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-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

Flanker35M 03-24-2010 03:24 PM

S!

Andy, the FM's have been changed, to the better from stock hands down in most cases. Ironically Bf109G-2 got least modification as it actually is closest to RL data. Biggest changes were in FW190, there was a lot done as the Kommandogerät was basically non-existent in stock FM etc. It should be remembered that the modded planes are in new slots, stock ones are not touched. And in a server with modded planes they are pitted against modded ones to keep the balance. Look at 1940 BoB servers, damn fun fights with a Bf109E that actually can fight a Spitfire Mk.I and not just be the caly pigeon ;) It is about looking at the whole picture, not just at one plane ;)

DM's are stock, nothing done there. The 3D models have been fixed from the legoblocks to look like a Bf109 or the cowling and other things fixed in the FW190 and also allied planes have got lot of new stuff. Look at the P38F and G for example ;) Brilliant planes. And as of modders..look what is coming to 4.10..a mod called MDS ;) So the co-operation is already there to implement the best of them to official releases, which is like in the old days. Certified by Oleg so to say.

Aviar 03-24-2010 04:39 PM

Quote:

Originally Posted by Flanker35M (Post 151277)
But the root of the problem is that we can shoot and fly better VIRTUALLY than the real pilots. Our accuracy is better, we have this idiotic zoom feature etc.

Concerning "...this idiotic zoom feature...". Oleg himself has stated that the zoomed-in view (in-game 'Gunsight View') is the most realistic perspective view compared to what a pilot would see in real life.

Aviar

MikkOwl 03-24-2010 05:37 PM

I used to agree with Flanker (Moi moi) that the zoom was unreal. Buuut, have come to discover that it is dependant on the display size, view distance from display, and the resolution of display.

It is true that for most larger modern monitors (24" 16:10 1920x1200 viewed from 50cm distance) the scale is too large - objects appear larger than they would in reality to our actual eyes. But the resolution is lacking. As a consequence, when using the smallest available FOV (gunsight) in IL-2:
  1. Objects are larger than reality.
  2. Objects appear closer than reality.
  3. Movement is easier to detect than reality (not significant as view field is tiny).
  4. Objects are considerably less detailed than reality, appearing smudged (pixellated) - not only for the larger scale that the zoom in view shows, but even compared to real eyes, real cockpit, real FOV.
It is a compromise, trading distorted scale and peripheral vision for more object detail (and even then it is not enough compared to reality). This is no doubt what Oleg was trying to communicate.

If we used real FOV (number dependant on user display size, resolution and distance from view screen. Fov 55 at the example specs given above at 50cm from screen), scale and distance would be correct but objects would be 'blurred' with pixellation, severely impairing gunnery.

I do wish that Team Daidalos could include a FOV calculator with a patch :) but I don't think that will happen.

I use max FOV (WIDE) for general flying despite feeling the pain of distorted scale and pixellation. FOV 55 (surprise!) for looking at instruments, non-distant gunnery and looking around. And min FOV (Gunsight) for viewing objects at a distance, trying to ID objects and medium/long range gunnery. All three controlled by a single button.

Not one of the three are in any way as good as the constant real FOV of reality would have offered in the real aircraft. Better than reality will only occur with LARGE view screens together with HIIIIGH resolution. As hardware improves, minimum FOV in games will become cheaty in that it will be possible to gun more accurately and most of all, identify friend or foe from further out than reality. But apart from moving from crappier than reality to better than reality, the impact will be no different to the disparity already exists because of hardware differences between users.

Armed with this knowledge, IL-2 hardcore pilots with more flight time, more training, extreeemely much more air combat experience and possibly thousands of kills more than any WW2 pilot; having access to 70 years of collective recorded analysis and knowledge since the war began, being able to experiment in ways that no pilots have been able to in reality in putting their aircraft and lives in harms way... these guys posess unbelievable marksmanship and piloting skills and would become legendary aces had they gone back in time to fly in WW2 (not counting the other real strains of war). The superior in quality and quantity Allied pilots in Western Europe in the late war fighting few and poorly trained Axis pilots made the American aircraft used historically seem better than they were, and the Axis aircraft worse. Our hardened IL-2 virtual veterans have a similar effect on ahistorical outcomes of air combat.

_RAAF_Firestorm 03-24-2010 09:08 PM

Quote:

Originally Posted by MikkOwl (Post 151337)
Armed with this knowledge, IL-2 hardcore pilots with more flight time, more training, extreeemely much more air combat experience and possibly thousands of kills more than any WW2 pilot; having access to 70 years of collective recorded analysis and knowledge since the war began, being able to experiment in ways that no pilots have been able to in reality in putting their aircraft and lives in harms way... these guys posess unbelievable marksmanship and piloting skills and would become legendary aces had they gone back in time to fly in WW2 (not counting the other real strains of war). The superior in quality and quantity Allied pilots in Western Europe in the late war fighting few and poorly trained Axis pilots made the American aircraft used historically seem better than they were, and the Axis aircraft worse. Our hardened IL-2 virtual veterans have a similar effect on ahistorical outcomes of air combat.

Spot on. Can't wait to read the maddened reactions of the masses when Project Galba is released and every online Mig-15 driver is a honcho. Those F-86A jocks will be crying FM fouls to no end...

IceFire 03-24-2010 09:50 PM

Quote:

Originally Posted by _RAAF_Firestorm (Post 151359)
Spot on. Can't wait to read the maddened reactions of the masses when Project Galba is released and every online Mig-15 driver is a honcho. Those F-86A jocks will be crying FM fouls to no end...

So true!

I think I'm going to find myself flying a Meteor (hopefully :)) and sidestep that argument :)

Feathered_IV 03-26-2010 02:35 AM

Very sorry to hear that the patch has been delayed and won't be out for Easter. I'd forgotten my usual scepticism about release dates this time. :(

_RAAF_Smouch 03-26-2010 04:31 AM

I'll bet it's an Oleg two weeks....

http://www.mission4today.com/images/...wahaharoll.gif

KG26_Alpha 03-26-2010 07:51 AM

If you were paying for it then you would have something to moan about................as your are getting it all for free..................... a long walk on a short pier might be in order :)

_RAAF_Smouch 03-26-2010 09:33 AM

Sorry if I offended you Alpha, my post was meant to be a fun post, just my Aussie sense of humour.

I can assure that I am eagerly awaiting the release of the next patch.

Again I apologise if I offended you, or anyone else with my post, :(

KG26_Alpha 03-26-2010 10:33 AM

Didn't offend me m8

I was poking some fun back at you and the other moaning git :)

PS: if yer gonna quote Oleg get it right it's "2 weeks......be sure"

Now get back to your Barbie ;)


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