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Wow a year later and maybe it is time to come back? Can't wait and thanks for not giving up!
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i cant bellieve there is nothing about fixing the spit mk1 and mk1a and hurri boost. do they not realise it dosent work or am i just crazy?
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It's a Beta, there will be plenty of 'feedback' ( I use the term very loosely...:grin:).
But look on the bright side, If the Spit2 is dumbed down it could be back on servers without limits - the boost does work on that! Not sure what I am more excited about - Hmm? - the 'patch' or the responses to the revised FM. It ain't even released yet and the arguments have started ....:grin: |
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Forgive me for my ignorance, but I thought many aircraft were undermodelled, not overmodelled (possible exception spit IIa and hurricane speed)?
Could someone give a definitive yes/no on whether the developers are working on the assumption of 87 or 100 octane fuel, or at least whether the data fits one or the other? How can there be so much disagreement about such a simple thing here? Also, if the devs are testing the top speed etc on the basis of a testing program that maximises engine management which players may not necessarily be able to replicate, is that an accurate reflection of how test pilots in WWII would have got the aircraft to perform? All in all, I am more and more baffled about how these aircraft were supposed to match up against each other in fairly basic ways. How is that possible in a simulation on well documented data? Why was this wrong in the first place, for so long? |
"87 or 100 octane fuel"
Please let's stay away from this madness and I admit I am one of the subjects who threw oil in the fire... In order to give an answer though, Blacksix has mentionned it somewhere some 2-3 months ago after having spoken with Luthier: They do not model the engine so accurately in order to be able to do adjustments of the octanes. Instead, they create the flight model of a specific airplane according to the historic performance data they have in their posession. ~S~ |
Amen GRAthos well said !
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Why the boost cut-out operation does not work properly and why we appear to have less boost available than was the case in history with 100 Octane fuel is a puzzle to me. To read so many combat reports by veterans about how they used the boost cut-out and the surge of extra power they obtained and not get that experince in CloD has been very dissapointing to say the least. Dev team, if you are reading this, please may we have red fighter performance and aircraft specification for BoB as per the historic record. But surely we should not have to ask for this, it should be a given. This sim has been so long in the making and has been released for some time now, but still we do not have properly accurate historic flight models for most aircraft; as a customer, I find this amazing. I am a big fan of CloD, but it is starting to get me down, particularly when I read so many threads on this forum with rude remarks to other people and a distinct lack of objectivity. Surely we can all adopt a more reasonable approach for the future. A big thank you to the dev team for this flight sim and for trying to get things correct for aircraf from so many different countries and pushing the boundries of combat flight activity for the WWII era. Good luck with the next patch. Talisman |
A little bird told me that Luthier is being educated about 100 octane performance as we speak. I am confident we'll get it purely because there are many people who have made a lot of effort in researching it and will pursue it.
For the record I would back any similar case for the Luftwaffe, this is about history and fact, not gaming. |
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