow is dropping from the cloud.

Considering this is really Weather 101 knowledge (not to say everyday observation) and many of OM team members are themselves RL pilots, I have no doubt they know that well.
I just hope that FPS matters will not prevent adding this last important touch of realism (which is not that simple to add: computations related to temperature, pressure, air mass nature and altitude plus some randomization have to be done to obtain a realistic result...these are fortunately slow evolutions compared to the speed of flight computations!)
I still remember a PPT presentation of preliminary research in the cloud dynamics made in Russian by a MG team member who was showing a deep understanding of weather so I expect being pleasantly surprised!

JV

Caveman 12-18-2009 09:41 PM

Absolutely amazing! When ou think this is a WIP and the graphics already exceed the best IL-2 has to offer, it's quite exciting... I remember when IL-2 came out I thought it looked good and now it looks fantastic! And yet... This is picking up where IL-2 is leaving off... There are some subtle, impressive effects going on in those pics already to make them look very lifelike...

AND...

All the other goodies aside from graphics... This will be a benchmark for years to come.

Congratulations to Oleg and the team.

choctaw111 12-18-2009 09:46 PM

This stuff is top notch as always.
Thank you very much for another highly anticipated update.

nearmiss 12-18-2009 10:42 PM

War is a dirty, nasty, muddy, bleak, grisly, destroyed and bloody business.

Battlefield 1942 and other games do a pretty good job of presenting battlegrounds as what they were.

All these pretty skins, green grasses, no nasty muddy airfields or aircraft that look like they've been through a durge of muke and mire are present.

I like the renders as well as anyone else, but the pristine, beautiful landscapes of IL2 don't get it. I hope the SOW really presents the war theatre as the horrible mess it really is... progressively worse surroundings as the battles play out.

I don't mind if the SOW starts out beautiful and pristine, but as the BOB progresses I would sure like to see everything turn into the mess it really was... after all bombings and battles, in the towns, on the waters, on the airbases.

If the home chain towers were bombed out... it would be appropriate they stayed bombed out for several weeks in the campaigns.

Richie 12-18-2009 11:00 PM

Everything looks wonderful, I love those trees. I hope the skinners make this 109 because as we all know it's not quite finished. Also this 109 is still with us today.


http://www.airplane-pictures.net/image32285.html

Igo kyu 12-18-2009 11:02 PM

Quote:

Originally Posted by nearmiss (Post 129753)
War is a dirty, nasty, muddy, bleak, grisly, destroyed and bloody business.

Agreed in general, where there is a land war ongoing. The BoB wasn't like that, there was only air combat.

Quote:

If the home chain towers were bombed out... it would be appropriate they stayed bombed out for several weeks in the campaigns.
In real life they never were, and when one or two were slightly damaged, they were fixed in a couple of days.

CRO_Adriatic 12-18-2009 11:28 PM

Really thx for update! Oh, clouds are great! Everythig looks better! I hope at the end it will not be too real, maybe there shoudl be some message- you are not in airplane, you "just" fly simulator...

Flyby 12-19-2009 01:19 AM

Quote:

Originally Posted by luthier (Post 129494)
Hi everyone,

Oleg is still off sick, so I'm doing this update instead. These are probably not up to Oleg's high standards, but I tried my best.

Remember that these are all work in progress. Remember, we work with this game every day of the week. We know what looks good and what doesn't, believe us. The grass is too bright, or the horizon too blocky because it's not final yet, because it takes work - not because we're blind and we can't see it.

German hangars
http://www.rrgstudios.com/img/BoB/Up...218_105452.jpg

Some more ship bombing.
http://www.rrgstudios.com/img/BoB/Up...218_140025.jpg

Once again, this is work in progress. All shots taken in DX9, the simplest render we have.

hmmmm.... how about a few DX11 shots, if you can whip up a few? ;)
Flyby out

choctaw111 12-19-2009 01:50 AM

I have a question about the grass.
Do you plan on having it blow in the wind, or blow in the wake of a spinning prop?

zxwings 12-19-2009 02:44 AM

The Bf109 looks amazing, against equally amazing background :-D.

Sorry if I say something that is a known issue, or not an issue at all. In the first screenshot, the Bf109's yellow head looks as if it is made of plastic. Or perhaps it is just my own feeling and I'm wrong here :-).

Anyway, the aircraft looks fantastically real.

http://www.rrgstudios.com/img/BoB/Up...218_105452.jpg


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