![]() |
Those are some very old development shots.
Very old. |
Quote:
The knobs both need to be on the inside, and the levers both need to be in the same slot. The mixture lever (the "shorter one") is in the left half of the slot, the throttle lever (the "longer one") on the right half. The knob on the mixture lever is mounted on the inside in order to protrude behind the throttle lever, so that the mixture is automatically set to "rich" as the throttle is closed. And that is, as I have said already, wrong with the mixture control, as the "weak" and "rich" positions are in the opposite places. A few more bugs with the Hurricane I cockpit - it had no rudder bias control in the cockpit. - it had no supercharger control, but a fuel cut out in its place - it had a hydraulic pressure gauge - it had a different safety catch for the hydraulic selector lever - it had a hydraulic control lever Furthermore, I don't think windscreen de-icing was on board during BoB, and the rudder pedals look IIish to me. But maybe it is supposed to be an Mk. II cockpit, and Oleg was just telling us that we will also have a Hurricane II in BoB. |
Quote:
Hopefully he’ll make enough money to keep the sim growing for at least the same amount of time as IL-2. (My sons only 6 at the moment – by the time he’s 12 I doubt I’ll be able to compete so that gives me at least 6 years where he’ll think I’m an ace pilot ;) ) Still it's obvious that at this point of development we will get what we are given by the developers and there is not a lot that we can do about it. The initial release is probably beyond the point of major changes (hopefully???). It is extremely hard to objectively criticise what we cannot see. And we will not get to see it until it is released and we’ve had a chance to play with it. Out of 'customer loyalty' (Quite frankly I have enjoyed everything that Oleg and Co has thrown at me since I got Pacific Fighters – I tried the IL-2 Demo when it was first released but my PC was too slow at the time) I will probably buy the game as soon as it is released. If I get half the enjoyment out of SOW that I’ve got out IL-2 it will be money well spent! Cheers |
Quote:
Having to spend time and effort getting to the scene also makes it so much more frustrating getting shot and therefore makes sure you are doing everything possible not to get shot! And this was a pretty important part of flying one would think. And having this as optional would make sure that you're not getting too frustrated if you've tried to pass your mission 10 times without success you can start using 'one-click-start - takeoff - autopilot - accelerate time' methods. And it would also enable the 'quick action' possibilities for the the more arcade minded who want to get in to the action asap and chase the nearest bogeys in a furball without too much focus on 'doing it right'. Flanker, I'm from Finland too.. maybe I'll fly your wing one day once SOW gets out and we can fly sorties as they're ment to be flown :) |
Quote:
Preferred feature survey October 2010 Error Margin 0,02% (7% Of the community will find this post annoying) :cool: |
Quote:
Anyhow, I agree it's too late to change anything, we'll get what we get and what we will get will be a heck of a lot better than what we have now. No argument there.:grin: |
Quote:
As I've mentioned in my previous posts atleast I am 100% ok not having these functionalities in the initial release or even coming from you. IL-2 has been fantastic without having startup procedures is still fun after years and years. For me it's quite ok to pay extra for this functionality from a 3rd party developer and keep you focused on the essencial parts for making SOW a commercial success for the masses. What I am a bit concerned about however is that if there would be a 3rd party development like for example this startup procedure feature, clickable cockpits and extra aircraft or whatever does that mean that it would be usable in online servers running vanilla SOW? Or will I be isolated running it locally or maybe with mates that have bought the same bits and pieces? |
Quote:
One thing that is a bit contradicting with my logic however is the fact that Oleg is already doing a lot of features that are not necessarily adding too many customers. Having the diameter and shape of the carburator air intake modelled (I recall Oleg mentioned about this) won't change volumes much. However I love that level of detail and I assume everyone else here does too and it's what it's all about: a great simming / gaming experience with level of depth to last a decade. But I don't see startup procedures etc being too far fetched concidering the level of fidelity already being modelled. I start to sound like a broken record but intend to raise no bad blood nor question Oleg's choises. The decision is made I'm happy either way and hope to get the extra bits from 3rd party one day. And getting SOW installed will be the highnote of my gaming career so far whether it has complex, simple or no startup procedures at all! :) |
Quote:
I think what Oleg was implying yesterday is that he'd limit third party's ability to introduce features that would give unfair advantage and ruin online play while giving free rein in other less critical areas. If I was in his position I'd be insisting that third parties use the standard flight model and gunnery model and I'd be verifying the flight characteristics of the new aircraft before release. On the other hand, I'd let them implement as many knobs and switches as they like since these are unlikely to affect the competitive nature of the game.....I believe any engine management features that are going to affect performance have already been provided by Oleg. |
I think I found a mistake, if it hasn't been mentioned yet.
The landing gear handle on the Bf109 should be in a horizontal position (Ruhe). It should only be in the up position when raising the gear. It is then returned to the horizontal position when not in use. If you don't know which handle I'm talking about it is the same one that Hecke is talking about when talking of circular abrasions. See below: http://forum.1cpublishing.eu/showthr...ion#post192504 |
All times are GMT. The time now is 06:16 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.