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Oleg, can you establish a reading list on works used to research for this game?
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I have a few questions:
1. Will be strafing ground objects more detailed(visible muzzle flash,accurate damage on ships,trucks..) like in real life? 2. When you attack an enemy plane, will parts from it harm your plane if hit? 3. In PF I noticed planes controlled by AI reaching speeds over breaking point, like A6M was going 600km/h and he's wings still didn't brake off. Will that be fixed? Also, AI planes were hitting hills/mountains if the level of flight was lower than the altitude of hill/mountain? 4. Will be fire able to spread on the plane? 5. Any gore in plan(like blood on the glass if the pilot will be injured)? |
If you had read some of the posts here you would know that your last question has been answered many many times. If the game is to be sold world wide gore is a no-go.
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May developers could create a locked and stick post with resume of all the features ll be implemented in SoW. No one is obligated to read all the threads in search of the answers.
If we could find a FAQ about SoW please let me known. |
anti piracy..can it still be used at events?
SoW anti piracy..it needs internet to authenticate?
Can it still be used at events whitoud live connection to the internet? Most Museums don't allow use of the infrastructure to connect to the internet and at these locations most of the simulation events are held. |
I've finally figured it out.
This guy Xilon is Raaaaaid http://img217.imageshack.us/img217/8878/roflbe3.gif |
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@Tuplanolla
sorry to say, but this: .....It's not a laughing matter. If the new simulator won't live up to my expectations I'll give up hope of finding a good one, sell my flying gear and stick to arcade games..... is just plain silly! One uses the best one can get or afford and doesn't set imaginary fixations. You could also say: if the new ferrari doesn't get faster then 400km/h i quit driving cars and drive only scooters in the future! Just plain silly! |
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