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Looks like they have a long way to go on the MP front. They have reduced the MP servers to only 25 slots because of the lag and FPS issues.
Lets hope they get it sorted out. |
Seems to have improved a bit after the first week. I missed the 100 player experiment they did the other day though. I notice the server list flickers a bit at the moment. Makes choosing a mission a sort of mini-game in itself!
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Wow. Nice work! Your editing skills are fantastic.
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I do. I find they look a bit fuzzy in the details when you're right on top of them, but they move, and seem to go on forever with no pop up. It tried the current MP test missions with fairly dense cloud and they are a labarintine landscape in themselves. I'd been enjoying the Pe-2 bomber and its is great fun to sneak past flak and fighters on the way to a target, or fly half in/half out of the undercast.
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That's great that you like the clouds I'm looking forward to trying the game on release
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I do like the look of the clouds. I haven't flown thru them yet and hope that an aircraft that your following disappears into them at a relatively realistic distance. Flying alone, I've found the clouds to be my friend, and used them quite often when necessary. Someone has said the AI can't see thru the clouds in ROF, so I'm hoping the same will hold true with the new BOS clouds, especially if a mixture of real players and AI can share the same online server.
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I haven't been able to follow another aircraft through cloud and loose sight very quickly. It's true that RoF AI can't see through cloud, nor can searchlights and flak. I'll have to see if this holds true for BoS as well.
On recent questions regarding the current alpha clouds, the developer known as Zak wrote: "I don't have all the plans about weather right now, so unfortunately this questions will have to wait a bit. But I can tell that we already have 50 weather conditions sets and that's quite a lot, isn't it?" |
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